My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Mediocre
Versatility
Great!
F2P score
Bad

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning More than four spells? Really?

Maybe you have a reason for having more than 4 spells in your deck. Maybe not. But it is not recommended. Two should be enough, three is more than enough. Consider replacing at least one. You have these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Goblin Curse Rage Freeze Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Goblin Curse
Giant Snowball
Hog Rider Goblin Curse
Zap
Firecracker Goblin Curse
Barbarian Barrel
Firecracker Wizard Goblin Curse
The Log
Firecracker Hog Rider Goblin Curse
Earthquake
Firecracker Hog Rider
Arrows
Firecracker Goblin Curse
Royal Delivery
Firecracker Hog Rider Wizard
Fireball
Firecracker Hog Rider Wizard
Poison
Firecracker Wizard Goblin Curse
Lightning
Wizard
Rocket
Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard Rocket Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Wizard Rocket Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Goblin Curse Rage Freeze

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Curse Rage Firecracker Hog Rider Freeze Wizard Rocket Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Goblin Curse Rage Firecracker Hog Rider

Attack Synergies 4 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Hog Rider
Hog Rider
Firecracker Rage Freeze Lightning Wizard Rocket
Wizard
Hog Rider Rage
Rocket
Hog Rider
Goblin Curse
Rage
Hog Rider Wizard
Freeze
Hog Rider
Lightning
Hog Rider

Defense Synergies 0 1

Firecracker
Hog Rider
Wizard
Freeze
Rocket
Goblin Curse
Rage
Freeze
Wizard
Lightning

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Lightning Firecracker Wizard
Firecracker Goblin Curse
Rocket Goblin Curse Freeze Lightning
Firecracker Goblin Curse
Lightning Firecracker Rocket
Freeze Firecracker
Rocket Lightning Firecracker Wizard Goblin Curse Freeze
Rocket Lightning
Goblin Curse
Firecracker
Goblin Curse Firecracker Wizard Freeze
Firecracker Wizard Goblin Curse
Wizard Rocket Goblin Curse Freeze Lightning
Wizard Rocket Firecracker Goblin Curse Freeze
Goblin Curse
Rocket Goblin Curse Freeze Lightning
Wizard Firecracker
Firecracker Wizard
Wizard Freeze Firecracker Goblin Curse
Goblin Curse
Wizard Firecracker Goblin Curse

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Firecracker Wizard Rocket Lightning
Rocket Lightning
Rocket Lightning
Goblin Curse
Firecracker Wizard Rocket Goblin Curse Freeze
Rocket Lightning
Goblin Curse
Rocket Freeze Lightning Firecracker
Goblin Curse
Rocket Lightning
Rocket Lightning Wizard Goblin Curse
Wizard Firecracker Goblin Curse
Firecracker Rocket Freeze Lightning
Firecracker Wizard Goblin Curse Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Firecracker Rocket Freeze
Firecracker Goblin Curse
Rocket Lightning
Lightning Firecracker Rocket Freeze
Wizard Rocket Firecracker Goblin Curse
Firecracker Wizard Rocket Goblin Curse Freeze
Firecracker Wizard
Firecracker Wizard Goblin Curse Freeze Lightning
Firecracker Wizard Lightning
Rocket Lightning
Firecracker Rocket Lightning Wizard
Lightning Firecracker Wizard Rocket Goblin Curse
Rocket Lightning Firecracker
Lightning Firecracker Rocket Freeze
Lightning Firecracker
Rocket Lightning Firecracker Wizard
Lightning Firecracker Wizard Rocket
Lightning Rocket Freeze
Rocket Lightning
Rocket Lightning Firecracker Wizard
Rocket Lightning Firecracker Wizard Goblin Curse
Rocket Lightning
Rocket Lightning Wizard
Rocket Lightning
Rocket Lightning
Firecracker Goblin Curse Freeze Wizard
Firecracker Wizard Lightning
Lightning Wizard
Rocket Lightning Firecracker Goblin Curse
Lightning Firecracker Wizard Goblin Curse
Rocket Lightning Firecracker Wizard Freeze
Lightning
Lightning Wizard Rocket
Rocket Lightning Firecracker Freeze
Rocket Firecracker Wizard Goblin Curse Lightning
Lightning Rocket Freeze
Rocket Lightning Firecracker Wizard Goblin Curse
Freeze
Lightning Firecracker Wizard Rocket
Firecracker Wizard Lightning
Rocket Lightning
Firecracker
Firecracker Rocket Freeze Lightning
Firecracker Rocket Lightning
Lightning Firecracker Rocket Freeze
Lightning Firecracker Wizard Rocket

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