My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Godly!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Minions Goblin Gang Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Valkyrie Battle Ram Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Spear Goblins Goblin Gang Valkyrie Battle Ram Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Minions Goblin Gang Battle Ram
Giant Snowball
Goblins Spear Goblins Minions Goblin Gang Battle Ram Baby Dragon
Zap
Goblins Spear Goblins Minions Goblin Gang Battle Ram
Barbarian Barrel
Goblins Spear Goblins Goblin Gang Valkyrie Battle Ram
The Log
Goblins Spear Goblins Goblin Gang Battle Ram
Earthquake
Spear Goblins Goblin Gang
Arrows
Goblins Spear Goblins Minions Goblin Gang
Royal Delivery
Goblins Spear Goblins Minions Goblin Gang Valkyrie Battle Ram Baby Dragon
Fireball
Minions Goblin Gang Battle Ram Baby Dragon
Poison
Spear Goblins Minions Goblin Gang
Lightning
Valkyrie Battle Ram Baby Dragon
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Zap Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Valkyrie Battle Ram Baby Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Minions Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Spear Goblins Zap Minions Goblin Gang Valkyrie Battle Ram Baby Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Goblins Spear Goblins Zap Minions

Attack Synergies 2 20

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Zap Valkyrie Battle Ram Baby Dragon
Spear Goblins
Valkyrie Zap Goblin Gang Battle Ram Baby Dragon
Zap
Battle Ram Goblins Spear Goblins Minions Valkyrie Baby Dragon
Minions
Zap Valkyrie Battle Ram Baby Dragon
Goblin Gang
Spear Goblins Valkyrie Battle Ram Baby Dragon
Valkyrie
Spear Goblins Goblins Zap Minions Goblin Gang Battle Ram Baby Dragon
Battle Ram
Zap Goblins Spear Goblins Minions Goblin Gang Valkyrie Baby Dragon
Baby Dragon
Goblins Spear Goblins Zap Minions Goblin Gang Valkyrie Battle Ram

Defense Synergies 1 13

Goblins
Zap
Spear Goblins
Zap Minions Goblin Gang Valkyrie Baby Dragon
Zap
Goblins Spear Goblins Minions Goblin Gang Valkyrie Baby Dragon
Minions
Valkyrie Spear Goblins Zap Baby Dragon
Goblin Gang
Spear Goblins Zap Valkyrie
Valkyrie
Minions Spear Goblins Zap Goblin Gang Baby Dragon
Battle Ram
Baby Dragon
Spear Goblins Zap Minions Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap Minions Valkyrie Baby Dragon
Goblins Zap Minions Goblin Gang Valkyrie
Goblin Gang Goblins Minions Valkyrie
Goblins Minions Goblin Gang Valkyrie
Valkyrie
Goblin Gang Goblins Spear Goblins Zap Minions Valkyrie Baby Dragon
Minions Spear Goblins Zap Goblin Gang Baby Dragon
Zap Valkyrie Baby Dragon
Goblins Minions Goblin Gang
Goblin Gang Goblins Spear Goblins Valkyrie
Goblins Minions Goblin Gang Valkyrie Spear Goblins Zap Baby Dragon
Minions Spear Goblins Zap Goblin Gang Baby Dragon
Zap Minions Goblin Gang Valkyrie
Valkyrie Goblins Zap Minions Goblin Gang Baby Dragon
Goblin Gang
Zap Goblin Gang
Goblins Minions Goblin Gang Valkyrie
Valkyrie Goblins Spear Goblins Zap Minions Goblin Gang Baby Dragon
Zap Valkyrie Baby Dragon Spear Goblins Minions
Goblin Gang Valkyrie Goblins Spear Goblins Minions Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Goblins Spear Goblins Zap
Zap Goblin Gang Valkyrie Baby Dragon
Goblin Gang Goblins Spear Goblins Zap Minions Valkyrie
Goblin Gang Valkyrie Zap
Goblin Gang Valkyrie
Zap Minions Goblin Gang Baby Dragon
Goblin Gang Goblins Spear Goblins Minions Valkyrie
Valkyrie
Zap Goblins Spear Goblins Minions Valkyrie Baby Dragon
Goblin Gang
Minions Valkyrie
Zap Valkyrie
Goblin Gang Valkyrie
Valkyrie Baby Dragon
Goblin Gang Goblins Spear Goblins Zap Minions Valkyrie Baby Dragon
Minions Valkyrie Zap Baby Dragon
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Baby Dragon
Zap Baby Dragon
Baby Dragon
Valkyrie
Zap Valkyrie Baby Dragon
Spear Goblins Zap Minions Baby Dragon
Baby Dragon
Zap Baby Dragon
Zap
Goblins Minions Goblin Gang
Zap Valkyrie
Zap Baby Dragon
Baby Dragon
Minions Baby Dragon
Zap Baby Dragon
Spear Goblins Zap Baby Dragon
Baby Dragon
Minions
Zap Baby Dragon
Zap Valkyrie Baby Dragon
Minions Baby Dragon
Zap Baby Dragon
Zap Valkyrie Baby Dragon
Zap Baby Dragon
Zap Baby Dragon
Zap Baby Dragon
Zap Baby Dragon
Zap Minions
Zap
Zap
Zap Spear Goblins Minions Goblin Gang
Zap Baby Dragon
Goblin Gang Valkyrie Baby Dragon
Zap Baby Dragon
Zap
Zap Minions Goblin Gang Baby Dragon
Zap
Zap Baby Dragon

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: