My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Goblin Hut Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Goblin Hut Wizard Prince Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Hog Rider Prince Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Hog Rider Prince
Giant Snowball
Minion Horde Hog Rider Goblin Hut
Zap
Minion Horde Goblin Hut Prince
Barbarian Barrel
Goblin Hut Wizard
The Log
Hog Rider Goblin Hut Prince
Earthquake
Hog Rider Goblin Hut
Arrows
Minion Horde Goblin Hut
Royal Delivery
Minion Horde Hog Rider Goblin Hut Wizard Prince
Fireball
Minion Horde Hog Rider Goblin Hut Wizard
Poison
Minion Horde Goblin Hut Wizard
Lightning
Goblin Hut Wizard Prince
Rocket
Minion Horde Hog Rider Goblin Hut Wizard Prince

Against air swarms

Spells and units that can counter air swarms.

Wizard Rocket Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Rocket Freeze Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Freeze Prince Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Hog Rider Freeze Minion Horde Goblin Hut Wizard Prince Rocket Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

18 Hog Rider Freeze Minion Horde Goblin Hut

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Mega Knight Hog Rider Freeze Prince
Hog Rider
Freeze Minion Horde Goblin Hut Wizard Rocket Prince Mega Knight
Goblin Hut
Hog Rider Prince Mega Knight
Wizard
Hog Rider Prince Mega Knight
Rocket
Hog Rider
Freeze
Hog Rider Minion Horde
Prince
Mega Knight Minion Horde Hog Rider Goblin Hut Wizard
Mega Knight
Minion Horde Prince Hog Rider Goblin Hut Wizard

Defense Synergies 0 6

Minion Horde
Freeze
Hog Rider
Goblin Hut
Wizard
Wizard
Goblin Hut Freeze Prince Mega Knight
Rocket
Freeze
Minion Horde Wizard Mega Knight
Prince
Wizard
Mega Knight
Wizard Freeze

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Minion Horde Goblin Hut Wizard
Minion Horde Goblin Hut Prince Mega Knight
Minion Horde Goblin Hut Rocket Prince Mega Knight Freeze
Minion Horde Goblin Hut Prince Mega Knight
Rocket Prince Mega Knight
Freeze Mega Knight
Minion Horde Rocket Goblin Hut Wizard Freeze
Rocket Mega Knight
Minion Horde Goblin Hut Prince
Minion Horde Prince Mega Knight
Minion Horde Goblin Hut Wizard Freeze Mega Knight
Minion Horde Goblin Hut Wizard
Minion Horde Goblin Hut Prince Mega Knight Wizard Rocket Freeze
Wizard Rocket Mega Knight Minion Horde Goblin Hut Freeze Prince
Minion Horde Goblin Hut Prince Mega Knight
Minion Horde Rocket Goblin Hut Freeze Prince Mega Knight
Minion Horde Wizard Mega Knight Goblin Hut Prince
Mega Knight Minion Horde Goblin Hut Wizard Prince
Wizard Freeze Goblin Hut Mega Knight
Goblin Hut Prince
Wizard Mega Knight Minion Horde Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Goblin Hut Prince
Wizard Rocket Prince Mega Knight
Mega Knight Minion Horde Goblin Hut Rocket Prince
Rocket Prince Mega Knight Minion Horde
Minion Horde Goblin Hut Prince Mega Knight
Wizard Rocket Minion Horde Goblin Hut Freeze
Rocket Prince Minion Horde Goblin Hut
Mega Knight Minion Horde Prince
Minion Horde Rocket Freeze Mega Knight Goblin Hut Prince
Minion Horde Goblin Hut
Mega Knight Minion Horde Goblin Hut Prince
Rocket Mega Knight Prince
Rocket Prince Mega Knight Minion Horde Wizard
Wizard Minion Horde Mega Knight
Goblin Hut Minion Horde Rocket Freeze Prince
Mega Knight Minion Horde Goblin Hut Wizard Freeze
Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Rocket Freeze
Rocket Minion Horde Goblin Hut
Rocket Freeze Prince
Wizard Rocket Minion Horde Mega Knight
Wizard Minion Horde Rocket Freeze
Minion Horde Wizard
Wizard Freeze
Wizard
Rocket Minion Horde Prince
Rocket Minion Horde Wizard Prince
Wizard Rocket
Rocket Goblin Hut
Minion Horde Rocket Freeze
Goblin Hut Prince
Rocket Minion Horde Goblin Hut Wizard
Minion Horde Goblin Hut Wizard Rocket Mega Knight
Rocket Freeze
Minion Horde Rocket
Rocket Wizard Prince Mega Knight
Rocket Wizard Mega Knight
Rocket Minion Horde Prince Mega Knight
Rocket Wizard
Rocket Prince
Rocket Minion Horde
Freeze Wizard Mega Knight
Minion Horde
Wizard
Wizard Prince Mega Knight
Rocket
Minion Horde Wizard
Rocket Minion Horde Goblin Hut Wizard Freeze
Minion Horde
Minion Horde Wizard Rocket Mega Knight
Rocket Minion Horde Freeze
Minion Horde Prince Mega Knight
Rocket Wizard
Minion Horde Goblin Hut Rocket Freeze Prince
Rocket Wizard
Freeze
Minion Horde Wizard Rocket Prince Mega Knight
Wizard
Rocket
Minion Horde Prince Mega Knight
Minion Horde Rocket Freeze
Rocket
Rocket Freeze Prince Mega Knight
Prince
Wizard Rocket Mega Knight

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