My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Skeleton Dragons Flying Machine Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Dragons Goblin Cage Flying Machine Wizard Balloon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Flying Machine Balloon Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon
Giant Snowball
Goblins Skeleton Dragons Flying Machine Balloon
Zap
Goblins Flying Machine Balloon
Barbarian Barrel
Goblins Goblin Cage Wizard
The Log
Goblins Goblin Cage
Earthquake
Goblin Cage
Arrows
Goblins Skeleton Dragons Flying Machine
Royal Delivery
Goblins Skeleton Dragons Goblin Cage Flying Machine Wizard Balloon
Fireball
Skeleton Dragons Goblin Cage Flying Machine Wizard Balloon
Poison
Skeleton Dragons Goblin Cage Flying Machine Wizard Balloon
Lightning
Skeleton Dragons Goblin Cage Wizard Balloon
Rocket
Wizard Balloon

Against air swarms

Spells and units that can counter air swarms.

Skeleton Dragons Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Skeleton Dragons Wizard The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins The Log Skeleton Dragons Goblin Cage Flying Machine Wizard Balloon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Goblins The Log Skeleton Dragons Goblin Cage

Attack Synergies 0 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Skeleton Dragons
Goblin Cage Flying Machine Balloon Mega Knight
Goblin Cage
Skeleton Dragons Flying Machine Balloon The Log
Flying Machine
Skeleton Dragons Goblin Cage Balloon Mega Knight
Wizard
Balloon Mega Knight
Balloon
Skeleton Dragons Goblin Cage Flying Machine Wizard The Log Mega Knight
The Log
Goblin Cage Balloon Mega Knight
Mega Knight
Skeleton Dragons Flying Machine Wizard Balloon The Log

Defense Synergies 2 14

Goblins
Skeleton Dragons Goblin Cage Flying Machine Wizard The Log
Skeleton Dragons
Goblin Cage The Log Goblins Mega Knight
Goblin Cage
Skeleton Dragons Goblins Flying Machine Wizard The Log
Flying Machine
Goblins Goblin Cage The Log Mega Knight
Wizard
Goblins Goblin Cage The Log Mega Knight
Balloon
The Log
Skeleton Dragons Goblins Goblin Cage Flying Machine Wizard Mega Knight
Mega Knight
Skeleton Dragons Flying Machine Wizard The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Dragons Goblin Cage Flying Machine Wizard The Log
Goblins Skeleton Dragons Goblin Cage Flying Machine The Log Mega Knight
Goblin Cage Mega Knight Goblins Skeleton Dragons
Goblin Cage Goblins Skeleton Dragons Mega Knight
Goblin Cage The Log Mega Knight
The Log Goblins Skeleton Dragons Flying Machine Mega Knight
Skeleton Dragons Goblin Cage Flying Machine Wizard
Skeleton Dragons Goblin Cage Flying Machine The Log Mega Knight
Goblins Goblin Cage
Goblins Mega Knight
Goblins Skeleton Dragons Flying Machine Wizard The Log Mega Knight
Skeleton Dragons Flying Machine Wizard
Goblin Cage Mega Knight Skeleton Dragons Flying Machine Wizard The Log
Wizard Mega Knight Goblins Skeleton Dragons Goblin Cage The Log
Goblin Cage Mega Knight
Goblin Cage The Log Mega Knight
Wizard Mega Knight Goblins Skeleton Dragons Goblin Cage
Goblin Cage Mega Knight Goblins Skeleton Dragons Flying Machine Wizard The Log
Goblin Cage Wizard The Log Skeleton Dragons Flying Machine Mega Knight
Goblin Cage
Skeleton Dragons Wizard Mega Knight Goblins Flying Machine The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Goblins Goblin Cage
Skeleton Dragons Flying Machine Wizard The Log Mega Knight
Mega Knight Goblins Goblin Cage The Log
Mega Knight Goblin Cage The Log
Goblin Cage Mega Knight
Skeleton Dragons Wizard Flying Machine
Goblins Goblin Cage Flying Machine
Mega Knight Goblin Cage
Goblin Cage Mega Knight Goblins Skeleton Dragons Flying Machine The Log
Skeleton Dragons Goblin Cage
Mega Knight Goblin Cage Flying Machine
Mega Knight Goblin Cage The Log
Mega Knight Goblin Cage Wizard
Wizard Skeleton Dragons Goblin Cage Flying Machine Mega Knight
Goblins Skeleton Dragons Goblin Cage Flying Machine The Log
Mega Knight Skeleton Dragons Goblin Cage Flying Machine Wizard The Log
Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Dragons Flying Machine The Log
Skeleton Dragons Flying Machine The Log
Skeleton Dragons Flying Machine The Log
Skeleton Dragons Flying Machine The Log
Wizard Skeleton Dragons The Log Mega Knight
Skeleton Dragons Wizard Flying Machine
Skeleton Dragons Flying Machine Wizard The Log
The Log Skeleton Dragons Flying Machine Wizard
The Log Skeleton Dragons Flying Machine Wizard
Goblins
Skeleton Dragons Flying Machine Wizard The Log
Skeleton Dragons Flying Machine Wizard
Flying Machine Skeleton Dragons The Log
Skeleton Dragons Flying Machine
Skeleton Dragons Flying Machine The Log
Skeleton Dragons Flying Machine Wizard The Log
Skeleton Dragons Flying Machine Wizard The Log Mega Knight
Skeleton Dragons
Skeleton Dragons Flying Machine Wizard The Log Mega Knight
Skeleton Dragons Flying Machine Wizard The Log Mega Knight
Skeleton Dragons The Log Mega Knight
Skeleton Dragons Wizard
The Log
Skeleton Dragons Flying Machine The Log
The Log Skeleton Dragons Wizard Mega Knight
The Log Skeleton Dragons Flying Machine Wizard
Skeleton Dragons Flying Machine Wizard The Log Mega Knight
Skeleton Dragons The Log
Skeleton Dragons Flying Machine Wizard
Skeleton Dragons Flying Machine Wizard
Skeleton Dragons Wizard The Log Mega Knight
Skeleton Dragons
Mega Knight
Wizard The Log
Flying Machine
Skeleton Dragons Flying Machine Wizard
The Log
Skeleton Dragons Flying Machine Wizard Mega Knight
The Log Skeleton Dragons Flying Machine Wizard
Skeleton Dragons Flying Machine Mega Knight
Skeleton Dragons Flying Machine The Log
Skeleton Dragons Flying Machine
Flying Machine The Log Mega Knight
Skeleton Dragons Wizard Mega Knight

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