My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
RIP

2 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Baby Dragon Witch X-Bow P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel X-Bow Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Goblin Barrel X-Bow Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Baby Dragon X-Bow P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Goblin Barrel Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Goblin Barrel Skeleton Army Miner
Giant Snowball
Hog Rider Goblin Barrel Skeleton Army Baby Dragon Witch Miner
Zap
Goblin Barrel Skeleton Army Witch X-Bow
Barbarian Barrel
Goblin Barrel Skeleton Army Witch X-Bow
The Log
Hog Rider Goblin Barrel Skeleton Army Witch X-Bow
Earthquake
Hog Rider Goblin Barrel Skeleton Army Witch X-Bow
Arrows
Goblin Barrel Skeleton Army Witch
Royal Delivery
Hog Rider Goblin Barrel Skeleton Army Baby Dragon Witch P.E.K.K.A Miner
Fireball
Hog Rider Goblin Barrel Skeleton Army Baby Dragon Witch X-Bow
Poison
Skeleton Army Witch X-Bow
Lightning
Baby Dragon Witch X-Bow
Rocket
Hog Rider Witch X-Bow

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Baby Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Baby Dragon P.E.K.K.A Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Barrel Skeleton Army Miner Hog Rider Baby Dragon Witch X-Bow P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Goblin Barrel Skeleton Army Miner Hog Rider

Attack Synergies 0 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Hog Rider
Goblin Barrel Baby Dragon Witch
Goblin Barrel
Hog Rider Skeleton Army Baby Dragon P.E.K.K.A Miner
Skeleton Army
Goblin Barrel X-Bow
Baby Dragon
Hog Rider Goblin Barrel Witch P.E.K.K.A Miner
Witch
Hog Rider Baby Dragon P.E.K.K.A Miner
X-Bow
Skeleton Army
P.E.K.K.A
Goblin Barrel Baby Dragon Witch
Miner
Goblin Barrel Baby Dragon Witch

Defense Synergies 0 3

Hog Rider
Goblin Barrel
Skeleton Army
X-Bow
Baby Dragon
Witch P.E.K.K.A
Witch
Baby Dragon
X-Bow
Skeleton Army
P.E.K.K.A
Baby Dragon
Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Baby Dragon X-Bow
Skeleton Army P.E.K.K.A Witch X-Bow
Skeleton Army Witch P.E.K.K.A
Skeleton Army Witch P.E.K.K.A
Skeleton Army X-Bow P.E.K.K.A
Skeleton Army Baby Dragon X-Bow
Baby Dragon Witch X-Bow
Baby Dragon X-Bow P.E.K.K.A
Witch P.E.K.K.A Skeleton Army X-Bow
Skeleton Army Miner
Skeleton Army Witch Baby Dragon X-Bow
Baby Dragon Witch
Skeleton Army P.E.K.K.A Witch X-Bow
Skeleton Army Baby Dragon Witch X-Bow P.E.K.K.A
Skeleton Army P.E.K.K.A X-Bow
Skeleton Army X-Bow P.E.K.K.A
Skeleton Army Witch X-Bow P.E.K.K.A
Skeleton Army Baby Dragon Witch X-Bow
Baby Dragon Witch
P.E.K.K.A
Skeleton Army Baby Dragon Witch P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Witch X-Bow P.E.K.K.A
Baby Dragon X-Bow Miner
Skeleton Army P.E.K.K.A Witch
Skeleton Army P.E.K.K.A X-Bow
P.E.K.K.A Skeleton Army Witch
Baby Dragon Witch
Skeleton Army P.E.K.K.A Witch
P.E.K.K.A Skeleton Army
P.E.K.K.A Skeleton Army Baby Dragon Witch X-Bow
Witch P.E.K.K.A Skeleton Army
P.E.K.K.A Witch
Skeleton Army P.E.K.K.A
Skeleton Army P.E.K.K.A Witch
Skeleton Army Baby Dragon Witch
Skeleton Army Witch Baby Dragon X-Bow P.E.K.K.A
Baby Dragon Witch P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Baby Dragon X-Bow
Baby Dragon X-Bow Miner
Baby Dragon X-Bow Miner
Baby Dragon
Baby Dragon Witch
Baby Dragon Witch
X-Bow Baby Dragon
Miner X-Bow
X-Bow
Miner X-Bow
Baby Dragon
Baby Dragon Miner
Baby Dragon X-Bow
Baby Dragon X-Bow
X-Bow Baby Dragon Witch
Baby Dragon X-Bow
Baby Dragon X-Bow
Baby Dragon Witch X-Bow Miner
Baby Dragon X-Bow
X-Bow
Baby Dragon X-Bow
Baby Dragon Witch
Witch
X-Bow Miner Baby Dragon Witch
Baby Dragon Witch X-Bow Miner
Miner Baby Dragon X-Bow
Baby Dragon Witch X-Bow
Witch
X-Bow Miner
P.E.K.K.A
Skeleton Army Witch X-Bow
Baby Dragon Witch
Miner Baby Dragon
Baby Dragon
P.E.K.K.A
Baby Dragon Witch
Witch
Baby Dragon Witch X-Bow Miner
P.E.K.K.A

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