My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Zappies Wizard Phoenix

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Zappies Wizard Golem Phoenix

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Golem Phoenix

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Miner Phoenix
Giant Snowball
Goblins Zappies Skeleton Army Miner
Zap
Goblins Zappies Skeleton Army
Barbarian Barrel
Goblins Zappies Wizard Skeleton Army
The Log
Goblins Zappies Skeleton Army
Earthquake
Zappies Skeleton Army
Arrows
Goblins Zappies Skeleton Army
Royal Delivery
Goblins Zappies Wizard Skeleton Army Miner
Fireball
Zappies Wizard Skeleton Army
Poison
Zappies Wizard Skeleton Army Phoenix
Lightning
Wizard Phoenix
Rocket
Wizard Phoenix

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Skeleton Army Golem Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Rage Skeleton Army Miner Zappies Phoenix Wizard Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins Rage Skeleton Army Miner

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Miner
Zappies
Rage Golem Miner
Wizard
Rage Golem Miner
Rage
Zappies Wizard Phoenix
Skeleton Army
Golem
Zappies Wizard
Miner
Goblins Zappies Wizard
Phoenix
Rage

Defense Synergies 0 5

Goblins
Zappies Wizard Phoenix
Zappies
Goblins Skeleton Army
Wizard
Goblins Skeleton Army
Rage
Skeleton Army
Zappies Wizard
Golem
Miner
Phoenix
Goblins

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zappies Wizard
Skeleton Army Goblins Zappies Phoenix
Skeleton Army Goblins Zappies
Skeleton Army Goblins Zappies Phoenix
Skeleton Army
Skeleton Army Goblins Zappies
Zappies Wizard Phoenix
Phoenix
Zappies Goblins Skeleton Army Phoenix
Skeleton Army Goblins Zappies Miner Phoenix
Goblins Skeleton Army Zappies Wizard
Zappies Wizard Phoenix
Skeleton Army Zappies Wizard
Wizard Skeleton Army Goblins Zappies
Skeleton Army Zappies Phoenix
Skeleton Army Zappies
Wizard Goblins Zappies Skeleton Army
Goblins Zappies Wizard Skeleton Army
Wizard Zappies
Zappies Phoenix
Wizard Skeleton Army Goblins Zappies

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Goblins Zappies
Wizard Miner Phoenix
Zappies Skeleton Army Goblins
Skeleton Army Zappies Phoenix
Zappies Skeleton Army Phoenix
Wizard Zappies
Skeleton Army Goblins Zappies Phoenix
Zappies Skeleton Army Phoenix
Goblins Zappies Skeleton Army Phoenix
Zappies Skeleton Army Phoenix
Zappies Phoenix
Skeleton Army Phoenix
Skeleton Army Zappies Wizard
Wizard Zappies Skeleton Army
Zappies Skeleton Army Phoenix Goblins
Zappies Wizard Phoenix

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Miner
Miner
Wizard
Wizard
Wizard
Wizard
Miner Wizard
Goblins
Miner Wizard
Wizard
Miner
Wizard
Wizard
Wizard
Wizard Miner
Wizard
Wizard
Miner Wizard
Wizard Miner
Miner
Wizard
Zappies Wizard
Wizard Miner
Zappies
Wizard
Zappies Skeleton Army
Zappies Wizard
Miner Wizard
Wizard
Zappies
Zappies
Miner

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: