My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

1 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Mega Minion Musketeer Electro Dragon Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Musketeer Dark Prince Prince Electro Dragon Electro Giant Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Prince Electro Giant Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Dark Prince Prince Electro Giant Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Electro Dragon Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Dark Prince Prince Ram Rider
Giant Snowball
Minion Horde Mega Minion Musketeer Electro Dragon Ram Rider
Zap
Minion Horde Dark Prince Prince Ram Rider
Barbarian Barrel
Musketeer Dark Prince
The Log
Musketeer Dark Prince Prince Ram Rider
Earthquake
Arrows
Minion Horde
Royal Delivery
Minion Horde Mega Minion Musketeer Dark Prince Prince Electro Dragon Ram Rider
Fireball
Minion Horde Mega Minion Musketeer Electro Dragon Ram Rider
Poison
Minion Horde Mega Minion Musketeer Electro Dragon
Lightning
Mega Minion Musketeer Dark Prince Prince Electro Dragon Ram Rider
Rocket
Minion Horde Musketeer Prince Electro Dragon Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Electro Dragon Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Dark Prince Electro Dragon Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Dark Prince Prince Electro Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mega Minion Musketeer Dark Prince Minion Horde Prince Electro Dragon Ram Rider Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Mega Minion Musketeer Dark Prince Minion Horde

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Dark Prince Prince
Mega Minion
Electro Giant
Musketeer
Dark Prince Prince Electro Dragon Ram Rider
Dark Prince
Prince Electro Giant Minion Horde Musketeer Ram Rider
Prince
Dark Prince Minion Horde Musketeer Electro Giant Ram Rider
Electro Dragon
Musketeer
Electro Giant
Dark Prince Mega Minion Prince
Ram Rider
Musketeer Dark Prince Prince

Defense Synergies 0 7

Minion Horde
Mega Minion
Musketeer Dark Prince
Musketeer
Mega Minion Dark Prince Ram Rider
Dark Prince
Mega Minion Musketeer Prince Electro Dragon
Prince
Dark Prince Electro Giant
Electro Dragon
Dark Prince
Electro Giant
Prince
Ram Rider
Musketeer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Mega Minion Musketeer Electro Dragon Ram Rider
Minion Horde Mega Minion Musketeer Dark Prince Prince Electro Dragon Ram Rider
Minion Horde Prince Ram Rider Mega Minion Musketeer Dark Prince Electro Dragon
Minion Horde Prince Mega Minion Musketeer Dark Prince Electro Dragon Ram Rider
Dark Prince Prince
Mega Minion Musketeer Dark Prince Electro Dragon
Minion Horde Mega Minion Musketeer Ram Rider Electro Dragon
Musketeer Electro Dragon Electro Giant Ram Rider
Minion Horde Musketeer Prince
Minion Horde Musketeer Dark Prince Prince
Minion Horde Mega Minion Musketeer Dark Prince Electro Dragon Electro Giant Ram Rider
Minion Horde Mega Minion Musketeer Electro Dragon Ram Rider
Minion Horde Prince Musketeer Dark Prince Electro Dragon Ram Rider
Minion Horde Mega Minion Dark Prince Prince Electro Dragon
Minion Horde Prince Ram Rider
Minion Horde Prince Electro Giant Ram Rider
Minion Horde Musketeer Dark Prince Prince Electro Dragon
Minion Horde Mega Minion Musketeer Dark Prince Prince Electro Dragon Ram Rider
Mega Minion Musketeer Dark Prince Electro Dragon Ram Rider
Musketeer Prince Ram Rider
Dark Prince Minion Horde Musketeer Prince Electro Dragon Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Dark Prince Prince Electro Giant
Mega Minion Musketeer Prince Electro Dragon
Minion Horde Musketeer Dark Prince Prince Electro Dragon Ram Rider
Dark Prince Prince Minion Horde Musketeer Ram Rider
Minion Horde Musketeer Dark Prince Prince Ram Rider
Electro Giant Minion Horde Musketeer Electro Dragon Ram Rider
Dark Prince Prince Minion Horde Mega Minion Musketeer Ram Rider
Minion Horde Dark Prince Prince
Minion Horde Electro Dragon Mega Minion Dark Prince Prince
Minion Horde Mega Minion Musketeer
Minion Horde Mega Minion Musketeer Dark Prince Prince Electro Dragon
Dark Prince Prince Electro Giant
Dark Prince Prince Minion Horde Ram Rider
Minion Horde Musketeer Electro Dragon Electro Giant
Electro Dragon Electro Giant Minion Horde Mega Minion Musketeer Dark Prince Prince
Minion Horde Mega Minion Musketeer Dark Prince Electro Dragon Electro Giant

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Musketeer Electro Dragon
Musketeer Electro Dragon Ram Rider
Minion Horde Electro Dragon
Musketeer Dark Prince Prince
Minion Horde Dark Prince
Electro Giant Minion Horde Mega Minion Musketeer Electro Dragon Ram Rider
Minion Horde Musketeer
Electro Dragon Ram Rider
Electro Dragon Ram Rider
Minion Horde Musketeer Prince Electro Dragon
Minion Horde Musketeer Dark Prince Prince Electro Dragon Ram Rider
Musketeer Electro Dragon
Musketeer
Minion Horde Musketeer Electro Dragon
Musketeer Prince
Minion Horde Musketeer Electro Dragon
Minion Horde Musketeer Electro Dragon
Minion Horde
Mega Minion Musketeer Dark Prince Prince Electro Dragon
Electro Dragon Electro Giant
Minion Horde Musketeer Prince
Musketeer Prince
Minion Horde Musketeer Electro Dragon
Electro Giant Dark Prince Electro Dragon
Minion Horde Mega Minion
Musketeer Electro Dragon Ram Rider
Musketeer Prince Electro Dragon Ram Rider
Musketeer
Minion Horde Musketeer Electro Dragon Electro Giant
Electro Dragon Minion Horde Mega Minion Musketeer Electro Giant
Minion Horde Mega Minion
Minion Horde Musketeer Electro Dragon
Minion Horde Electro Dragon
Minion Horde Prince
Minion Horde Musketeer Dark Prince Prince Electro Dragon
Mega Minion Musketeer Electro Dragon Ram Rider
Minion Horde Mega Minion Musketeer Dark Prince Prince Electro Dragon
Musketeer Electro Dragon
Electro Giant
Minion Horde Mega Minion Musketeer Dark Prince Prince Electro Dragon
Electro Dragon Electro Giant Minion Horde Musketeer
Musketeer Electro Dragon
Electro Dragon Musketeer Dark Prince Prince Electro Giant
Prince
Electro Dragon

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