My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Ice Wizard Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tombstone Valkyrie Baby Dragon Ice Wizard Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Void Lightning

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Valkyrie Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Goblins Tombstone Baby Dragon Little Prince
Zap
Goblins Tombstone Little Prince
Barbarian Barrel
Goblins Tombstone Valkyrie Ice Wizard Little Prince
The Log
Goblins Tombstone Little Prince
Earthquake
Tombstone
Arrows
Goblins Tombstone Little Prince
Royal Delivery
Goblins Valkyrie Baby Dragon Ice Wizard Little Prince
Fireball
Tombstone Baby Dragon Ice Wizard Little Prince
Poison
Tombstone Ice Wizard Little Prince
Lightning
Tombstone Valkyrie Baby Dragon Ice Wizard Little Prince
Rocket
Valkyrie Little Prince

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Baby Dragon Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Valkyrie Baby Dragon Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Tombstone Void Ice Wizard Little Prince Valkyrie Baby Dragon Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Goblins Tombstone Void Ice Wizard

Attack Synergies 0 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Valkyrie Baby Dragon
Tombstone
Valkyrie
Goblins Baby Dragon Little Prince
Void
Baby Dragon
Goblins Valkyrie Lightning Ice Wizard
Lightning
Baby Dragon
Ice Wizard
Baby Dragon
Little Prince
Valkyrie

Defense Synergies 1 10

Goblins
Tombstone Ice Wizard Little Prince
Tombstone
Goblins Baby Dragon Ice Wizard
Valkyrie
Baby Dragon Ice Wizard Little Prince
Void
Baby Dragon
Ice Wizard Tombstone Valkyrie Little Prince
Lightning
Ice Wizard
Baby Dragon Goblins Tombstone Valkyrie Little Prince
Little Prince
Goblins Valkyrie Baby Dragon Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Tombstone Valkyrie Void Baby Dragon
Goblins Tombstone Valkyrie Ice Wizard
Goblins Tombstone Valkyrie Void Lightning Ice Wizard
Goblins Tombstone Valkyrie Ice Wizard
Lightning Tombstone Valkyrie
Goblins Valkyrie Baby Dragon Ice Wizard
Lightning Tombstone Void Baby Dragon Ice Wizard Little Prince
Lightning Valkyrie Void Baby Dragon
Goblins Tombstone Ice Wizard
Goblins Valkyrie Ice Wizard Little Prince
Goblins Valkyrie Ice Wizard Tombstone Baby Dragon
Baby Dragon Ice Wizard
Tombstone Valkyrie Lightning Ice Wizard
Valkyrie Goblins Tombstone Baby Dragon
Tombstone
Lightning
Goblins Tombstone Valkyrie
Tombstone Goblins Valkyrie Baby Dragon Ice Wizard Little Prince
Valkyrie Baby Dragon Tombstone Ice Wizard Little Prince
Valkyrie Goblins Baby Dragon Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Goblins Tombstone Void
Void Valkyrie Baby Dragon Lightning
Tombstone Goblins Valkyrie Lightning
Valkyrie Lightning
Tombstone Valkyrie
Baby Dragon Ice Wizard
Goblins Tombstone Valkyrie Void Lightning Ice Wizard
Valkyrie
Void Lightning Goblins Tombstone Valkyrie Baby Dragon
Tombstone
Tombstone Valkyrie
Lightning Valkyrie Void
Lightning Tombstone Valkyrie
Valkyrie Baby Dragon
Tombstone Goblins Valkyrie Baby Dragon Lightning Little Prince
Valkyrie Baby Dragon Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Lightning Valkyrie Baby Dragon
Void Baby Dragon Ice Wizard
Lightning Void Baby Dragon
Lightning Valkyrie Void
Valkyrie Baby Dragon
Baby Dragon Ice Wizard
Baby Dragon
Baby Dragon Lightning Ice Wizard
Void Lightning
Lightning Goblins Void
Void Lightning Valkyrie
Void Lightning Baby Dragon
Lightning Void Baby Dragon
Lightning Void Baby Dragon
Lightning Baby Dragon
Lightning Baby Dragon
Lightning Baby Dragon
Lightning
Lightning
Void Lightning Baby Dragon
Lightning Valkyrie Baby Dragon Little Prince
Lightning Void Baby Dragon
Lightning Void
Void Lightning
Lightning Void Baby Dragon
Valkyrie Baby Dragon Ice Wizard Little Prince
Void Baby Dragon Lightning Ice Wizard
Void Lightning Baby Dragon
Void Lightning Baby Dragon
Lightning Baby Dragon Ice Wizard Little Prince
Lightning Void
Lightning Void
Void Lightning
Void Lightning
Lightning
Lightning Tombstone Void
Lightning Baby Dragon Ice Wizard
Void Lightning Valkyrie Baby Dragon
Baby Dragon Lightning
Void Lightning
Baby Dragon Lightning
Void Lightning
Void Lightning Baby Dragon Little Prince

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