My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Baby Dragon Witch Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Baby Dragon Witch Prince Ram Rider Mega Knight Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince Ram Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Baby Dragon Prince Ram Rider Mega Knight Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Prince Ram Rider Skeleton King
Giant Snowball
Minion Horde Baby Dragon Witch Ram Rider Skeleton King
Zap
Minion Horde Witch Prince Ram Rider Skeleton King
Barbarian Barrel
Witch Skeleton King
The Log
Witch Prince Ram Rider Skeleton King
Earthquake
Witch Skeleton King
Arrows
Minion Horde Witch Skeleton King
Royal Delivery
Minion Horde Baby Dragon Witch Prince Ram Rider Skeleton King
Fireball
Minion Horde Baby Dragon Witch Ram Rider Skeleton King
Poison
Minion Horde Witch Skeleton King
Lightning
Baby Dragon Witch Prince Ram Rider Skeleton King
Rocket
Minion Horde Witch Prince Ram Rider Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Freeze Witch

Against ground swarms

Spells and units that can counter ground swarms.

Baby Dragon Freeze Mega Knight Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Baby Dragon Freeze Prince Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Baby Dragon Freeze Skeleton King Minion Horde Witch Prince Ram Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

17 Baby Dragon Freeze Skeleton King Minion Horde

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Mega Knight Freeze Prince
Baby Dragon
Witch Prince Ram Rider Mega Knight
Freeze
Minion Horde
Witch
Baby Dragon Prince Ram Rider Mega Knight Skeleton King
Prince
Mega Knight Minion Horde Baby Dragon Witch Ram Rider
Ram Rider
Baby Dragon Witch Prince Mega Knight
Mega Knight
Minion Horde Prince Baby Dragon Witch Ram Rider
Skeleton King
Witch

Defense Synergies 0 8

Minion Horde
Freeze
Baby Dragon
Witch Prince Mega Knight Skeleton King
Freeze
Minion Horde Mega Knight
Witch
Baby Dragon Prince Mega Knight
Prince
Baby Dragon Witch
Ram Rider
Mega Knight
Baby Dragon Freeze Witch
Skeleton King
Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Baby Dragon Ram Rider
Minion Horde Witch Prince Ram Rider Mega Knight
Minion Horde Witch Prince Ram Rider Mega Knight Freeze
Minion Horde Witch Prince Ram Rider Mega Knight Skeleton King
Prince Mega Knight
Freeze Baby Dragon Mega Knight
Minion Horde Ram Rider Baby Dragon Freeze Witch
Baby Dragon Ram Rider Mega Knight
Minion Horde Witch Prince Skeleton King
Minion Horde Prince Mega Knight
Minion Horde Witch Baby Dragon Freeze Ram Rider Mega Knight Skeleton King
Minion Horde Baby Dragon Witch Ram Rider
Minion Horde Prince Mega Knight Freeze Witch Ram Rider
Mega Knight Minion Horde Baby Dragon Freeze Witch Prince Skeleton King
Minion Horde Prince Ram Rider Mega Knight Skeleton King
Minion Horde Freeze Prince Ram Rider Mega Knight
Minion Horde Mega Knight Witch Prince
Mega Knight Minion Horde Baby Dragon Witch Prince Ram Rider
Baby Dragon Freeze Witch Ram Rider Mega Knight
Prince Ram Rider
Mega Knight Minion Horde Baby Dragon Witch Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Witch Prince
Baby Dragon Prince Mega Knight
Mega Knight Minion Horde Witch Prince Ram Rider
Prince Mega Knight Minion Horde Ram Rider
Minion Horde Witch Prince Ram Rider Mega Knight
Minion Horde Baby Dragon Freeze Witch Ram Rider
Prince Minion Horde Witch Ram Rider
Mega Knight Minion Horde Prince
Minion Horde Freeze Mega Knight Baby Dragon Witch Prince
Witch Minion Horde
Mega Knight Minion Horde Witch Prince
Mega Knight Prince
Prince Mega Knight Minion Horde Witch Ram Rider Skeleton King
Minion Horde Baby Dragon Witch Mega Knight
Witch Minion Horde Baby Dragon Freeze Prince Skeleton King
Mega Knight Minion Horde Baby Dragon Freeze Witch Skeleton King

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Baby Dragon Freeze
Baby Dragon Ram Rider
Minion Horde Baby Dragon
Freeze Prince
Minion Horde Baby Dragon Mega Knight
Minion Horde Baby Dragon Freeze Witch Ram Rider
Minion Horde Baby Dragon Witch
Baby Dragon Freeze Ram Rider
Ram Rider
Minion Horde Prince
Minion Horde Prince Ram Rider
Baby Dragon
Baby Dragon
Minion Horde Baby Dragon Freeze
Baby Dragon Prince
Minion Horde Baby Dragon Witch
Minion Horde Baby Dragon Mega Knight
Freeze
Minion Horde
Baby Dragon Prince Mega Knight
Baby Dragon Witch Mega Knight
Minion Horde Baby Dragon Prince Mega Knight
Prince
Minion Horde Baby Dragon
Freeze Baby Dragon Witch Mega Knight
Minion Horde Witch
Baby Dragon Witch Ram Rider
Baby Dragon Witch Prince Ram Rider Mega Knight
Baby Dragon
Minion Horde Baby Dragon Witch
Minion Horde Freeze Witch
Minion Horde
Minion Horde Mega Knight
Minion Horde Freeze
Minion Horde Prince Mega Knight
Minion Horde Freeze Witch Prince
Baby Dragon Witch Ram Rider
Freeze
Minion Horde Baby Dragon Prince Mega Knight
Baby Dragon Skeleton King
Minion Horde Prince Mega Knight
Minion Horde Baby Dragon Freeze Witch Skeleton King
Witch
Baby Dragon Freeze Witch Prince Mega Knight
Prince
Mega Knight

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