My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Wizard Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Goblin Gang Battle Healer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Skeleton Army
Giant Snowball
Goblins Goblin Gang Skeleton Army Witch
Zap
Goblins Goblin Gang Firecracker Skeleton Army Witch
Barbarian Barrel
Goblins Goblin Gang Firecracker Wizard Skeleton Army Witch
The Log
Goblins Goblin Gang Firecracker Skeleton Army Witch
Earthquake
Goblin Gang Firecracker Skeleton Army Witch
Arrows
Goblins Goblin Gang Firecracker Skeleton Army Witch
Royal Delivery
Goblins Goblin Gang Firecracker Battle Healer Wizard Skeleton Army Witch
Fireball
Goblin Gang Firecracker Battle Healer Wizard Skeleton Army Witch
Poison
Goblin Gang Firecracker Battle Healer Wizard Skeleton Army Witch
Lightning
Battle Healer Wizard Witch
Rocket
Battle Healer Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Wizard The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Healer Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Goblin Gang Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins The Log Goblin Gang Firecracker Skeleton Army Battle Healer Wizard Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins The Log Goblin Gang Firecracker

Attack Synergies 0 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Goblin Gang
Firecracker Battle Healer
Firecracker
Goblin Gang Battle Healer
Battle Healer
Goblin Gang Firecracker Witch
Wizard
Skeleton Army
Witch
Battle Healer
The Log

Defense Synergies 1 16

Goblins
Firecracker Battle Healer Wizard The Log
Goblin Gang
Firecracker Battle Healer Skeleton Army The Log
Firecracker
The Log Goblins Goblin Gang Battle Healer Skeleton Army
Battle Healer
Goblins Goblin Gang Firecracker Witch The Log
Wizard
Goblins Skeleton Army The Log
Skeleton Army
Goblin Gang Firecracker Wizard The Log
Witch
Battle Healer The Log
The Log
Firecracker Goblins Goblin Gang Battle Healer Wizard Skeleton Army Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Wizard The Log
Skeleton Army Goblins Goblin Gang Firecracker Battle Healer Witch The Log
Goblin Gang Skeleton Army Witch Goblins
Skeleton Army Witch Goblins Goblin Gang Firecracker
Firecracker Battle Healer Skeleton Army The Log
Goblin Gang Skeleton Army The Log Goblins Firecracker
Goblin Gang Firecracker Wizard Witch
Battle Healer The Log
Witch Goblins Goblin Gang Skeleton Army
Goblin Gang Skeleton Army Goblins Firecracker Battle Healer
Goblins Goblin Gang Skeleton Army Witch Firecracker Wizard The Log
Goblin Gang Firecracker Wizard Witch
Skeleton Army Goblin Gang Battle Healer Wizard Witch The Log
Wizard Skeleton Army Goblins Goblin Gang Firecracker Witch The Log
Skeleton Army Goblin Gang
Skeleton Army Goblin Gang The Log
Wizard Goblins Goblin Gang Firecracker Skeleton Army Witch
Goblins Goblin Gang Firecracker Battle Healer Wizard Skeleton Army Witch The Log
Wizard Witch The Log Firecracker Battle Healer
Goblin Gang Wizard Skeleton Army Goblins Firecracker Battle Healer Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Skeleton Army Goblins Battle Healer Witch
Goblin Gang Firecracker Battle Healer Wizard The Log
Goblin Gang Skeleton Army Goblins Battle Healer Witch The Log
Goblin Gang Skeleton Army Battle Healer The Log
Goblin Gang Battle Healer Skeleton Army Witch
Firecracker Wizard Goblin Gang Witch
Goblin Gang Skeleton Army Goblins Battle Healer Witch
Battle Healer Skeleton Army
Goblins Firecracker Skeleton Army Witch The Log
Witch Goblin Gang Skeleton Army
Witch
Skeleton Army The Log
Skeleton Army Goblin Gang Wizard Witch
Wizard Firecracker Skeleton Army Witch
Goblin Gang Skeleton Army Witch Goblins Firecracker Battle Healer The Log
Firecracker Battle Healer Wizard Witch The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker The Log
Firecracker The Log
The Log
Firecracker The Log
Wizard Firecracker The Log
Firecracker Wizard Witch
Firecracker Wizard Witch The Log
The Log Firecracker Wizard
The Log Firecracker Wizard
Goblins Goblin Gang
Firecracker Wizard The Log
Firecracker Wizard
Firecracker The Log
Firecracker
Firecracker The Log
Firecracker Wizard Witch The Log
Firecracker Wizard The Log
Firecracker Wizard The Log
Firecracker Wizard Witch The Log
The Log
Wizard
The Log
The Log
Firecracker The Log Wizard Witch
Witch
Firecracker The Log Wizard Witch
Wizard Witch The Log
Firecracker The Log
Firecracker Wizard Witch
Firecracker Wizard Witch
Wizard The Log
Firecracker
Firecracker Wizard The Log
Goblin Gang Skeleton Army Witch
Firecracker Wizard Witch
The Log
Goblin Gang Firecracker Wizard
The Log Firecracker Wizard
Firecracker
Goblin Gang Firecracker Witch The Log
Firecracker Witch
Firecracker Witch The Log
Firecracker Wizard

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