My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Godly!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Knight Dart Goblin Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel
Giant Snowball
Goblins Dart Goblin Goblin Barrel
Zap
Goblins Firecracker Dart Goblin Goblin Barrel
Barbarian Barrel
Goblins Knight Firecracker Dart Goblin Goblin Barrel
The Log
Goblins Firecracker Dart Goblin Goblin Barrel
Earthquake
Firecracker Goblin Barrel
Arrows
Goblins Firecracker Dart Goblin Goblin Barrel
Royal Delivery
Goblins Knight Firecracker Dart Goblin Goblin Barrel
Fireball
Firecracker Dart Goblin Goblin Barrel
Poison
Firecracker Dart Goblin
Lightning
Knight
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Firecracker Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Dart Goblin Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Zap Arrows Knight Firecracker Dart Goblin Goblin Barrel Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins Zap Arrows Knight

Attack Synergies 6 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Zap
Zap
Arrows Firecracker Goblins Knight Dart Goblin Mega Knight
Arrows
Zap Knight Goblin Barrel Mega Knight
Knight
Firecracker Dart Goblin Goblin Barrel Zap Arrows
Firecracker
Zap Knight Dart Goblin Goblin Barrel Mega Knight
Dart Goblin
Knight Goblin Barrel Zap Firecracker Mega Knight
Goblin Barrel
Knight Dart Goblin Arrows Firecracker Mega Knight
Mega Knight
Zap Arrows Firecracker Dart Goblin Goblin Barrel

Defense Synergies 4 12

Goblins
Zap Knight Firecracker Dart Goblin
Zap
Mega Knight Goblins Arrows Knight Firecracker Dart Goblin
Arrows
Mega Knight Zap Knight
Knight
Firecracker Dart Goblin Goblins Zap Arrows
Firecracker
Knight Goblins Zap Dart Goblin Mega Knight
Dart Goblin
Knight Goblins Zap Firecracker Mega Knight
Goblin Barrel
Mega Knight
Zap Arrows Firecracker Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Firecracker Dart Goblin
Goblins Zap Knight Firecracker Dart Goblin Mega Knight
Mega Knight Goblins Knight Dart Goblin
Goblins Knight Firecracker Dart Goblin Mega Knight
Arrows Firecracker Mega Knight
Arrows Goblins Zap Firecracker Dart Goblin Mega Knight
Dart Goblin Zap Arrows Firecracker
Zap Arrows Dart Goblin Mega Knight
Goblins
Knight Goblins Firecracker Dart Goblin Mega Knight
Goblins Dart Goblin Zap Arrows Knight Firecracker Mega Knight
Arrows Zap Firecracker Dart Goblin
Mega Knight Zap Knight
Mega Knight Goblins Zap Arrows Firecracker Dart Goblin
Knight Mega Knight
Zap Mega Knight
Mega Knight Goblins Arrows Knight Firecracker
Arrows Mega Knight Goblins Zap Knight Firecracker Dart Goblin
Zap Arrows Knight Firecracker Dart Goblin Mega Knight
Dart Goblin
Mega Knight Goblins Arrows Knight Firecracker Dart Goblin

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mega Knight Goblins Zap
Zap Arrows Knight Firecracker Mega Knight
Mega Knight Goblins Zap Knight
Mega Knight Zap Knight
Knight Mega Knight
Arrows Firecracker Zap Dart Goblin
Goblins Knight Dart Goblin
Mega Knight Knight
Zap Mega Knight Goblins Knight Firecracker
Dart Goblin
Mega Knight Knight Dart Goblin
Mega Knight Zap Arrows
Mega Knight Knight
Firecracker Dart Goblin Mega Knight
Goblins Zap Knight Firecracker Dart Goblin
Arrows Mega Knight Zap Firecracker Dart Goblin
Zap Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Firecracker Dart Goblin
Arrows Firecracker Zap Dart Goblin
Arrows Dart Goblin
Arrows Knight Firecracker Dart Goblin
Zap Arrows Firecracker Mega Knight
Arrows Firecracker Zap Dart Goblin
Arrows Firecracker Dart Goblin
Arrows Zap Firecracker Dart Goblin
Arrows Zap Firecracker Dart Goblin
Goblins
Firecracker Zap Arrows Knight Dart Goblin
Zap Arrows Firecracker Dart Goblin
Knight Firecracker Dart Goblin
Arrows Firecracker Dart Goblin
Zap Arrows Firecracker Dart Goblin
Zap Arrows Firecracker Dart Goblin
Arrows Firecracker Dart Goblin Mega Knight
Arrows
Zap Arrows Firecracker Dart Goblin Mega Knight
Zap Arrows Firecracker Dart Goblin Mega Knight
Mega Knight
Arrows
Zap Arrows
Zap Arrows Firecracker Mega Knight
Arrows Firecracker Zap Dart Goblin
Zap Arrows Mega Knight
Zap Arrows Firecracker Dart Goblin
Zap Arrows Firecracker Dart Goblin
Zap Firecracker Dart Goblin
Zap Arrows Dart Goblin Mega Knight
Zap Arrows Firecracker
Mega Knight
Arrows Firecracker
Zap Dart Goblin
Zap Arrows Firecracker Dart Goblin
Arrows
Knight Firecracker Dart Goblin Mega Knight
Arrows Zap Firecracker Dart Goblin
Zap Arrows
Firecracker Dart Goblin Mega Knight
Zap Firecracker Dart Goblin
Firecracker Zap Dart Goblin
Zap Firecracker Dart Goblin Mega Knight
Firecracker Dart Goblin Mega Knight

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