My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Balloon Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Balloon Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Elite Barbarians Dart Goblin Balloon Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Balloon Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Guards Balloon
Giant Snowball
Goblins Dart Goblin Guards Balloon
Zap
Goblins Dart Goblin Guards Balloon
Barbarian Barrel
Goblins Elite Barbarians Dart Goblin Guards Electro Wizard
The Log
Goblins Elite Barbarians Dart Goblin Guards
Earthquake
Guards
Arrows
Goblins Dart Goblin Guards
Royal Delivery
Goblins Elite Barbarians Dart Goblin Guards Balloon Electro Wizard
Fireball
Elite Barbarians Dart Goblin Balloon Electro Wizard
Poison
Dart Goblin Guards Balloon Electro Wizard
Lightning
Elite Barbarians Balloon Electro Wizard
Rocket
Elite Barbarians Balloon

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Dart Goblin Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Dart Goblin Guards Fireball Electro Wizard Balloon Elite Barbarians Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Goblins Dart Goblin Guards Fireball

Attack Synergies 0 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Elite Barbarians
Dart Goblin Fireball Mega Knight
Dart Goblin
Elite Barbarians Balloon Mega Knight
Fireball
Elite Barbarians Electro Wizard Mega Knight
Guards
Balloon
Dart Goblin Electro Wizard Mega Knight
Electro Wizard
Fireball Balloon Mega Knight
Mega Knight
Elite Barbarians Dart Goblin Fireball Balloon Electro Wizard

Defense Synergies 0 11

Goblins
Dart Goblin Electro Wizard
Elite Barbarians
Dart Goblin Mega Knight
Dart Goblin
Goblins Elite Barbarians Guards Electro Wizard Mega Knight
Fireball
Electro Wizard Mega Knight
Guards
Dart Goblin Electro Wizard
Balloon
Electro Wizard
Goblins Dart Goblin Fireball Guards Mega Knight
Mega Knight
Elite Barbarians Dart Goblin Fireball Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Fireball Electro Wizard
Elite Barbarians Goblins Dart Goblin Electro Wizard Mega Knight
Mega Knight Goblins Elite Barbarians Dart Goblin Electro Wizard
Elite Barbarians Goblins Dart Goblin Guards Electro Wizard Mega Knight
Elite Barbarians Fireball Mega Knight
Fireball Goblins Dart Goblin Guards Electro Wizard Mega Knight
Dart Goblin Electro Wizard Fireball
Dart Goblin Fireball Electro Wizard Mega Knight
Goblins Elite Barbarians
Elite Barbarians Guards Goblins Dart Goblin Electro Wizard Mega Knight
Goblins Dart Goblin Guards Electro Wizard Fireball Mega Knight
Dart Goblin Fireball Electro Wizard
Mega Knight Elite Barbarians Fireball Guards Electro Wizard
Fireball Mega Knight Goblins Dart Goblin Guards Electro Wizard
Elite Barbarians Electro Wizard Mega Knight
Elite Barbarians Fireball Electro Wizard Mega Knight
Mega Knight Goblins Elite Barbarians Fireball Electro Wizard
Fireball Mega Knight Goblins Elite Barbarians Dart Goblin Guards Electro Wizard
Dart Goblin Fireball Guards Electro Wizard Mega Knight
Elite Barbarians Dart Goblin Electro Wizard
Mega Knight Goblins Elite Barbarians Dart Goblin Fireball Guards Electro Wizard
Elite Barbarians Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Mega Knight Goblins Elite Barbarians Fireball Electro Wizard
Fireball Electro Wizard Elite Barbarians Mega Knight
Guards Mega Knight Goblins Elite Barbarians Electro Wizard
Guards Mega Knight Elite Barbarians Fireball Electro Wizard
Elite Barbarians Guards Mega Knight
Fireball Dart Goblin Electro Wizard
Guards Goblins Elite Barbarians Dart Goblin Fireball Electro Wizard
Mega Knight Elite Barbarians
Electro Wizard Mega Knight Goblins Elite Barbarians Fireball
Dart Goblin Guards
Mega Knight Elite Barbarians Dart Goblin Guards
Mega Knight Elite Barbarians Fireball Guards Electro Wizard
Elite Barbarians Mega Knight Fireball Guards
Dart Goblin Fireball Mega Knight
Elite Barbarians Guards Electro Wizard Goblins Dart Goblin Fireball
Mega Knight Elite Barbarians Dart Goblin Fireball Electro Wizard
Fireball Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Dart Goblin Guards
Fireball Dart Goblin Electro Wizard
Dart Goblin Fireball
Dart Goblin Fireball Guards
Fireball Mega Knight
Fireball Dart Goblin
Dart Goblin
Fireball Dart Goblin
Fireball Dart Goblin
Goblins Elite Barbarians Fireball Guards Electro Wizard
Dart Goblin Fireball Electro Wizard
Fireball Dart Goblin
Elite Barbarians Dart Goblin Fireball
Dart Goblin Fireball
Elite Barbarians Dart Goblin Fireball
Dart Goblin Fireball
Dart Goblin Fireball Mega Knight
Fireball
Dart Goblin Fireball Electro Wizard Mega Knight
Dart Goblin Fireball Mega Knight
Fireball Mega Knight
Fireball
Fireball
Fireball Mega Knight
Fireball Dart Goblin Electro Wizard
Fireball Mega Knight
Fireball Dart Goblin
Elite Barbarians Dart Goblin Fireball Electro Wizard
Electro Wizard Dart Goblin Fireball Guards
Elite Barbarians Fireball
Dart Goblin Fireball Mega Knight
Fireball Electro Wizard
Mega Knight
Fireball
Electro Wizard Dart Goblin Fireball Guards
Fireball Dart Goblin Electro Wizard
Fireball
Fireball Dart Goblin Electro Wizard Mega Knight
Dart Goblin Fireball
Fireball
Elite Barbarians Dart Goblin Mega Knight
Elite Barbarians Dart Goblin Fireball Guards Electro Wizard
Dart Goblin Fireball Electro Wizard
Dart Goblin Fireball Electro Wizard Mega Knight
Fireball Dart Goblin Mega Knight

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