My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Princess Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Cannon Cart Giant Skeleton Golem Princess Magic Archer Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Cannon Cart Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Cannon Cart Giant Skeleton Golem Princess Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton Golem Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Cannon Cart Giant Skeleton
Giant Snowball
Guards Princess
Zap
Guards Cannon Cart Princess
Barbarian Barrel
Guards Cannon Cart Giant Skeleton Princess Magic Archer
The Log
Guards Cannon Cart Giant Skeleton Princess
Earthquake
Guards
Arrows
Guards Princess
Royal Delivery
Guards Cannon Cart Giant Skeleton Princess Magic Archer
Fireball
Cannon Cart Princess Magic Archer
Poison
Guards Princess Magic Archer
Lightning
Cannon Cart Magic Archer Goblinstein
Rocket
Cannon Cart Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Tornado Princess Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Tornado Princess Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Tornado Giant Skeleton Golem Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Guards Tornado Princess Magic Archer Cannon Cart Goblinstein Giant Skeleton Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Guards Tornado Princess Magic Archer

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Guards
Tornado
Magic Archer Cannon Cart Giant Skeleton Golem Princess
Cannon Cart
Golem Tornado Magic Archer
Giant Skeleton
Tornado Princess Magic Archer
Golem
Cannon Cart Tornado Magic Archer
Princess
Tornado Giant Skeleton
Magic Archer
Tornado Cannon Cart Giant Skeleton Golem
Goblinstein

Defense Synergies 1 12

Guards
Cannon Cart Giant Skeleton Princess Magic Archer
Tornado
Magic Archer Cannon Cart Giant Skeleton Princess
Cannon Cart
Guards Tornado Giant Skeleton Princess Magic Archer
Giant Skeleton
Guards Tornado Cannon Cart Princess Magic Archer
Golem
Princess
Guards Tornado Cannon Cart Giant Skeleton
Magic Archer
Tornado Guards Cannon Cart Giant Skeleton
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Magic Archer
Cannon Cart
Tornado Cannon Cart Giant Skeleton
Guards Cannon Cart
Tornado Giant Skeleton Princess
Tornado Guards Cannon Cart Magic Archer
Tornado Princess Magic Archer
Cannon Cart Giant Skeleton Magic Archer
Tornado Princess
Guards Tornado Cannon Cart Giant Skeleton
Guards Tornado Cannon Cart Giant Skeleton Princess Magic Archer
Tornado Princess Magic Archer
Guards Cannon Cart Giant Skeleton
Guards Tornado Cannon Cart Princess Magic Archer
Cannon Cart
Tornado
Tornado Cannon Cart
Guards Tornado Cannon Cart Magic Archer
Tornado Guards Cannon Cart Giant Skeleton Princess Magic Archer
Tornado Cannon Cart
Guards Cannon Cart Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Cannon Cart Giant Skeleton
Cannon Cart Magic Archer
Guards Giant Skeleton Cannon Cart
Guards Giant Skeleton Tornado Cannon Cart
Giant Skeleton Guards Cannon Cart
Tornado Princess Magic Archer
Guards Cannon Cart Giant Skeleton
Giant Skeleton Cannon Cart
Giant Skeleton Tornado Cannon Cart Magic Archer
Guards
Guards Cannon Cart Giant Skeleton
Guards Tornado Giant Skeleton
Cannon Cart Giant Skeleton Guards
Cannon Cart Princess Magic Archer
Guards Tornado Cannon Cart Giant Skeleton Magic Archer
Cannon Cart Giant Skeleton Princess Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Magic Archer Guards Giant Skeleton
Tornado Princess Magic Archer
Cannon Cart Giant Skeleton Magic Archer
Cannon Cart Guards Giant Skeleton
Magic Archer
Tornado Princess Magic Archer
Tornado Princess Magic Archer
Tornado Princess Magic Archer
Tornado
Guards Tornado
Tornado Cannon Cart Princess Magic Archer
Tornado Princess Magic Archer
Cannon Cart Princess Magic Archer
Cannon Cart Princess Magic Archer
Princess Cannon Cart Magic Archer
Cannon Cart Princess Magic Archer
Magic Archer Cannon Cart Princess
Tornado
Princess Magic Archer
Tornado Princess Magic Archer
Giant Skeleton Magic Archer
Tornado Princess
Tornado
Cannon Cart
Tornado Princess Magic Archer
Tornado Princess Magic Archer
Tornado Princess Magic Archer
Tornado Magic Archer
Tornado Princess Magic Archer
Guards
Magic Archer
Princess Magic Archer
Giant Skeleton
Princess Magic Archer
Guards Cannon Cart Princess Magic Archer
Tornado Princess Magic Archer
Cannon Cart Princess Magic Archer
Princess Magic Archer
Tornado Giant Skeleton
Cannon Cart
Guards Tornado Giant Skeleton Princess Magic Archer
Tornado Princess Magic Archer
Tornado Cannon Cart Giant Skeleton Princess Magic Archer
Cannon Cart

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