My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Dragon Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Ghost Inferno Dragon Lumberjack Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Royal Ghost Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Mini P.E.K.K.A Royal Ghost Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Royal Ghost Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Inferno Dragon
Giant Snowball
Goblins Inferno Dragon Lumberjack Little Prince
Zap
Goblins Inferno Dragon Little Prince
Barbarian Barrel
Goblins Royal Ghost Lumberjack Little Prince
The Log
Goblins Mini P.E.K.K.A Lumberjack Little Prince
Earthquake
Arrows
Goblins Little Prince
Royal Delivery
Goblins Mini P.E.K.K.A Royal Ghost Inferno Dragon Lumberjack Little Prince
Fireball
Inferno Dragon Lumberjack Little Prince
Poison
Little Prince
Lightning
Mini P.E.K.K.A Inferno Dragon Lumberjack Little Prince
Rocket
Inferno Dragon Little Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Royal Ghost Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Zap Royal Ghost Little Prince Fireball Mini P.E.K.K.A Inferno Dragon Lumberjack

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins Zap Royal Ghost Little Prince

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Zap
Zap
Fireball Goblins Mini P.E.K.K.A Royal Ghost Lumberjack Little Prince
Fireball
Zap Little Prince
Mini P.E.K.K.A
Zap Lumberjack Little Prince
Royal Ghost
Zap Lumberjack Little Prince
Inferno Dragon
Lumberjack
Zap Mini P.E.K.K.A Royal Ghost
Little Prince
Zap Fireball Mini P.E.K.K.A Royal Ghost

Defense Synergies 2 12

Goblins
Zap Little Prince
Zap
Fireball Mini P.E.K.K.A Goblins Royal Ghost Inferno Dragon Lumberjack Little Prince
Fireball
Zap Mini P.E.K.K.A Lumberjack Little Prince
Mini P.E.K.K.A
Zap Fireball Royal Ghost
Royal Ghost
Zap Mini P.E.K.K.A Little Prince
Inferno Dragon
Zap
Lumberjack
Zap Fireball Little Prince
Little Prince
Goblins Zap Fireball Royal Ghost Lumberjack

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball
Mini P.E.K.K.A Inferno Dragon Lumberjack Goblins Zap
Mini P.E.K.K.A Lumberjack Goblins Inferno Dragon
Mini P.E.K.K.A Inferno Dragon Lumberjack Goblins
Fireball Mini P.E.K.K.A Lumberjack
Fireball Goblins Zap Royal Ghost Lumberjack
Inferno Dragon Zap Fireball Little Prince
Zap Fireball
Mini P.E.K.K.A Inferno Dragon Goblins Lumberjack
Goblins Mini P.E.K.K.A Royal Ghost Lumberjack Little Prince
Goblins Zap Fireball Royal Ghost Lumberjack
Inferno Dragon Zap Fireball
Mini P.E.K.K.A Lumberjack Zap Fireball
Fireball Goblins Zap Mini P.E.K.K.A Royal Ghost Lumberjack
Mini P.E.K.K.A Inferno Dragon Lumberjack
Zap Fireball Mini P.E.K.K.A Inferno Dragon Lumberjack
Goblins Fireball Mini P.E.K.K.A Lumberjack
Fireball Goblins Zap Royal Ghost Lumberjack Little Prince
Zap Fireball Royal Ghost Inferno Dragon Lumberjack Little Prince
Mini P.E.K.K.A Inferno Dragon Lumberjack
Royal Ghost Goblins Fireball Mini P.E.K.K.A Lumberjack Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Lumberjack Goblins Zap Fireball Royal Ghost
Fireball Zap Mini P.E.K.K.A Royal Ghost Inferno Dragon Lumberjack
Lumberjack Goblins Zap Mini P.E.K.K.A
Mini P.E.K.K.A Lumberjack Zap Fireball
Mini P.E.K.K.A Inferno Dragon Lumberjack
Fireball Zap
Mini P.E.K.K.A Goblins Fireball Lumberjack
Mini P.E.K.K.A Inferno Dragon Lumberjack
Zap Goblins Fireball Mini P.E.K.K.A Inferno Dragon
Inferno Dragon
Inferno Dragon Mini P.E.K.K.A Lumberjack
Zap Fireball
Mini P.E.K.K.A Fireball Lumberjack
Fireball
Goblins Zap Fireball Mini P.E.K.K.A Inferno Dragon Lumberjack Little Prince
Zap Fireball Mini P.E.K.K.A Royal Ghost Inferno Dragon
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Royal Ghost
Fireball Zap Royal Ghost
Fireball
Fireball
Fireball Zap
Fireball Zap
Fireball Zap
Fireball Zap
Goblins Fireball Mini P.E.K.K.A Lumberjack
Zap Fireball
Fireball Zap
Fireball
Fireball
Zap Fireball
Zap Fireball
Fireball
Fireball
Mini P.E.K.K.A
Zap Fireball Mini P.E.K.K.A
Zap Fireball Little Prince
Fireball
Fireball
Zap Fireball
Zap Fireball Little Prince
Inferno Dragon
Fireball Zap Royal Ghost
Fireball Zap
Fireball Zap
Zap Fireball Little Prince
Zap Fireball
Fireball Mini P.E.K.K.A
Zap Fireball
Zap Fireball
Fireball
Zap Fireball
Fireball Zap
Fireball
Fireball Mini P.E.K.K.A Lumberjack
Zap Fireball
Zap Fireball
Zap Fireball
Zap Fireball
Zap Fireball Royal Ghost Little Prince

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