My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Good

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tombstone Wizard P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Royal Hogs P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Hogs Goblin Barrel
Giant Snowball
Goblins Cannon Tombstone Royal Hogs Goblin Barrel
Zap
Goblins Cannon Tombstone Royal Hogs Goblin Barrel
Barbarian Barrel
Goblins Cannon Tombstone Wizard Royal Hogs Goblin Barrel
The Log
Goblins Cannon Tombstone Royal Hogs Goblin Barrel
Earthquake
Cannon Tombstone Royal Hogs Goblin Barrel
Arrows
Goblins Tombstone Royal Hogs Goblin Barrel
Royal Delivery
Goblins Wizard Royal Hogs Goblin Barrel P.E.K.K.A
Fireball
Cannon Tombstone Wizard Royal Hogs Goblin Barrel
Poison
Cannon Tombstone Wizard Royal Hogs
Lightning
Cannon Tombstone Wizard
Rocket
Wizard Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Zap Cannon Tombstone Goblin Barrel Wizard Royal Hogs P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins Zap Cannon Tombstone

Attack Synergies 1 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Zap
Zap
P.E.K.K.A Goblins Royal Hogs
Cannon
Tombstone
Wizard
Royal Hogs P.E.K.K.A
Royal Hogs
Zap Wizard Goblin Barrel
Goblin Barrel
Royal Hogs P.E.K.K.A
P.E.K.K.A
Zap Wizard Goblin Barrel

Defense Synergies 1 9

Goblins
Zap Cannon Tombstone Wizard
Zap
Cannon Goblins Tombstone P.E.K.K.A
Cannon
Zap Goblins Wizard
Tombstone
Goblins Zap Wizard
Wizard
Goblins Cannon Tombstone P.E.K.K.A
Royal Hogs
Goblin Barrel
P.E.K.K.A
Zap Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Cannon Tombstone Wizard
P.E.K.K.A Goblins Zap Cannon Tombstone
Cannon P.E.K.K.A Goblins Tombstone
Cannon P.E.K.K.A Goblins Tombstone
Tombstone P.E.K.K.A
Goblins Zap Cannon
Zap Cannon Tombstone Wizard
Zap Cannon P.E.K.K.A
Cannon P.E.K.K.A Goblins Tombstone
Goblins Cannon
Goblins Zap Cannon Tombstone Wizard
Zap Wizard
Cannon Tombstone P.E.K.K.A Zap Wizard
Wizard Goblins Zap Cannon Tombstone P.E.K.K.A
P.E.K.K.A Cannon Tombstone
Zap Cannon P.E.K.K.A
Wizard Goblins Cannon Tombstone P.E.K.K.A
Cannon Tombstone Goblins Zap Wizard
Zap Wizard Cannon Tombstone
P.E.K.K.A Cannon
Wizard Goblins Cannon P.E.K.K.A
P.E.K.K.A Cannon Tombstone

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Zap Tombstone P.E.K.K.A
Zap Wizard
Tombstone P.E.K.K.A Goblins Zap
P.E.K.K.A Zap
P.E.K.K.A Cannon Tombstone
Wizard Zap
P.E.K.K.A Goblins Tombstone
P.E.K.K.A
Zap P.E.K.K.A Goblins Tombstone
P.E.K.K.A Cannon Tombstone
P.E.K.K.A Tombstone
P.E.K.K.A Zap
P.E.K.K.A Cannon Tombstone Wizard
Wizard Cannon
Tombstone Goblins Zap P.E.K.K.A
Zap Cannon Wizard P.E.K.K.A
Zap Cannon Tombstone

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Zap
Wizard Zap
Wizard Zap
Wizard
Zap Wizard
Zap Wizard
Goblins
Zap Wizard
Zap Wizard
Zap
Zap Wizard
Wizard
Zap Wizard
Zap Wizard
Wizard
Zap
Zap Wizard
Zap Wizard
Zap Wizard
Zap
Zap Wizard
Zap Wizard
Zap Wizard
Zap
P.E.K.K.A
Wizard
Zap Tombstone
Zap Wizard
Wizard
Zap Wizard
Zap
P.E.K.K.A
Zap
Zap
Zap
P.E.K.K.A
Wizard

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