My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Wizard Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker P.E.K.K.A Electro Wizard Lumberjack Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins P.E.K.K.A Lumberjack Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Wizard Lumberjack Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Ram Rider
Giant Snowball
Goblins Lumberjack Ram Rider
Zap
Goblins Firecracker Ram Rider
Barbarian Barrel
Goblins Firecracker Electro Wizard Lumberjack
The Log
Goblins Firecracker Lumberjack Ram Rider
Earthquake
Firecracker
Arrows
Goblins Firecracker
Royal Delivery
Goblins Firecracker P.E.K.K.A Electro Wizard Lumberjack Ram Rider
Fireball
Firecracker Electro Wizard Lumberjack Ram Rider
Poison
Firecracker Electro Wizard
Lightning
Electro Wizard Lumberjack Ram Rider
Rocket
Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Zap Firecracker Fireball Electro Wizard Lumberjack Ram Rider P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Goblins Zap Firecracker Fireball

Attack Synergies 6 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Zap
Zap
Firecracker Fireball P.E.K.K.A Electro Wizard Ram Rider Goblins Lumberjack
Firecracker
Zap P.E.K.K.A Lumberjack Ram Rider
Fireball
Zap Electro Wizard Ram Rider
P.E.K.K.A
Zap Electro Wizard Firecracker Lumberjack Ram Rider
Electro Wizard
Zap P.E.K.K.A Fireball Lumberjack Ram Rider
Lumberjack
Zap Firecracker P.E.K.K.A Electro Wizard Ram Rider
Ram Rider
Zap Firecracker Fireball P.E.K.K.A Electro Wizard Lumberjack

Defense Synergies 2 17

Goblins
Zap Firecracker Electro Wizard
Zap
Fireball Electro Wizard Goblins Firecracker P.E.K.K.A Lumberjack Ram Rider
Firecracker
Goblins Zap P.E.K.K.A Electro Wizard Lumberjack
Fireball
Zap Electro Wizard Lumberjack Ram Rider
P.E.K.K.A
Zap Firecracker Electro Wizard
Electro Wizard
Zap Goblins Firecracker Fireball P.E.K.K.A Lumberjack Ram Rider
Lumberjack
Zap Firecracker Fireball Electro Wizard Ram Rider
Ram Rider
Zap Fireball Electro Wizard Lumberjack

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Fireball Electro Wizard Ram Rider
P.E.K.K.A Lumberjack Goblins Zap Firecracker Electro Wizard Ram Rider
P.E.K.K.A Lumberjack Ram Rider Goblins Electro Wizard
P.E.K.K.A Lumberjack Goblins Firecracker Electro Wizard Ram Rider
Firecracker Fireball P.E.K.K.A Lumberjack
Fireball Goblins Zap Firecracker Electro Wizard Lumberjack
Electro Wizard Ram Rider Zap Firecracker Fireball
Zap Fireball P.E.K.K.A Electro Wizard Ram Rider
P.E.K.K.A Goblins Lumberjack
Goblins Firecracker Electro Wizard Lumberjack
Goblins Electro Wizard Zap Firecracker Fireball Lumberjack Ram Rider
Zap Firecracker Fireball Electro Wizard Ram Rider
P.E.K.K.A Lumberjack Zap Fireball Electro Wizard Ram Rider
Fireball Goblins Zap Firecracker P.E.K.K.A Electro Wizard Lumberjack
P.E.K.K.A Electro Wizard Lumberjack Ram Rider
Zap Fireball P.E.K.K.A Electro Wizard Lumberjack Ram Rider
Goblins Firecracker Fireball P.E.K.K.A Electro Wizard Lumberjack
Fireball Goblins Zap Firecracker Electro Wizard Lumberjack Ram Rider
Zap Firecracker Fireball Electro Wizard Lumberjack Ram Rider
P.E.K.K.A Electro Wizard Lumberjack Ram Rider
Goblins Firecracker Fireball P.E.K.K.A Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Goblins Zap Fireball P.E.K.K.A Electro Wizard
Fireball Electro Wizard Zap Firecracker Lumberjack
P.E.K.K.A Lumberjack Goblins Zap Electro Wizard Ram Rider
P.E.K.K.A Lumberjack Zap Fireball Electro Wizard Ram Rider
P.E.K.K.A Lumberjack Ram Rider
Firecracker Fireball Zap Electro Wizard Ram Rider
P.E.K.K.A Goblins Fireball Electro Wizard Lumberjack Ram Rider
P.E.K.K.A Lumberjack
Zap P.E.K.K.A Electro Wizard Goblins Firecracker Fireball
P.E.K.K.A
P.E.K.K.A Lumberjack
P.E.K.K.A Zap Fireball Electro Wizard
P.E.K.K.A Fireball Lumberjack Ram Rider
Firecracker Fireball
Electro Wizard Goblins Zap Firecracker Fireball P.E.K.K.A Lumberjack
Zap Firecracker Fireball P.E.K.K.A Electro Wizard
Zap Fireball Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker
Firecracker Fireball Zap Electro Wizard Ram Rider
Fireball
Firecracker Fireball
Fireball Zap Firecracker
Firecracker Fireball Zap Ram Rider
Firecracker
Fireball Zap Firecracker Ram Rider
Fireball Zap Firecracker Ram Rider
Goblins Fireball Electro Wizard Lumberjack
Firecracker Zap Fireball Electro Wizard Ram Rider
Fireball Zap Firecracker
Firecracker Fireball
Firecracker Fireball
Zap Firecracker Fireball
Zap Firecracker Fireball
Firecracker Fireball
Fireball
Zap Firecracker Fireball Electro Wizard
Zap Firecracker Fireball
Fireball
Fireball
Zap Fireball
Zap Firecracker Fireball
Firecracker Fireball Zap Electro Wizard Ram Rider
Fireball Zap Ram Rider
Fireball Zap Firecracker
Zap Firecracker Fireball Electro Wizard
Zap Electro Wizard Firecracker Fireball
Fireball
Zap Fireball
Zap Firecracker Fireball Electro Wizard
P.E.K.K.A
Firecracker Fireball
Zap Electro Wizard Fireball
Fireball Zap Firecracker Electro Wizard Ram Rider
Fireball
Fireball Firecracker Electro Wizard Lumberjack
Zap Firecracker Fireball
Zap Fireball
Firecracker P.E.K.K.A
Zap Firecracker Fireball Electro Wizard
Firecracker Zap Fireball Electro Wizard
Zap Firecracker Fireball Electro Wizard
P.E.K.K.A
Fireball Firecracker

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: