My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Dart Goblin Wizard Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Suspicious Bush Wizard Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Hog Rider Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Skeleton Army Ram Rider
Giant Snowball
Dart Goblin Hog Rider Skeleton Army Ram Rider
Zap
Firecracker Dart Goblin Skeleton Army Ram Rider
Barbarian Barrel
Firecracker Dart Goblin Wizard Skeleton Army
The Log
Firecracker Suspicious Bush Dart Goblin Hog Rider Skeleton Army Ram Rider
Earthquake
Firecracker Hog Rider Skeleton Army
Arrows
Firecracker Suspicious Bush Dart Goblin Skeleton Army
Royal Delivery
Firecracker Dart Goblin Hog Rider Wizard Skeleton Army Ram Rider
Fireball
Firecracker Suspicious Bush Dart Goblin Hog Rider Wizard Skeleton Army Ram Rider
Poison
Firecracker Suspicious Bush Dart Goblin Wizard Skeleton Army
Lightning
Wizard Ram Rider
Rocket
Hog Rider Wizard Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Wizard The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Suspicious Bush Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Suspicious Bush The Log Firecracker Dart Goblin Skeleton Army Hog Rider Wizard Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Suspicious Bush The Log Firecracker Dart Goblin

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Hog Rider Dart Goblin Ram Rider
Suspicious Bush
Dart Goblin
Firecracker Hog Rider The Log Ram Rider
Hog Rider
Firecracker The Log Dart Goblin Wizard
Wizard
Hog Rider Ram Rider
Skeleton Army
The Log
Hog Rider Dart Goblin Ram Rider
Ram Rider
Firecracker Dart Goblin Wizard The Log

Defense Synergies 1 9

Firecracker
The Log Dart Goblin Skeleton Army
Suspicious Bush
Dart Goblin
Firecracker Skeleton Army The Log Ram Rider
Hog Rider
Wizard
Skeleton Army The Log
Skeleton Army
Firecracker Dart Goblin Wizard The Log
The Log
Firecracker Dart Goblin Wizard Skeleton Army Ram Rider
Ram Rider
Dart Goblin The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Dart Goblin Wizard The Log Ram Rider
Skeleton Army Firecracker Dart Goblin The Log Ram Rider
Skeleton Army Ram Rider Dart Goblin
Skeleton Army Firecracker Dart Goblin Ram Rider
Firecracker Skeleton Army The Log
Skeleton Army The Log Firecracker Dart Goblin
Dart Goblin Ram Rider Firecracker Wizard
Dart Goblin The Log Ram Rider
Skeleton Army
Skeleton Army Firecracker Dart Goblin
Dart Goblin Skeleton Army Firecracker Wizard The Log Ram Rider
Firecracker Dart Goblin Wizard Ram Rider
Skeleton Army Wizard The Log Ram Rider
Wizard Skeleton Army Firecracker Dart Goblin The Log
Skeleton Army Ram Rider
Skeleton Army The Log Ram Rider
Wizard Firecracker Skeleton Army
Firecracker Dart Goblin Wizard Skeleton Army The Log Ram Rider
Wizard The Log Firecracker Dart Goblin Ram Rider
Dart Goblin Ram Rider
Wizard Skeleton Army Firecracker Dart Goblin The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army
Firecracker Wizard The Log
Skeleton Army The Log Ram Rider
Skeleton Army The Log Ram Rider
Skeleton Army Ram Rider
Firecracker Wizard Dart Goblin Ram Rider
Skeleton Army Dart Goblin Ram Rider
Skeleton Army
Firecracker Skeleton Army The Log
Dart Goblin Skeleton Army
Dart Goblin
Skeleton Army The Log
Skeleton Army Wizard Ram Rider
Wizard Firecracker Dart Goblin Skeleton Army
Skeleton Army Firecracker Dart Goblin The Log
Firecracker Dart Goblin Wizard The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Dart Goblin The Log
Firecracker Dart Goblin The Log Ram Rider
Dart Goblin The Log
Firecracker Dart Goblin The Log
Wizard Firecracker The Log
Firecracker Wizard Dart Goblin Ram Rider
Firecracker Dart Goblin Wizard The Log
The Log Firecracker Dart Goblin Wizard Ram Rider
The Log Firecracker Dart Goblin Wizard Ram Rider
Firecracker Dart Goblin Wizard The Log Ram Rider
Firecracker Dart Goblin Wizard
Firecracker Dart Goblin The Log
Firecracker Dart Goblin
Firecracker Dart Goblin The Log
Firecracker Dart Goblin Wizard The Log
Firecracker Dart Goblin Wizard The Log
Firecracker Dart Goblin Wizard The Log
Firecracker Dart Goblin Wizard The Log
The Log
Wizard
The Log
The Log
Firecracker The Log Wizard
Firecracker The Log Dart Goblin Wizard Ram Rider
Wizard The Log Ram Rider
Firecracker Dart Goblin The Log
Firecracker Dart Goblin Wizard
Firecracker Dart Goblin Wizard
Dart Goblin Wizard The Log
Firecracker
Firecracker Wizard The Log
Dart Goblin Skeleton Army
Firecracker Dart Goblin Wizard Ram Rider
The Log
Firecracker Dart Goblin Wizard
The Log Firecracker Dart Goblin Wizard
Firecracker Dart Goblin
Firecracker Dart Goblin The Log
Firecracker Dart Goblin
Firecracker Dart Goblin The Log
Firecracker Dart Goblin Wizard

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