My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Great!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Electro Dragon Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Royal Delivery

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Mini P.E.K.K.A Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Mortar Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Electro Dragon Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Goblins Electro Dragon
Zap
Goblins Mortar
Barbarian Barrel
Goblins Mortar Wizard
The Log
Goblins Mini P.E.K.K.A
Earthquake
Mortar
Arrows
Goblins
Royal Delivery
Goblins Mini P.E.K.K.A Wizard Electro Dragon
Fireball
Mortar Wizard Electro Dragon
Poison
Mortar Wizard Electro Dragon
Lightning
Mortar Mini P.E.K.K.A Wizard Electro Dragon
Rocket
Mortar Wizard Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Royal Delivery Wizard Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Royal Delivery Mortar Wizard Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Delivery Mini P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Zap Royal Delivery Mortar Mini P.E.K.K.A Golden Knight Wizard Electro Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Goblins Zap Royal Delivery Mortar

Attack Synergies 0 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Zap
Zap
Goblins Mortar Mini P.E.K.K.A Electro Dragon
Royal Delivery
Mortar
Zap Golden Knight
Mini P.E.K.K.A
Zap Wizard
Wizard
Mini P.E.K.K.A
Electro Dragon
Zap
Golden Knight
Mortar

Defense Synergies 1 17

Goblins
Zap Mortar Wizard Electro Dragon
Zap
Mini P.E.K.K.A Goblins Royal Delivery Mortar Electro Dragon Golden Knight
Royal Delivery
Zap Mortar Mini P.E.K.K.A Wizard Electro Dragon Golden Knight
Mortar
Goblins Zap Royal Delivery Wizard
Mini P.E.K.K.A
Zap Royal Delivery Wizard Electro Dragon
Wizard
Goblins Royal Delivery Mortar Mini P.E.K.K.A Golden Knight
Electro Dragon
Goblins Zap Royal Delivery Mini P.E.K.K.A
Golden Knight
Zap Royal Delivery Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Mortar Wizard Electro Dragon Golden Knight
Mini P.E.K.K.A Goblins Zap Royal Delivery Mortar Electro Dragon
Mortar Mini P.E.K.K.A Goblins Royal Delivery Electro Dragon
Mini P.E.K.K.A Goblins Mortar Electro Dragon
Royal Delivery Mini P.E.K.K.A
Royal Delivery Goblins Zap Electro Dragon
Zap Royal Delivery Mortar Wizard Electro Dragon
Zap Electro Dragon Golden Knight
Mini P.E.K.K.A Goblins Mortar
Goblins Royal Delivery Mini P.E.K.K.A
Goblins Zap Royal Delivery Wizard Electro Dragon
Zap Royal Delivery Wizard Electro Dragon
Mortar Mini P.E.K.K.A Zap Royal Delivery Wizard Electro Dragon
Wizard Goblins Zap Royal Delivery Mortar Mini P.E.K.K.A Electro Dragon Golden Knight
Mini P.E.K.K.A Mortar
Zap Royal Delivery Mortar Mini P.E.K.K.A
Wizard Goblins Royal Delivery Mortar Mini P.E.K.K.A Electro Dragon
Royal Delivery Mortar Goblins Zap Wizard Electro Dragon Golden Knight
Zap Royal Delivery Mortar Wizard Electro Dragon
Mini P.E.K.K.A Mortar
Wizard Goblins Royal Delivery Mini P.E.K.K.A Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Goblins Zap Royal Delivery
Royal Delivery Zap Mortar Mini P.E.K.K.A Wizard Electro Dragon
Royal Delivery Goblins Zap Mini P.E.K.K.A Electro Dragon Golden Knight
Mini P.E.K.K.A Zap Royal Delivery
Royal Delivery Mini P.E.K.K.A
Royal Delivery Wizard Zap Electro Dragon
Royal Delivery Mini P.E.K.K.A Goblins
Mini P.E.K.K.A Royal Delivery
Zap Royal Delivery Electro Dragon Goblins Mortar Mini P.E.K.K.A
Royal Delivery
Mini P.E.K.K.A Electro Dragon Golden Knight
Zap Royal Delivery
Royal Delivery Mini P.E.K.K.A Wizard Golden Knight
Wizard Electro Dragon
Electro Dragon Goblins Zap Royal Delivery Mortar Mini P.E.K.K.A Golden Knight
Zap Royal Delivery Mini P.E.K.K.A Wizard Electro Dragon Golden Knight
Zap Royal Delivery Mortar

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Mortar Electro Dragon Golden Knight
Mortar Zap Electro Dragon Golden Knight
Electro Dragon
Wizard Zap Mortar
Wizard Zap Electro Dragon
Mortar Wizard
Zap Wizard Electro Dragon
Zap Mortar Wizard Electro Dragon Golden Knight
Goblins Mini P.E.K.K.A Electro Dragon
Zap Mortar Wizard Electro Dragon Golden Knight
Zap Wizard Electro Dragon
Mortar Golden Knight
Mortar Electro Dragon
Zap Mortar
Zap Mortar Wizard Electro Dragon Golden Knight
Mortar Wizard Electro Dragon
Mortar
Mini P.E.K.K.A
Zap Mortar Mini P.E.K.K.A Wizard Electro Dragon
Zap Mortar Wizard Electro Dragon Golden Knight
Wizard
Zap Mortar Electro Dragon
Zap Mortar Wizard Electro Dragon
Mortar Zap Wizard Electro Dragon Golden Knight
Zap Mortar Wizard Electro Dragon Golden Knight
Zap Mortar Golden Knight
Zap Wizard Electro Dragon
Zap Electro Dragon Wizard
Mini P.E.K.K.A
Zap Mortar Wizard Electro Dragon
Zap Electro Dragon
Wizard
Zap Electro Dragon
Zap Wizard Electro Dragon
Mini P.E.K.K.A Wizard Electro Dragon
Zap Mortar Wizard Electro Dragon
Zap
Electro Dragon
Zap Electro Dragon Golden Knight
Zap Electro Dragon
Electro Dragon Zap Mortar Golden Knight
Mortar Wizard Electro Dragon

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