My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Mediocre

2 problems 7 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Valkyrie Wizard Witch Giant Skeleton Fisherman

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Royal Recruits Valkyrie Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Royal Recruits Skeleton Army Giant Skeleton Fisherman
Giant Snowball
Minion Horde Royal Recruits Skeleton Army Witch Fisherman
Zap
Minion Horde Skeleton Army Witch Fisherman
Barbarian Barrel
Royal Recruits Valkyrie Wizard Skeleton Army Witch Giant Skeleton
The Log
Royal Recruits Skeleton Army Witch Giant Skeleton Fisherman
Earthquake
Skeleton Army Witch
Arrows
Minion Horde Royal Recruits Skeleton Army Witch
Royal Delivery
Minion Horde Royal Recruits Valkyrie Wizard Skeleton Army Witch Giant Skeleton Fisherman
Fireball
Minion Horde Wizard Skeleton Army Witch Fisherman
Poison
Minion Horde Royal Recruits Wizard Skeleton Army Witch Fisherman
Lightning
Valkyrie Wizard Witch Fisherman
Rocket
Minion Horde Valkyrie Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Valkyrie Skeleton Army Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeleton Army Fisherman Valkyrie Minion Horde Wizard Witch Giant Skeleton Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Skeleton Army Fisherman Valkyrie Minion Horde

Attack Synergies 0 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Giant Skeleton
Royal Recruits
Valkyrie
Wizard Witch Giant Skeleton Fisherman
Wizard
Valkyrie Giant Skeleton
Skeleton Army
Witch
Valkyrie Giant Skeleton
Giant Skeleton
Minion Horde Valkyrie Wizard Witch Fisherman
Fisherman
Valkyrie Giant Skeleton

Defense Synergies 0 9

Minion Horde
Royal Recruits
Skeleton Army
Valkyrie
Wizard Witch Fisherman
Wizard
Valkyrie Skeleton Army Giant Skeleton
Skeleton Army
Royal Recruits Wizard Giant Skeleton
Witch
Valkyrie Giant Skeleton Fisherman
Giant Skeleton
Wizard Skeleton Army Witch
Fisherman
Valkyrie Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Royal Recruits Valkyrie Wizard
Minion Horde Skeleton Army Royal Recruits Valkyrie Witch Fisherman
Minion Horde Skeleton Army Witch Fisherman Royal Recruits Valkyrie Giant Skeleton
Minion Horde Royal Recruits Skeleton Army Witch Valkyrie Fisherman
Royal Recruits Valkyrie Skeleton Army Giant Skeleton
Skeleton Army Valkyrie
Minion Horde Wizard Witch
Royal Recruits Valkyrie Giant Skeleton
Minion Horde Witch Royal Recruits Skeleton Army Fisherman
Skeleton Army Minion Horde Royal Recruits Valkyrie Giant Skeleton Fisherman
Minion Horde Valkyrie Skeleton Army Witch Royal Recruits Wizard Giant Skeleton Fisherman
Minion Horde Wizard Witch
Minion Horde Royal Recruits Skeleton Army Valkyrie Wizard Witch Giant Skeleton
Valkyrie Wizard Skeleton Army Minion Horde Royal Recruits Witch
Royal Recruits Skeleton Army Minion Horde
Minion Horde Skeleton Army Royal Recruits Fisherman
Minion Horde Wizard Royal Recruits Valkyrie Skeleton Army Witch Fisherman
Valkyrie Minion Horde Royal Recruits Wizard Skeleton Army Witch Fisherman
Valkyrie Wizard Witch Royal Recruits Giant Skeleton Fisherman
Royal Recruits Fisherman
Royal Recruits Valkyrie Wizard Skeleton Army Minion Horde Witch Giant Skeleton Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Valkyrie Skeleton Army Witch Giant Skeleton Fisherman
Valkyrie Wizard Fisherman
Royal Recruits Skeleton Army Giant Skeleton Minion Horde Valkyrie Witch Fisherman
Royal Recruits Valkyrie Skeleton Army Giant Skeleton Minion Horde Fisherman
Royal Recruits Giant Skeleton Minion Horde Valkyrie Skeleton Army Witch Fisherman
Wizard Minion Horde Witch
Royal Recruits Skeleton Army Minion Horde Valkyrie Witch Giant Skeleton
Giant Skeleton Minion Horde Royal Recruits Valkyrie Skeleton Army Fisherman
Minion Horde Royal Recruits Giant Skeleton Valkyrie Skeleton Army Witch
Royal Recruits Witch Minion Horde Skeleton Army
Minion Horde Royal Recruits Valkyrie Witch Giant Skeleton
Royal Recruits Skeleton Army Valkyrie Giant Skeleton
Royal Recruits Skeleton Army Giant Skeleton Minion Horde Valkyrie Wizard Witch
Royal Recruits Wizard Minion Horde Valkyrie Skeleton Army Witch
Royal Recruits Skeleton Army Witch Minion Horde Valkyrie Giant Skeleton Fisherman
Valkyrie Minion Horde Royal Recruits Wizard Witch Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Royal Recruits Valkyrie Giant Skeleton
Fisherman
Minion Horde Giant Skeleton
Royal Recruits Valkyrie Giant Skeleton
Wizard Minion Horde Valkyrie
Wizard Minion Horde Witch
Minion Horde Wizard Witch
Wizard
Wizard Fisherman
Minion Horde Fisherman
Minion Horde Royal Recruits Valkyrie Wizard Fisherman
Wizard
Fisherman
Minion Horde Fisherman
Fisherman
Minion Horde Wizard Witch
Minion Horde Royal Recruits Wizard
Minion Horde Fisherman
Wizard Fisherman
Valkyrie Wizard Witch
Minion Horde Giant Skeleton
Wizard
Fisherman
Minion Horde Royal Recruits
Valkyrie Wizard Witch
Minion Horde Witch Fisherman
Wizard Witch Fisherman
Wizard Witch Fisherman
Fisherman
Minion Horde Wizard Witch
Minion Horde Wizard Witch
Minion Horde
Minion Horde Wizard
Minion Horde
Minion Horde Giant Skeleton
Wizard
Minion Horde Royal Recruits Skeleton Army Witch
Wizard Witch
Minion Horde Valkyrie Wizard
Wizard
Giant Skeleton
Minion Horde Royal Recruits
Minion Horde Royal Recruits Witch Giant Skeleton
Witch
Royal Recruits Witch Giant Skeleton
Wizard

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