My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Electro Dragon Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Electro Dragon Princess Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Void The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Princess Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Princess Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Electro Dragon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Guards
Giant Snowball
Hog Rider Guards Electro Dragon Princess Lumberjack
Zap
Inferno Tower Guards Princess
Barbarian Barrel
Inferno Tower Guards Princess Lumberjack
The Log
Hog Rider Guards Princess Lumberjack
Earthquake
Hog Rider Inferno Tower Guards
Arrows
Guards Princess
Royal Delivery
Hog Rider Guards Electro Dragon Princess Lumberjack
Fireball
Hog Rider Inferno Tower Electro Dragon Princess Lumberjack
Poison
Inferno Tower Guards Electro Dragon Princess
Lightning
Inferno Tower Electro Dragon Lumberjack
Rocket
Hog Rider Inferno Tower Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Electro Dragon Princess

Against ground swarms

Spells and units that can counter ground swarms.

Electro Dragon The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Guards Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Guards Void Princess Hog Rider Lumberjack Inferno Tower Electro Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Guards Void Princess

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Hog Rider
The Log Guards Void Princess Lumberjack
Inferno Tower
Guards
Hog Rider The Log Lumberjack
Void
Hog Rider
Electro Dragon
The Log
Hog Rider Guards Princess Lumberjack
Princess
Hog Rider The Log
Lumberjack
Hog Rider Guards The Log

Defense Synergies 2 11

Hog Rider
Inferno Tower
Guards The Log Electro Dragon Princess Lumberjack
Guards
Inferno Tower Electro Dragon The Log Princess Lumberjack
Void
Electro Dragon
Inferno Tower Guards The Log Lumberjack
The Log
Inferno Tower Guards Electro Dragon Princess Lumberjack
Princess
Inferno Tower Guards The Log
Lumberjack
Inferno Tower Guards Electro Dragon The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Inferno Tower Void Electro Dragon The Log
Inferno Tower Lumberjack Electro Dragon The Log
Inferno Tower Lumberjack Void Electro Dragon
Inferno Tower Lumberjack Guards Electro Dragon
The Log Princess Lumberjack
The Log Guards Electro Dragon Lumberjack
Inferno Tower Void Electro Dragon Princess
Inferno Tower Void Electro Dragon The Log
Inferno Tower Princess Lumberjack
Guards Inferno Tower Lumberjack
Guards Electro Dragon The Log Princess Lumberjack
Inferno Tower Electro Dragon Princess
Inferno Tower Lumberjack Guards Electro Dragon The Log
Guards Electro Dragon The Log Princess Lumberjack
Inferno Tower Lumberjack
Inferno Tower The Log Lumberjack
Inferno Tower Electro Dragon Lumberjack
Guards Electro Dragon The Log Lumberjack
The Log Guards Electro Dragon Princess Lumberjack
Inferno Tower Lumberjack
Guards Electro Dragon The Log Lumberjack
Inferno Tower Guards Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Lumberjack Inferno Tower Void
Void Electro Dragon The Log Lumberjack
Guards Lumberjack Inferno Tower Electro Dragon The Log
Guards Lumberjack Inferno Tower The Log
Inferno Tower Guards Lumberjack
Electro Dragon Princess
Guards Inferno Tower Void Lumberjack
Inferno Tower Lumberjack
Void Electro Dragon Inferno Tower The Log
Inferno Tower Guards
Inferno Tower Guards Electro Dragon Lumberjack
Guards Void The Log
Inferno Tower Guards Lumberjack
Electro Dragon Princess
Inferno Tower Guards Electro Dragon The Log Lumberjack
Inferno Tower Electro Dragon The Log Princess
Inferno Tower Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Princess Guards Electro Dragon The Log
Void Electro Dragon The Log Princess
Void Electro Dragon The Log
Guards Void The Log
The Log
Electro Dragon Princess
The Log Princess
The Log Electro Dragon Princess
Void The Log Electro Dragon
Guards Void Electro Dragon Lumberjack
Void Electro Dragon The Log Princess
Void Electro Dragon Princess
Void The Log Princess
Void Electro Dragon Princess
Princess The Log
Electro Dragon The Log Princess
Electro Dragon The Log Princess
Void Electro Dragon The Log Princess
Void Electro Dragon The Log Princess
Void The Log
Void Princess
Void The Log
Void Electro Dragon The Log
The Log Electro Dragon Princess
Void The Log Electro Dragon Princess
Void Electro Dragon The Log Princess
Void The Log
Void Electro Dragon Princess
Electro Dragon Guards Void
Void
Void Electro Dragon The Log
Void Electro Dragon Princess
The Log Princess
Guards Void Electro Dragon Princess
Electro Dragon Princess
The Log
Void Electro Dragon Princess Lumberjack
The Log Electro Dragon Princess
Void
Electro Dragon
Electro Dragon Guards The Log Princess
Void Electro Dragon Princess
Void Electro Dragon The Log Princess
Void Electro Dragon
Void

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