My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Dark Prince Rune Giant Hunter Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Rune Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Dark Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Royal Recruits Dark Prince Rune Giant Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Royal Recruits Clone Dark Prince
Giant Snowball
Minion Horde Royal Recruits Clone
Zap
Minion Horde Clone Dark Prince
Barbarian Barrel
Royal Recruits Clone Dark Prince Hunter
The Log
Royal Recruits Clone Dark Prince Hunter
Earthquake
Clone
Arrows
Minion Horde Royal Recruits Clone
Royal Delivery
Minion Horde Royal Recruits Clone Dark Prince Hunter
Fireball
Minion Horde Clone Hunter
Poison
Minion Horde Royal Recruits Clone Hunter
Lightning
Dark Prince Hunter
Rocket
Minion Horde Hunter

Against air swarms

Spells and units that can counter air swarms.

Freeze Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Dark Prince Freeze Hunter Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Clone Dark Prince Freeze Rune Giant Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Clone Dark Prince Freeze Rune Giant Hunter Minion Horde Royal Recruits Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Clone Dark Prince Freeze Rune Giant

Attack Synergies 1 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Mega Knight Clone Dark Prince Freeze
Royal Recruits
Clone
Clone
Minion Horde Royal Recruits
Dark Prince
Minion Horde
Freeze
Minion Horde
Rune Giant
Hunter
Hunter
Rune Giant Mega Knight
Mega Knight
Minion Horde Hunter

Defense Synergies 0 5

Minion Horde
Freeze
Royal Recruits
Clone
Dark Prince
Hunter
Freeze
Minion Horde Hunter Mega Knight
Rune Giant
Hunter
Dark Prince Freeze Mega Knight
Mega Knight
Freeze Hunter

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Royal Recruits
Minion Horde Hunter Royal Recruits Dark Prince Mega Knight
Minion Horde Hunter Mega Knight Royal Recruits Dark Prince Freeze
Minion Horde Royal Recruits Hunter Dark Prince Mega Knight
Royal Recruits Dark Prince Mega Knight
Freeze Dark Prince Hunter Mega Knight
Minion Horde Hunter Freeze
Royal Recruits Mega Knight
Minion Horde Hunter Royal Recruits
Minion Horde Royal Recruits Dark Prince Hunter Mega Knight
Minion Horde Royal Recruits Dark Prince Freeze Hunter Mega Knight
Minion Horde Hunter
Minion Horde Royal Recruits Hunter Mega Knight Dark Prince Freeze
Mega Knight Minion Horde Royal Recruits Dark Prince Freeze Hunter
Royal Recruits Minion Horde Hunter Mega Knight
Minion Horde Royal Recruits Freeze Hunter Mega Knight
Minion Horde Mega Knight Royal Recruits Dark Prince Hunter
Mega Knight Minion Horde Royal Recruits Dark Prince Hunter
Freeze Hunter Royal Recruits Dark Prince Mega Knight
Royal Recruits Hunter
Royal Recruits Dark Prince Mega Knight Minion Horde Hunter
Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Mega Knight Dark Prince
Hunter Mega Knight
Royal Recruits Mega Knight Minion Horde Dark Prince Hunter
Royal Recruits Dark Prince Hunter Mega Knight Minion Horde
Royal Recruits Minion Horde Dark Prince Hunter Mega Knight
Minion Horde Freeze Hunter
Royal Recruits Dark Prince Minion Horde Hunter
Mega Knight Minion Horde Royal Recruits Dark Prince Hunter
Minion Horde Royal Recruits Freeze Mega Knight Dark Prince
Royal Recruits Minion Horde
Mega Knight Minion Horde Royal Recruits Dark Prince Hunter
Royal Recruits Mega Knight Dark Prince
Royal Recruits Dark Prince Mega Knight Minion Horde Hunter
Royal Recruits Minion Horde Mega Knight
Royal Recruits Minion Horde Dark Prince Freeze Hunter
Mega Knight Minion Horde Royal Recruits Dark Prince Freeze Hunter

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Royal Recruits Freeze
Minion Horde
Royal Recruits Dark Prince Freeze
Minion Horde Dark Prince Mega Knight
Minion Horde Freeze Hunter
Minion Horde
Freeze Hunter
Minion Horde
Minion Horde Royal Recruits Dark Prince
Hunter
Minion Horde Freeze
Minion Horde Hunter
Minion Horde Royal Recruits Mega Knight
Freeze
Minion Horde
Dark Prince Hunter Mega Knight
Mega Knight
Minion Horde Mega Knight
Minion Horde Royal Recruits
Freeze Dark Prince Hunter Mega Knight
Minion Horde
Hunter
Mega Knight
Minion Horde Hunter
Minion Horde Freeze
Minion Horde
Minion Horde Hunter Mega Knight
Minion Horde Freeze
Minion Horde Mega Knight
Minion Horde Royal Recruits Dark Prince Freeze
Hunter
Freeze
Minion Horde Dark Prince Hunter Mega Knight
Minion Horde Royal Recruits Dark Prince Mega Knight
Minion Horde Royal Recruits Freeze
Royal Recruits Dark Prince Freeze Mega Knight
Mega Knight

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