My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Minion Horde Princess Ice Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Dark Prince Princess Ice Wizard Electro Wizard Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel Dark Prince Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Minion Horde Dark Prince Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Dark Prince Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Minion Horde Goblin Barrel Dark Prince Sparky
Giant Snowball
Goblin Gang Minion Horde Goblin Barrel Princess
Zap
Goblin Gang Minion Horde Goblin Barrel Dark Prince Princess Sparky
Barbarian Barrel
Goblin Gang Goblin Barrel Dark Prince Princess Ice Wizard Electro Wizard Sparky
The Log
Goblin Gang Goblin Barrel Dark Prince Princess Sparky
Earthquake
Goblin Gang Goblin Barrel
Arrows
Goblin Gang Minion Horde Goblin Barrel Princess
Royal Delivery
Goblin Gang Minion Horde Goblin Barrel Dark Prince Princess Ice Wizard Electro Wizard Sparky
Fireball
Goblin Gang Minion Horde Goblin Barrel Princess Ice Wizard Electro Wizard Sparky
Poison
Goblin Gang Minion Horde Princess Ice Wizard Electro Wizard Sparky
Lightning
Dark Prince Ice Wizard Electro Wizard Sparky
Rocket
Minion Horde Sparky

Against air swarms

Spells and units that can counter air swarms.

Princess Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Dark Prince Princess Ice Wizard Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Dark Prince Princess Ice Wizard Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Minion Horde Goblin Barrel Ice Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Goblin Barrel Princess Ice Wizard Dark Prince Electro Wizard Minion Horde Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Goblin Gang Goblin Barrel Princess Ice Wizard

Attack Synergies 2 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Goblin Barrel Dark Prince Princess Sparky
Minion Horde
Dark Prince Sparky
Goblin Barrel
Goblin Gang Dark Prince Princess Ice Wizard Sparky
Dark Prince
Goblin Barrel Goblin Gang Minion Horde Princess Ice Wizard Electro Wizard Sparky
Princess
Goblin Gang Goblin Barrel Dark Prince Sparky
Ice Wizard
Goblin Barrel Dark Prince
Electro Wizard
Dark Prince Sparky
Sparky
Goblin Gang Minion Horde Goblin Barrel Dark Prince Princess Electro Wizard

Defense Synergies 0 11

Goblin Gang
Dark Prince Princess Ice Wizard Electro Wizard Sparky
Minion Horde
Ice Wizard Sparky
Goblin Barrel
Dark Prince
Goblin Gang Princess Ice Wizard Electro Wizard
Princess
Goblin Gang Dark Prince Ice Wizard
Ice Wizard
Goblin Gang Minion Horde Dark Prince Princess
Electro Wizard
Goblin Gang Dark Prince
Sparky
Goblin Gang Minion Horde

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Electro Wizard Sparky
Minion Horde Sparky Goblin Gang Dark Prince Ice Wizard Electro Wizard
Goblin Gang Minion Horde Sparky Dark Prince Ice Wizard Electro Wizard
Minion Horde Sparky Goblin Gang Dark Prince Ice Wizard Electro Wizard
Dark Prince Princess Sparky
Goblin Gang Dark Prince Ice Wizard Electro Wizard
Minion Horde Electro Wizard Goblin Gang Princess Ice Wizard
Electro Wizard Sparky
Minion Horde Sparky Goblin Gang Princess Ice Wizard
Goblin Gang Minion Horde Dark Prince Ice Wizard Electro Wizard Sparky
Goblin Gang Minion Horde Ice Wizard Electro Wizard Dark Prince Princess
Minion Horde Goblin Gang Princess Ice Wizard Electro Wizard
Minion Horde Sparky Goblin Gang Dark Prince Ice Wizard Electro Wizard
Sparky Goblin Gang Minion Horde Dark Prince Princess Electro Wizard
Sparky Goblin Gang Minion Horde Electro Wizard
Minion Horde Goblin Gang Electro Wizard Sparky
Minion Horde Sparky Goblin Gang Dark Prince Electro Wizard
Goblin Gang Minion Horde Dark Prince Ice Wizard Electro Wizard
Dark Prince Princess Ice Wizard Electro Wizard
Sparky Electro Wizard
Goblin Gang Dark Prince Minion Horde Electro Wizard Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Dark Prince Electro Wizard Sparky
Electro Wizard Goblin Gang
Goblin Gang Minion Horde Dark Prince Electro Wizard Sparky
Goblin Gang Dark Prince Minion Horde Electro Wizard Sparky
Goblin Gang Minion Horde Dark Prince Sparky
Goblin Gang Minion Horde Princess Ice Wizard Electro Wizard
Goblin Gang Dark Prince Sparky Minion Horde Ice Wizard Electro Wizard
Minion Horde Dark Prince Sparky
Minion Horde Electro Wizard Dark Prince Sparky
Goblin Gang Minion Horde Sparky
Minion Horde Dark Prince Sparky
Dark Prince Electro Wizard
Dark Prince Goblin Gang Minion Horde Sparky
Minion Horde Princess Sparky
Goblin Gang Electro Wizard Sparky Minion Horde Dark Prince
Minion Horde Dark Prince Princess Ice Wizard Electro Wizard Sparky
Ice Wizard Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Minion Horde Sparky
Princess Ice Wizard Electro Wizard
Minion Horde Sparky
Dark Prince Sparky
Minion Horde Dark Prince Sparky
Minion Horde Princess Ice Wizard
Minion Horde Princess Sparky
Princess Ice Wizard
Goblin Gang Minion Horde Electro Wizard Sparky
Minion Horde Dark Prince Princess Electro Wizard Sparky
Princess
Princess Sparky
Minion Horde Princess
Princess Sparky
Minion Horde Princess Sparky
Minion Horde Princess Sparky
Sparky
Minion Horde Sparky
Dark Prince Princess Electro Wizard Sparky
Princess
Minion Horde Sparky
Princess
Sparky
Minion Horde
Dark Prince Princess Ice Wizard Sparky
Minion Horde
Princess Ice Wizard Electro Wizard Sparky
Princess Sparky
Sparky
Minion Horde Princess Ice Wizard Electro Wizard Sparky
Electro Wizard Minion Horde
Minion Horde Sparky
Minion Horde Sparky
Minion Horde Princess Electro Wizard Sparky
Minion Horde Sparky
Princess Sparky
Minion Horde Electro Wizard Goblin Gang Dark Prince Princess
Princess Ice Wizard Electro Wizard
Goblin Gang Minion Horde Dark Prince Princess Electro Wizard Sparky
Princess
Sparky
Minion Horde Dark Prince Sparky
Goblin Gang Minion Horde Princess Electro Wizard Sparky
Princess Electro Wizard
Dark Prince Princess Electro Wizard Sparky
Sparky
Sparky

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