My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Baby Dragon Witch Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Battle Ram Baby Dragon Witch Ram Rider Monk

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram Baby Dragon Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Ram Rider Monk

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Guards Ram Rider
Giant Snowball
Battle Ram Guards Baby Dragon Witch Ram Rider
Zap
Firecracker Battle Ram Guards Witch Ram Rider
Barbarian Barrel
Firecracker Battle Ram Guards Witch
The Log
Firecracker Battle Ram Guards Witch Ram Rider
Earthquake
Firecracker Guards Witch
Arrows
Firecracker Guards Witch
Royal Delivery
Firecracker Battle Ram Guards Baby Dragon Witch Ram Rider
Fireball
Firecracker Battle Ram Baby Dragon Witch Ram Rider
Poison
Firecracker Guards Witch
Lightning
Battle Ram Baby Dragon Witch Ram Rider Monk
Rocket
Witch Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Firecracker Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Firecracker Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Guards Baby Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Firecracker Guards Battle Ram Baby Dragon Witch Ram Rider Monk

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Giant Snowball Firecracker Guards Battle Ram

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Battle Ram Ram Rider Firecracker Baby Dragon Witch
Firecracker
Giant Snowball Battle Ram Baby Dragon Ram Rider Monk
Battle Ram
Giant Snowball Firecracker Baby Dragon Witch
Guards
Ram Rider
Baby Dragon
Giant Snowball Firecracker Battle Ram Witch Ram Rider
Witch
Giant Snowball Battle Ram Baby Dragon Ram Rider
Ram Rider
Giant Snowball Firecracker Guards Baby Dragon Witch
Monk
Firecracker

Defense Synergies 1 9

Giant Snowball
Ram Rider Firecracker Guards Baby Dragon Witch
Firecracker
Giant Snowball Guards Baby Dragon
Battle Ram
Guards
Giant Snowball Firecracker Baby Dragon Witch
Baby Dragon
Giant Snowball Firecracker Guards Witch
Witch
Giant Snowball Guards Baby Dragon
Ram Rider
Giant Snowball
Monk

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Baby Dragon Ram Rider
Firecracker Witch Ram Rider Monk
Witch Ram Rider Giant Snowball
Witch Firecracker Guards Ram Rider Monk
Firecracker Monk
Giant Snowball Firecracker Guards Baby Dragon
Giant Snowball Ram Rider Firecracker Baby Dragon Witch
Baby Dragon Ram Rider Monk
Witch
Guards Giant Snowball Firecracker
Guards Witch Giant Snowball Firecracker Baby Dragon Ram Rider
Giant Snowball Firecracker Baby Dragon Witch Ram Rider
Giant Snowball Guards Witch Ram Rider
Giant Snowball Firecracker Guards Baby Dragon Witch
Ram Rider
Monk Giant Snowball Ram Rider
Firecracker Witch
Giant Snowball Firecracker Guards Baby Dragon Witch Ram Rider
Giant Snowball Baby Dragon Witch Firecracker Guards Ram Rider
Ram Rider
Giant Snowball Firecracker Guards Baby Dragon Witch
Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Giant Snowball Witch
Giant Snowball Firecracker Baby Dragon Monk
Guards Witch Ram Rider
Guards Ram Rider Monk
Guards Witch Ram Rider
Firecracker Giant Snowball Baby Dragon Witch Ram Rider Monk
Guards Witch Ram Rider
Giant Snowball Firecracker Baby Dragon Witch Monk
Witch Guards
Guards Witch
Monk Giant Snowball Guards
Guards Witch Ram Rider
Firecracker Baby Dragon Witch
Guards Witch Firecracker Baby Dragon Monk
Giant Snowball Firecracker Baby Dragon Witch
Giant Snowball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Guards Baby Dragon Monk
Firecracker Monk Giant Snowball Baby Dragon Ram Rider
Baby Dragon
Firecracker Guards
Giant Snowball Firecracker Baby Dragon
Firecracker Giant Snowball Baby Dragon Witch Ram Rider Monk
Firecracker Baby Dragon Witch
Giant Snowball Firecracker Baby Dragon Ram Rider
Monk Giant Snowball Firecracker Ram Rider
Giant Snowball Guards
Firecracker Monk Ram Rider
Monk Giant Snowball Firecracker Baby Dragon
Giant Snowball Firecracker Baby Dragon
Firecracker Baby Dragon Monk
Giant Snowball Firecracker Baby Dragon
Giant Snowball Firecracker Baby Dragon Witch
Firecracker Baby Dragon
Monk Giant Snowball
Giant Snowball Firecracker Baby Dragon Monk
Giant Snowball Firecracker Baby Dragon Witch Monk
Baby Dragon Monk
Giant Snowball
Monk
Giant Snowball Baby Dragon Monk
Giant Snowball Firecracker Baby Dragon Witch
Witch
Firecracker Giant Snowball Baby Dragon Witch Ram Rider Monk
Giant Snowball Baby Dragon Witch Ram Rider Monk
Firecracker Baby Dragon
Giant Snowball Firecracker Baby Dragon Witch
Giant Snowball Firecracker Guards Witch
Giant Snowball
Giant Snowball
Giant Snowball Firecracker Monk
Giant Snowball Firecracker Monk
Guards Witch
Giant Snowball Firecracker Baby Dragon Witch Ram Rider Monk
Firecracker Baby Dragon
Giant Snowball Firecracker Baby Dragon
Monk Giant Snowball
Firecracker
Giant Snowball Firecracker Guards Baby Dragon Witch
Firecracker Giant Snowball Witch
Giant Snowball Firecracker Baby Dragon Witch Monk
Firecracker Monk

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