My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Mediocre
F2P score
Bad

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Zappies Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tombstone Elixir Golem Furnace Zappies Electro Dragon Monk

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Elixir Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon Monk

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem
Giant Snowball
Goblins Tombstone Furnace Zappies Electro Dragon
Zap
Goblins Tombstone Furnace Zappies
Barbarian Barrel
Goblins Tombstone Elixir Golem Furnace Zappies
The Log
Goblins Tombstone Elixir Golem Furnace Zappies
Earthquake
Tombstone Elixir Golem Furnace Zappies
Arrows
Goblins Tombstone Furnace Zappies
Royal Delivery
Goblins Elixir Golem Zappies Electro Dragon
Fireball
Tombstone Elixir Golem Furnace Zappies Electro Dragon
Poison
Tombstone Elixir Golem Furnace Zappies Electro Dragon
Lightning
Tombstone Furnace Electro Dragon Monk
Rocket
Furnace Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Furnace Poison Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Furnace Poison Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Elixir Golem Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Tombstone Elixir Golem Furnace Zappies Poison Electro Dragon Monk

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Goblins Tombstone Elixir Golem Furnace

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Tombstone
Elixir Golem
Poison Furnace Zappies Electro Dragon Monk
Furnace
Elixir Golem Electro Dragon
Zappies
Elixir Golem Electro Dragon
Poison
Elixir Golem Electro Dragon
Electro Dragon
Elixir Golem Furnace Zappies Poison
Monk
Elixir Golem

Defense Synergies 0 9

Goblins
Tombstone Zappies Poison Electro Dragon Monk
Tombstone
Goblins Zappies Poison Electro Dragon
Elixir Golem
Furnace
Zappies
Zappies
Goblins Tombstone Furnace
Poison
Goblins Tombstone
Electro Dragon
Goblins Tombstone
Monk
Goblins

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tombstone Zappies Electro Dragon
Goblins Tombstone Furnace Zappies Electro Dragon Monk
Furnace Goblins Tombstone Zappies Electro Dragon
Goblins Tombstone Furnace Zappies Electro Dragon Monk
Tombstone Poison Monk
Goblins Furnace Zappies Electro Dragon
Furnace Tombstone Zappies Poison Electro Dragon
Poison Electro Dragon Monk
Zappies Goblins Tombstone Furnace
Goblins Zappies
Goblins Poison Tombstone Furnace Zappies Electro Dragon
Furnace Zappies Poison Electro Dragon
Tombstone Furnace Zappies Electro Dragon
Goblins Tombstone Furnace Zappies Poison Electro Dragon
Tombstone Furnace Zappies
Monk Furnace Zappies
Goblins Tombstone Furnace Zappies Poison Electro Dragon
Tombstone Goblins Furnace Zappies Electro Dragon
Furnace Poison Tombstone Zappies Electro Dragon
Zappies
Goblins Furnace Zappies Poison Electro Dragon
Tombstone

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Tombstone Furnace Zappies
Poison Electro Dragon Monk
Tombstone Zappies Goblins Furnace Electro Dragon
Zappies Monk
Tombstone Zappies
Furnace Poison Zappies Electro Dragon Monk
Goblins Tombstone Furnace Zappies
Zappies
Electro Dragon Goblins Tombstone Zappies Poison Monk
Tombstone Zappies
Tombstone Zappies Electro Dragon
Monk Poison
Tombstone Zappies
Furnace Zappies Electro Dragon
Tombstone Zappies Electro Dragon Goblins Furnace Poison Monk
Poison Zappies Electro Dragon
Tombstone Furnace

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Electro Dragon Monk
Poison Monk Electro Dragon
Poison Electro Dragon
Poison
Poison Furnace
Poison Furnace Electro Dragon Monk
Furnace Poison
Poison Electro Dragon
Poison Monk Electro Dragon
Goblins Poison Electro Dragon
Poison Monk Electro Dragon
Poison Monk Electro Dragon
Poison
Poison Electro Dragon Monk
Furnace Poison
Furnace Poison Electro Dragon
Furnace Poison Electro Dragon
Monk Poison
Poison Electro Dragon Monk
Poison Electro Dragon Monk
Poison Monk
Poison
Monk
Poison Electro Dragon Monk
Poison Furnace Electro Dragon
Poison Electro Dragon Monk
Poison Electro Dragon Monk
Poison
Poison Furnace Electro Dragon
Electro Dragon Zappies Poison
Poison Electro Dragon
Zappies Poison Electro Dragon Monk
Poison Monk
Tombstone Zappies Electro Dragon
Poison Zappies Electro Dragon Monk
Poison Electro Dragon
Poison Electro Dragon
Monk Poison
Electro Dragon
Electro Dragon Zappies Poison
Zappies Poison Electro Dragon
Poison Electro Dragon Monk
Electro Dragon Monk

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