My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Good
Synergy
Great!
Versatility
Good
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Goblin Gang Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Spear Goblins Goblin Gang Dart Goblin Hog Rider Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Goblin Gang Hog Rider Skeleton King
Giant Snowball
Goblins Spear Goblins Goblin Gang Dart Goblin Hog Rider Skeleton King
Zap
Goblins Spear Goblins Goblin Gang Dart Goblin Skeleton King
Barbarian Barrel
Goblins Spear Goblins Goblin Gang Dart Goblin Skeleton King
The Log
Goblins Spear Goblins Goblin Gang Dart Goblin Hog Rider Skeleton King
Earthquake
Spear Goblins Goblin Gang Hog Rider Skeleton King
Arrows
Goblins Spear Goblins Goblin Gang Dart Goblin Skeleton King
Royal Delivery
Goblins Spear Goblins Goblin Gang Dart Goblin Hog Rider Skeleton King
Fireball
Goblin Gang Dart Goblin Hog Rider Skeleton King
Poison
Spear Goblins Goblin Gang Dart Goblin Skeleton King
Lightning
Skeleton King
Rocket
Hog Rider Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap The Log Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Goblin Gang Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Spear Goblins Zap The Log Goblin Gang Dart Goblin Hog Rider Skeleton King

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Goblins Spear Goblins Zap The Log

Attack Synergies 5 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Hog Rider Zap
Spear Goblins
Hog Rider Zap Goblin Gang Dart Goblin
Zap
Hog Rider Goblins Spear Goblins Dart Goblin The Log
Goblin Gang
Hog Rider Spear Goblins Dart Goblin Skeleton King
Dart Goblin
Spear Goblins Zap Goblin Gang Hog Rider The Log Skeleton King
Hog Rider
Goblins Spear Goblins Zap Goblin Gang The Log Dart Goblin
The Log
Hog Rider Zap Dart Goblin
Skeleton King
Goblin Gang Dart Goblin

Defense Synergies 0 14

Goblins
Zap Dart Goblin The Log
Spear Goblins
Zap Goblin Gang Dart Goblin The Log Skeleton King
Zap
Goblins Spear Goblins Goblin Gang Dart Goblin The Log
Goblin Gang
Spear Goblins Zap Dart Goblin The Log
Dart Goblin
Goblins Spear Goblins Zap Goblin Gang The Log
Hog Rider
The Log
Goblins Spear Goblins Zap Goblin Gang Dart Goblin
Skeleton King
Spear Goblins

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap Dart Goblin The Log
Goblins Zap Goblin Gang Dart Goblin The Log
Goblin Gang Goblins Dart Goblin
Goblins Goblin Gang Dart Goblin Skeleton King
The Log
Goblin Gang The Log Goblins Spear Goblins Zap Dart Goblin
Dart Goblin Spear Goblins Zap Goblin Gang
Zap Dart Goblin The Log
Goblins Goblin Gang Skeleton King
Goblin Gang Goblins Spear Goblins Dart Goblin
Goblins Goblin Gang Dart Goblin Spear Goblins Zap The Log Skeleton King
Spear Goblins Zap Goblin Gang Dart Goblin
Zap Goblin Gang The Log
Goblins Zap Goblin Gang Dart Goblin The Log Skeleton King
Goblin Gang Skeleton King
Zap Goblin Gang The Log
Goblins Goblin Gang
Goblins Spear Goblins Zap Goblin Gang Dart Goblin The Log
Zap The Log Spear Goblins Dart Goblin
Dart Goblin
Goblin Gang Goblins Spear Goblins Dart Goblin The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Goblins Spear Goblins Zap
Zap Goblin Gang The Log
Goblin Gang Goblins Spear Goblins Zap The Log
Goblin Gang Zap The Log
Goblin Gang
Zap Goblin Gang Dart Goblin
Goblin Gang Goblins Spear Goblins Dart Goblin
Zap Goblins Spear Goblins The Log
Goblin Gang Dart Goblin
Dart Goblin
Zap The Log
Goblin Gang Skeleton King
Dart Goblin
Goblin Gang Goblins Spear Goblins Zap Dart Goblin The Log Skeleton King
Zap Dart Goblin The Log Skeleton King

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin The Log
Zap Dart Goblin The Log
Dart Goblin The Log
Dart Goblin The Log
Zap The Log
Spear Goblins Zap Dart Goblin
Dart Goblin The Log
The Log Zap Dart Goblin
The Log Zap Dart Goblin
Goblins Goblin Gang
Zap Dart Goblin The Log
Zap Dart Goblin
Dart Goblin The Log
Dart Goblin
Zap Dart Goblin The Log
Spear Goblins Zap Dart Goblin The Log
Dart Goblin The Log
Zap Dart Goblin The Log
Zap Dart Goblin The Log
The Log
The Log
Zap The Log
Zap The Log
The Log Zap Dart Goblin
Zap The Log
Zap Dart Goblin The Log
Zap Dart Goblin
Zap Dart Goblin
Zap Dart Goblin The Log
Zap
The Log
Zap Spear Goblins Goblin Gang Dart Goblin
Zap Dart Goblin
The Log
Goblin Gang Dart Goblin
The Log Zap Dart Goblin Skeleton King
Zap
Dart Goblin
Zap Goblin Gang Dart Goblin The Log Skeleton King
Zap Dart Goblin
Zap Dart Goblin The Log

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