My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Godly!

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Tesla Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Tesla Electro Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Spear Goblins Elite Barbarians Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Hog Rider Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Elite Barbarians Hog Rider
Giant Snowball
Goblins Spear Goblins Hog Rider Electro Dragon
Zap
Goblins Spear Goblins
Barbarian Barrel
Goblins Spear Goblins Tesla Elite Barbarians
The Log
Goblins Spear Goblins Elite Barbarians Hog Rider
Earthquake
Spear Goblins Tesla Hog Rider
Arrows
Goblins Spear Goblins
Royal Delivery
Goblins Spear Goblins Elite Barbarians Hog Rider Electro Dragon
Fireball
Tesla Elite Barbarians Hog Rider Electro Dragon
Poison
Spear Goblins Electro Dragon
Lightning
Tesla Elite Barbarians Electro Dragon
Rocket
Elite Barbarians Hog Rider Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Spear Goblins Zap Tesla Fireball Hog Rider Electro Dragon Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins Spear Goblins Zap Tesla

Attack Synergies 6 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Hog Rider Zap
Spear Goblins
Hog Rider Zap Elite Barbarians
Zap
Elite Barbarians Fireball Hog Rider Goblins Spear Goblins Electro Dragon
Tesla
Elite Barbarians
Zap Spear Goblins Fireball Hog Rider
Fireball
Zap Hog Rider Elite Barbarians
Hog Rider
Goblins Spear Goblins Zap Fireball Elite Barbarians
Electro Dragon
Zap

Defense Synergies 2 9

Goblins
Zap Tesla Electro Dragon
Spear Goblins
Tesla Zap Electro Dragon
Zap
Fireball Goblins Spear Goblins Tesla Elite Barbarians Electro Dragon
Tesla
Spear Goblins Goblins Zap Fireball
Elite Barbarians
Zap
Fireball
Zap Tesla
Hog Rider
Electro Dragon
Goblins Spear Goblins Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap Tesla Fireball Electro Dragon
Elite Barbarians Goblins Zap Tesla Electro Dragon
Tesla Goblins Elite Barbarians Electro Dragon
Tesla Elite Barbarians Goblins Electro Dragon
Elite Barbarians Fireball
Fireball Goblins Spear Goblins Zap Tesla Electro Dragon
Tesla Spear Goblins Zap Fireball Electro Dragon
Zap Tesla Fireball Electro Dragon
Tesla Goblins Elite Barbarians
Elite Barbarians Goblins Spear Goblins Tesla
Goblins Spear Goblins Zap Tesla Fireball Electro Dragon
Tesla Spear Goblins Zap Fireball Electro Dragon
Tesla Zap Elite Barbarians Fireball Electro Dragon
Fireball Goblins Zap Tesla Electro Dragon
Elite Barbarians Tesla
Zap Tesla Elite Barbarians Fireball
Tesla Goblins Elite Barbarians Fireball Electro Dragon
Tesla Fireball Goblins Spear Goblins Zap Elite Barbarians Electro Dragon
Zap Spear Goblins Tesla Fireball Electro Dragon
Tesla Elite Barbarians
Goblins Spear Goblins Tesla Elite Barbarians Fireball Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Spear Goblins Zap Tesla Elite Barbarians Fireball
Fireball Zap Tesla Elite Barbarians Electro Dragon
Goblins Spear Goblins Zap Elite Barbarians Electro Dragon
Zap Tesla Elite Barbarians Fireball
Tesla Elite Barbarians
Fireball Zap Tesla Electro Dragon
Goblins Spear Goblins Tesla Elite Barbarians Fireball
Tesla Elite Barbarians
Zap Electro Dragon Goblins Spear Goblins Elite Barbarians Fireball
Tesla
Tesla Elite Barbarians Electro Dragon
Zap Elite Barbarians Fireball
Elite Barbarians Tesla Fireball
Tesla Fireball Electro Dragon
Tesla Elite Barbarians Electro Dragon Goblins Spear Goblins Zap Fireball
Zap Tesla Elite Barbarians Fireball Electro Dragon
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Electro Dragon
Fireball Zap Electro Dragon
Fireball Electro Dragon
Fireball
Fireball Zap
Fireball Spear Goblins Zap Electro Dragon
Fireball Zap Electro Dragon
Fireball Zap Electro Dragon
Goblins Elite Barbarians Fireball Electro Dragon
Zap Fireball Electro Dragon
Fireball Zap Electro Dragon
Elite Barbarians Fireball
Fireball Electro Dragon
Zap Elite Barbarians Fireball
Spear Goblins Zap Fireball Electro Dragon
Fireball Electro Dragon
Fireball
Zap Fireball Electro Dragon
Zap Fireball Electro Dragon
Fireball
Fireball
Zap Fireball Electro Dragon
Zap Fireball Electro Dragon
Fireball Zap Electro Dragon
Fireball Zap Electro Dragon
Fireball Zap
Elite Barbarians Zap Fireball Electro Dragon
Zap Electro Dragon Fireball
Elite Barbarians Fireball
Zap Fireball Electro Dragon
Zap Fireball Electro Dragon
Fireball
Zap Spear Goblins Fireball Electro Dragon
Fireball Zap Electro Dragon
Fireball
Fireball Electro Dragon
Zap Fireball Electro Dragon
Zap Fireball
Elite Barbarians Electro Dragon
Zap Electro Dragon Elite Barbarians Fireball
Zap Fireball Electro Dragon
Electro Dragon Zap Fireball

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