My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Hunter Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Hunter Prince Royal Ghost Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Prince Royal Ghost Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Prince Royal Ghost Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Prince Inferno Dragon
Giant Snowball
Hog Rider Inferno Dragon
Zap
Prince Inferno Dragon
Barbarian Barrel
Hunter Royal Ghost
The Log
Hog Rider Hunter Prince
Earthquake
Hog Rider
Arrows
Royal Delivery
Hog Rider Hunter Prince Royal Ghost Inferno Dragon
Fireball
Hog Rider Hunter Inferno Dragon
Poison
Hunter
Lightning
Hunter Prince Inferno Dragon
Rocket
Hog Rider Hunter Prince Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Hunter Royal Ghost Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Prince Royal Ghost Inferno Dragon Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Void Royal Ghost Hog Rider Hunter Inferno Dragon Prince Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Giant Snowball Void Royal Ghost Hog Rider

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Hog Rider Hunter Prince Royal Ghost Mega Knight
Hog Rider
Giant Snowball Void Hunter Prince Mega Knight
Void
Hog Rider
Hunter
Giant Snowball Hog Rider Prince Mega Knight
Prince
Mega Knight Giant Snowball Hog Rider Hunter Royal Ghost
Royal Ghost
Giant Snowball Prince Mega Knight
Inferno Dragon
Mega Knight
Mega Knight
Prince Inferno Dragon Giant Snowball Hog Rider Hunter Royal Ghost

Defense Synergies 1 8

Giant Snowball
Mega Knight Hunter Prince Royal Ghost Inferno Dragon
Hog Rider
Void
Hunter
Giant Snowball Prince Mega Knight
Prince
Giant Snowball Hunter
Royal Ghost
Giant Snowball Mega Knight
Inferno Dragon
Giant Snowball Mega Knight
Mega Knight
Giant Snowball Hunter Royal Ghost Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Void
Hunter Inferno Dragon Prince Mega Knight
Hunter Prince Mega Knight Giant Snowball Void Inferno Dragon
Hunter Prince Inferno Dragon Mega Knight
Prince Mega Knight
Giant Snowball Hunter Royal Ghost Mega Knight
Giant Snowball Hunter Inferno Dragon Void
Void Mega Knight
Hunter Inferno Dragon Prince
Giant Snowball Hunter Prince Royal Ghost Mega Knight
Giant Snowball Hunter Royal Ghost Mega Knight
Hunter Inferno Dragon Giant Snowball
Hunter Prince Mega Knight Giant Snowball
Mega Knight Giant Snowball Hunter Prince Royal Ghost
Inferno Dragon Hunter Prince Mega Knight
Giant Snowball Hunter Prince Inferno Dragon Mega Knight
Mega Knight Hunter Prince
Mega Knight Giant Snowball Hunter Prince Royal Ghost
Giant Snowball Hunter Royal Ghost Inferno Dragon Mega Knight
Hunter Prince Inferno Dragon
Royal Ghost Mega Knight Giant Snowball Hunter Prince
Hunter Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Giant Snowball Void Prince Royal Ghost
Void Giant Snowball Hunter Prince Royal Ghost Inferno Dragon Mega Knight
Mega Knight Hunter Prince
Hunter Prince Mega Knight
Hunter Prince Inferno Dragon Mega Knight
Giant Snowball Hunter
Prince Void Hunter
Mega Knight Hunter Prince Inferno Dragon
Void Mega Knight Giant Snowball Prince Inferno Dragon
Inferno Dragon
Inferno Dragon Mega Knight Hunter Prince
Mega Knight Giant Snowball Void Prince
Prince Mega Knight Hunter
Mega Knight
Hunter Prince Inferno Dragon
Mega Knight Giant Snowball Hunter Royal Ghost Inferno Dragon
Giant Snowball Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Royal Ghost
Void Giant Snowball Royal Ghost
Void
Void Prince
Giant Snowball Mega Knight
Giant Snowball Hunter
Giant Snowball Hunter
Void Giant Snowball
Giant Snowball Void Prince
Void Prince
Void Giant Snowball
Giant Snowball Void Hunter
Void
Giant Snowball Prince
Giant Snowball Hunter
Mega Knight
Giant Snowball
Void Giant Snowball Hunter Prince Mega Knight
Giant Snowball Void Mega Knight
Void Prince Mega Knight
Giant Snowball Void
Void Prince
Giant Snowball Void
Giant Snowball Hunter Mega Knight
Inferno Dragon
Void Giant Snowball Hunter Royal Ghost
Void Giant Snowball Prince Mega Knight
Void
Giant Snowball Void Hunter
Giant Snowball Void
Giant Snowball Void
Void Giant Snowball Hunter Mega Knight
Void Giant Snowball
Prince Mega Knight
Giant Snowball
Void Prince
Giant Snowball Hunter
Void Hunter Prince Mega Knight
Giant Snowball
Void Giant Snowball
Prince Mega Knight
Giant Snowball
Giant Snowball Void
Void Giant Snowball Prince Royal Ghost Mega Knight
Prince Inferno Dragon
Void Mega Knight
Void

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