My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker P.E.K.K.A Electro Wizard Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Barrel Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Guards Inferno Dragon
Giant Snowball
Goblin Barrel Guards Inferno Dragon
Zap
Firecracker Goblin Barrel Guards Inferno Dragon
Barbarian Barrel
Firecracker Goblin Barrel Guards Electro Wizard
The Log
Firecracker Goblin Barrel Guards
Earthquake
Firecracker Goblin Barrel Guards
Arrows
Firecracker Goblin Barrel Guards
Royal Delivery
Firecracker Goblin Barrel Guards P.E.K.K.A Electro Wizard Inferno Dragon
Fireball
Firecracker Goblin Barrel Electro Wizard Inferno Dragon
Poison
Firecracker Guards Electro Wizard
Lightning
Electro Wizard Inferno Dragon
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Firecracker Poison

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Poison The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Poison P.E.K.K.A Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Firecracker Goblin Barrel Guards Poison Electro Wizard Inferno Dragon P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Firecracker Goblin Barrel Guards

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Goblin Barrel P.E.K.K.A Inferno Dragon
Goblin Barrel
Firecracker Guards P.E.K.K.A
Guards
Goblin Barrel The Log
Poison
P.E.K.K.A The Log
P.E.K.K.A
Poison Electro Wizard Firecracker Goblin Barrel The Log
The Log
Guards Poison P.E.K.K.A
Electro Wizard
P.E.K.K.A
Inferno Dragon
Firecracker

Defense Synergies 2 12

Firecracker
The Log Guards P.E.K.K.A Electro Wizard
Goblin Barrel
Guards
Firecracker Poison The Log Electro Wizard
Poison
Guards The Log Electro Wizard
P.E.K.K.A
The Log Firecracker Electro Wizard
The Log
Firecracker P.E.K.K.A Guards Poison Electro Wizard Inferno Dragon
Electro Wizard
Firecracker Guards Poison P.E.K.K.A The Log Inferno Dragon
Inferno Dragon
The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker The Log Electro Wizard
P.E.K.K.A Inferno Dragon Firecracker The Log Electro Wizard
P.E.K.K.A Electro Wizard Inferno Dragon
P.E.K.K.A Inferno Dragon Firecracker Guards Electro Wizard
Firecracker Poison P.E.K.K.A The Log
The Log Firecracker Guards Electro Wizard
Electro Wizard Inferno Dragon Firecracker Poison
Poison P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Inferno Dragon
Guards Firecracker Electro Wizard
Guards Poison Electro Wizard Firecracker The Log
Inferno Dragon Firecracker Poison Electro Wizard
P.E.K.K.A Guards The Log Electro Wizard
Firecracker Guards Poison P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Inferno Dragon Electro Wizard
P.E.K.K.A The Log Electro Wizard Inferno Dragon
Firecracker Poison P.E.K.K.A Electro Wizard
Firecracker Guards The Log Electro Wizard
Poison The Log Firecracker Guards Electro Wizard Inferno Dragon
P.E.K.K.A Electro Wizard Inferno Dragon
Firecracker Guards Poison P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Guards Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards P.E.K.K.A Electro Wizard
Poison Electro Wizard Firecracker The Log Inferno Dragon
Guards P.E.K.K.A The Log Electro Wizard
Guards P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Guards Inferno Dragon
Firecracker Poison Electro Wizard
Guards P.E.K.K.A Electro Wizard
P.E.K.K.A Inferno Dragon
P.E.K.K.A Electro Wizard Firecracker Poison The Log Inferno Dragon
P.E.K.K.A Guards Inferno Dragon
P.E.K.K.A Inferno Dragon Guards
P.E.K.K.A Guards Poison The Log Electro Wizard
P.E.K.K.A Guards
Firecracker
Guards Electro Wizard Firecracker Poison P.E.K.K.A The Log Inferno Dragon
Poison Firecracker P.E.K.K.A The Log Electro Wizard Inferno Dragon
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Firecracker Guards The Log
Firecracker Poison The Log Electro Wizard
Poison The Log
Firecracker Guards Poison The Log
Poison Firecracker The Log
Firecracker Poison
Firecracker Poison The Log
Poison The Log Firecracker
Poison The Log Firecracker
Guards Poison Electro Wizard
Firecracker Poison The Log Electro Wizard
Poison Firecracker
Poison Firecracker The Log
Firecracker Poison
Firecracker Poison The Log
Firecracker Poison The Log
Firecracker Poison The Log
Poison
Firecracker Poison The Log Electro Wizard
Firecracker Poison The Log
Poison The Log
Poison
The Log
Poison The Log
Firecracker Poison The Log
Inferno Dragon
Firecracker Poison The Log Electro Wizard
Poison The Log
Poison Firecracker The Log
Poison Firecracker Electro Wizard
Electro Wizard Firecracker Guards Poison
Poison The Log
Firecracker Poison Electro Wizard
P.E.K.K.A
Firecracker Poison The Log
Electro Wizard Guards
Poison Firecracker Electro Wizard
The Log
Poison Firecracker Electro Wizard
The Log Firecracker Poison
Poison
Firecracker P.E.K.K.A
Firecracker Guards Poison The Log Electro Wizard
Firecracker Poison Electro Wizard
Poison Firecracker The Log Electro Wizard
P.E.K.K.A Inferno Dragon
Firecracker
Poison

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