My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Prince Executioner Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Prince Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Skeleton Army Prince
Giant Snowball
Hog Rider Skeleton Army
Zap
Inferno Tower Skeleton Army Prince
Barbarian Barrel
Inferno Tower Skeleton Army Executioner Electro Wizard
The Log
Hog Rider Skeleton Army Prince
Earthquake
Hog Rider Inferno Tower Skeleton Army
Arrows
Skeleton Army
Royal Delivery
Hog Rider Skeleton Army Prince Executioner Electro Wizard
Fireball
Hog Rider Inferno Tower Skeleton Army Executioner Electro Wizard
Poison
Inferno Tower Skeleton Army Executioner Electro Wizard
Lightning
Inferno Tower Prince Executioner Electro Wizard
Rocket
Hog Rider Inferno Tower Prince Executioner

Against air swarms

Spells and units that can counter air swarms.

Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Executioner The Log Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Skeleton Army Prince Executioner Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Skeleton Army Hog Rider Electro Wizard Inferno Tower Prince Executioner Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Skeleton Army Hog Rider Electro Wizard

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Hog Rider
The Log Prince Executioner Electro Wizard Mega Knight
Inferno Tower
Skeleton Army
Prince
Mega Knight Hog Rider The Log Electro Wizard
Executioner
Hog Rider The Log Mega Knight
The Log
Hog Rider Prince Executioner Mega Knight
Electro Wizard
Hog Rider Prince Mega Knight
Mega Knight
Prince Hog Rider Executioner The Log Electro Wizard

Defense Synergies 4 13

Hog Rider
Inferno Tower
Skeleton Army The Log Electro Wizard Prince Mega Knight
Skeleton Army
Inferno Tower Prince Executioner The Log Electro Wizard
Prince
The Log Inferno Tower Skeleton Army Executioner Electro Wizard
Executioner
Skeleton Army Prince The Log Mega Knight
The Log
Inferno Tower Prince Skeleton Army Executioner Electro Wizard Mega Knight
Electro Wizard
Inferno Tower Skeleton Army Prince The Log Mega Knight
Mega Knight
Inferno Tower Executioner The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Inferno Tower Executioner The Log Electro Wizard
Inferno Tower Skeleton Army Prince Executioner The Log Electro Wizard Mega Knight
Inferno Tower Skeleton Army Prince Mega Knight Executioner Electro Wizard
Inferno Tower Skeleton Army Prince Electro Wizard Mega Knight
Skeleton Army Prince The Log Mega Knight
Skeleton Army The Log Executioner Electro Wizard Mega Knight
Inferno Tower Electro Wizard Executioner
Inferno Tower The Log Electro Wizard Mega Knight
Inferno Tower Skeleton Army Prince
Skeleton Army Inferno Tower Prince Electro Wizard Mega Knight
Skeleton Army Executioner Electro Wizard The Log Mega Knight
Inferno Tower Executioner Electro Wizard
Inferno Tower Skeleton Army Prince Mega Knight The Log Electro Wizard
Skeleton Army Executioner Mega Knight Prince The Log Electro Wizard
Inferno Tower Skeleton Army Prince Electro Wizard Mega Knight
Inferno Tower Skeleton Army Prince The Log Electro Wizard Mega Knight
Mega Knight Inferno Tower Skeleton Army Prince Executioner Electro Wizard
Mega Knight Skeleton Army Prince Executioner The Log Electro Wizard
Executioner The Log Electro Wizard Mega Knight
Inferno Tower Prince Electro Wizard
Skeleton Army Mega Knight Prince Executioner The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Mega Knight Inferno Tower Prince Electro Wizard
Electro Wizard Prince Executioner The Log Mega Knight
Skeleton Army Mega Knight Inferno Tower Prince The Log Electro Wizard
Skeleton Army Prince Mega Knight Inferno Tower The Log Electro Wizard
Inferno Tower Skeleton Army Prince Executioner Mega Knight
Executioner Electro Wizard
Skeleton Army Prince Inferno Tower Electro Wizard
Inferno Tower Mega Knight Skeleton Army Prince
Electro Wizard Mega Knight Inferno Tower Skeleton Army Prince The Log
Inferno Tower Skeleton Army
Mega Knight Inferno Tower Prince
Skeleton Army Mega Knight Prince The Log Electro Wizard
Skeleton Army Prince Mega Knight Inferno Tower Executioner
Skeleton Army Executioner Mega Knight
Inferno Tower Skeleton Army Electro Wizard Prince Executioner The Log
Executioner Mega Knight Inferno Tower The Log Electro Wizard
Inferno Tower Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log
Executioner The Log Electro Wizard
The Log
Prince The Log
Executioner The Log Mega Knight
Executioner
Executioner The Log
The Log Executioner
The Log
Prince Electro Wizard
Prince The Log Electro Wizard
Executioner
Executioner The Log
Prince The Log
Executioner The Log
Executioner The Log Mega Knight
Prince Executioner The Log Electro Wizard Mega Knight
The Log Mega Knight
Prince The Log Mega Knight
Prince The Log
The Log
The Log Executioner Mega Knight
The Log Executioner Electro Wizard
Prince The Log Mega Knight
The Log
Executioner Electro Wizard
Electro Wizard
The Log Mega Knight
Electro Wizard
Prince Mega Knight
The Log
Electro Wizard Skeleton Army Prince
Executioner Electro Wizard
The Log
Prince Executioner Electro Wizard Mega Knight
The Log Executioner
Prince Executioner Mega Knight
The Log Electro Wizard
Executioner Electro Wizard
Prince Executioner The Log Electro Wizard Mega Knight
Prince
Mega Knight

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