My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

2 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Hut Witch Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Goblin Hut Witch Executioner P.E.K.K.A Bandit Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Bandit Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider P.E.K.K.A Bandit Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Bandit Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Bandit Graveyard Skeleton King
Giant Snowball
Hog Rider Goblin Hut Witch Graveyard Skeleton King
Zap
Goblin Hut Witch Bandit Graveyard Skeleton King
Barbarian Barrel
Goblin Hut Witch Executioner Bandit Graveyard Skeleton King
The Log
Hog Rider Goblin Hut Witch Bandit Graveyard Skeleton King
Earthquake
Hog Rider Goblin Hut Witch Graveyard Skeleton King
Arrows
Goblin Hut Witch Graveyard Skeleton King
Royal Delivery
Hog Rider Goblin Hut Witch Executioner P.E.K.K.A Bandit Graveyard Skeleton King
Fireball
Hog Rider Goblin Hut Witch Executioner Bandit Skeleton King
Poison
Goblin Hut Witch Executioner Graveyard Skeleton King
Lightning
Goblin Hut Witch Executioner Bandit Skeleton King
Rocket
Hog Rider Goblin Hut Witch Executioner Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Witch Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Executioner Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Executioner P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bandit Hog Rider Skeleton King Goblin Hut Witch Executioner Graveyard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Bandit Hog Rider Skeleton King Goblin Hut

Attack Synergies 1 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Hog Rider
Goblin Hut Witch Executioner Bandit Graveyard
Goblin Hut
Hog Rider Bandit Graveyard
Witch
Hog Rider P.E.K.K.A Bandit Graveyard Skeleton King
Executioner
Hog Rider P.E.K.K.A Bandit
P.E.K.K.A
Witch Executioner Graveyard
Bandit
Hog Rider Goblin Hut Witch Executioner Graveyard
Graveyard
Skeleton King Hog Rider Goblin Hut Witch P.E.K.K.A Bandit
Skeleton King
Graveyard Witch

Defense Synergies 0 3

Hog Rider
Goblin Hut
Bandit
Witch
Bandit
Executioner
Bandit
P.E.K.K.A
Bandit
Goblin Hut Witch Executioner
Graveyard
Skeleton King

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Goblin Hut Executioner
P.E.K.K.A Goblin Hut Witch Executioner Bandit
Goblin Hut Witch P.E.K.K.A Executioner Bandit
Goblin Hut Witch P.E.K.K.A Bandit Skeleton King
P.E.K.K.A
Executioner Bandit
Goblin Hut Witch Executioner
P.E.K.K.A Bandit
Witch P.E.K.K.A Goblin Hut Skeleton King
Bandit
Witch Executioner Goblin Hut Bandit Skeleton King
Executioner Goblin Hut Witch
Goblin Hut P.E.K.K.A Witch Bandit
Executioner Goblin Hut Witch P.E.K.K.A Skeleton King
P.E.K.K.A Goblin Hut Bandit Skeleton King
Goblin Hut P.E.K.K.A Bandit
Goblin Hut Witch Executioner P.E.K.K.A
Goblin Hut Witch Executioner Bandit
Witch Executioner Goblin Hut Bandit
P.E.K.K.A Goblin Hut
Witch Executioner P.E.K.K.A Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Hut Witch P.E.K.K.A Bandit
Bandit Executioner
P.E.K.K.A Bandit Goblin Hut Witch
P.E.K.K.A Bandit
P.E.K.K.A Goblin Hut Witch Executioner Bandit
Executioner Goblin Hut Witch
P.E.K.K.A Goblin Hut Witch Bandit
P.E.K.K.A
P.E.K.K.A Goblin Hut Witch Bandit
Witch P.E.K.K.A Goblin Hut
P.E.K.K.A Goblin Hut Witch
P.E.K.K.A
P.E.K.K.A Witch Executioner Bandit Skeleton King
Witch Executioner
Goblin Hut Witch Executioner P.E.K.K.A Skeleton King
Executioner Goblin Hut Witch P.E.K.K.A Skeleton King
Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Bandit
Executioner Bandit
Goblin Hut Bandit
Executioner
Executioner Witch
Witch Executioner
Executioner
Bandit
Bandit
Executioner
Goblin Hut Executioner Bandit
Bandit
Goblin Hut
Goblin Hut Witch Executioner Bandit
Goblin Hut Executioner Bandit
Executioner Bandit
Witch
Witch Executioner
Witch
Witch Executioner Bandit
Witch Bandit
Bandit
Witch Executioner
Goblin Hut Witch
Bandit
P.E.K.K.A
Goblin Hut Witch Bandit
Witch Executioner
Executioner
Executioner Skeleton King
Executioner P.E.K.K.A
Witch Skeleton King
Witch Executioner
Witch Executioner Bandit
P.E.K.K.A

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