My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Good
Synergy
Godly!
Versatility
Good
F2P score
Godly!

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Royal Giant Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Elite Barbarians Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Royal Giant Elite Barbarians Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Royal Giant Elite Barbarians Hog Rider
Giant Snowball
Goblins Bomber Hog Rider
Zap
Goblins Bomber Royal Giant
Barbarian Barrel
Goblins Bomber Elite Barbarians Wizard
The Log
Goblins Bomber Royal Giant Elite Barbarians Hog Rider
Earthquake
Bomber Hog Rider
Arrows
Goblins Bomber
Royal Delivery
Goblins Bomber Elite Barbarians Hog Rider Wizard
Fireball
Bomber Elite Barbarians Hog Rider Wizard
Poison
Bomber Wizard
Lightning
Elite Barbarians Wizard
Rocket
Elite Barbarians Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Wizard

Ladder info

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Bomber Zap Hog Rider Wizard Royal Giant Elite Barbarians Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins Bomber Zap Hog Rider

Attack Synergies 6 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Hog Rider Zap Royal Giant
Bomber
Royal Giant Zap Elite Barbarians Hog Rider
Zap
Elite Barbarians Hog Rider Goblins Bomber Royal Giant
Royal Giant
Bomber Lightning Goblins Zap Elite Barbarians Hog Rider Wizard
Elite Barbarians
Zap Bomber Royal Giant Hog Rider Wizard
Hog Rider
Goblins Zap Lightning Bomber Royal Giant Elite Barbarians Wizard
Wizard
Royal Giant Elite Barbarians Hog Rider
Lightning
Royal Giant Hog Rider

Defense Synergies 0 6

Goblins
Bomber Zap Wizard
Bomber
Goblins Zap
Zap
Goblins Bomber Elite Barbarians
Royal Giant
Elite Barbarians
Zap Wizard
Hog Rider
Wizard
Goblins Elite Barbarians
Lightning

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Bomber Zap Wizard
Elite Barbarians Goblins Zap
Goblins Bomber Elite Barbarians Lightning
Elite Barbarians Goblins
Lightning Bomber Elite Barbarians
Goblins Bomber Zap
Lightning Zap Wizard
Lightning Zap
Goblins Elite Barbarians
Elite Barbarians Goblins Bomber
Goblins Bomber Zap Wizard
Zap Wizard
Bomber Zap Elite Barbarians Wizard Lightning
Bomber Wizard Goblins Zap
Elite Barbarians
Zap Elite Barbarians Lightning
Wizard Goblins Bomber Elite Barbarians
Goblins Bomber Zap Elite Barbarians Wizard
Zap Wizard Bomber
Elite Barbarians
Bomber Wizard Goblins Elite Barbarians
Elite Barbarians

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Zap Elite Barbarians
Bomber Zap Elite Barbarians Wizard Lightning
Goblins Zap Elite Barbarians Lightning
Lightning Zap Elite Barbarians
Elite Barbarians
Wizard Zap
Goblins Elite Barbarians Lightning
Elite Barbarians
Zap Lightning Goblins Elite Barbarians
Elite Barbarians
Lightning Zap Elite Barbarians
Elite Barbarians Lightning Wizard
Wizard Bomber
Elite Barbarians Goblins Bomber Zap Lightning
Bomber Zap Elite Barbarians Wizard
Bomber Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning
Zap
Lightning
Lightning
Bomber Wizard Zap
Wizard Zap
Bomber Wizard
Zap Wizard Lightning
Zap Wizard Lightning
Lightning Goblins Elite Barbarians
Lightning Zap Wizard
Lightning Zap Wizard
Lightning Elite Barbarians
Lightning
Lightning Zap Elite Barbarians
Lightning Bomber Zap Wizard
Lightning Wizard
Lightning
Bomber Lightning
Lightning Bomber Zap Wizard
Lightning Bomber Zap Wizard
Lightning
Lightning Wizard
Lightning
Lightning Zap
Zap Bomber Wizard
Zap Wizard Lightning
Lightning Zap Wizard
Lightning Zap
Elite Barbarians Lightning Zap Wizard
Zap Lightning Wizard
Lightning Elite Barbarians
Lightning Bomber Zap Wizard
Zap Lightning
Wizard Lightning
Zap Lightning
Lightning Zap Wizard
Lightning Wizard
Bomber Zap Wizard Lightning
Lightning Zap
Elite Barbarians
Zap Elite Barbarians Lightning
Zap Lightning
Lightning Zap
Lightning Wizard

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