My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Bad

2 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!
Info More than two buildings. Where will you place them?

If you have more than two larger buildings, it is difficult to place them without making them an easy spell target. Consider replacing at least one. You have these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Goblin Hut Inferno Tower Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone Goblin Hut Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tombstone Goblin Hut Baby Dragon Witch Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Baby Dragon Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Skeleton Army Prince
Giant Snowball
Minion Horde Tombstone Goblin Hut Skeleton Army Baby Dragon Witch
Zap
Minion Horde Tombstone Goblin Hut Inferno Tower Skeleton Army Witch Prince
Barbarian Barrel
Tombstone Goblin Hut Inferno Tower Skeleton Army Witch
The Log
Tombstone Goblin Hut Skeleton Army Witch Prince
Earthquake
Tombstone Goblin Hut Inferno Tower Skeleton Army Witch
Arrows
Minion Horde Tombstone Goblin Hut Skeleton Army Witch
Royal Delivery
Minion Horde Goblin Hut Skeleton Army Baby Dragon Witch Prince
Fireball
Minion Horde Tombstone Goblin Hut Inferno Tower Skeleton Army Baby Dragon Witch
Poison
Minion Horde Tombstone Goblin Hut Inferno Tower Skeleton Army Witch
Lightning
Tombstone Goblin Hut Inferno Tower Baby Dragon Witch Prince
Rocket
Minion Horde Goblin Hut Inferno Tower Witch Prince

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Baby Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Inferno Tower Skeleton Army Baby Dragon Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Tombstone Skeleton Army Baby Dragon Minion Horde Goblin Hut Inferno Tower Witch Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Tombstone Skeleton Army Baby Dragon Minion Horde

Attack Synergies 0 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Prince
Tombstone
Goblin Hut
Baby Dragon Prince
Inferno Tower
Skeleton Army
Baby Dragon
Goblin Hut Witch Prince
Witch
Baby Dragon Prince
Prince
Minion Horde Goblin Hut Baby Dragon Witch

Defense Synergies 1 13

Minion Horde
Tombstone Inferno Tower
Tombstone
Minion Horde Baby Dragon Prince
Goblin Hut
Inferno Tower Skeleton Army Baby Dragon
Inferno Tower
Skeleton Army Minion Horde Goblin Hut Baby Dragon Prince
Skeleton Army
Inferno Tower Goblin Hut Prince
Baby Dragon
Tombstone Goblin Hut Inferno Tower Witch Prince
Witch
Baby Dragon Prince
Prince
Tombstone Inferno Tower Skeleton Army Baby Dragon Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Tombstone Goblin Hut Inferno Tower Baby Dragon
Minion Horde Inferno Tower Skeleton Army Tombstone Goblin Hut Witch Prince
Minion Horde Goblin Hut Inferno Tower Skeleton Army Witch Prince Tombstone
Minion Horde Goblin Hut Inferno Tower Skeleton Army Witch Prince Tombstone
Tombstone Skeleton Army Prince
Skeleton Army Baby Dragon
Minion Horde Inferno Tower Tombstone Goblin Hut Baby Dragon Witch
Inferno Tower Baby Dragon
Minion Horde Inferno Tower Witch Tombstone Goblin Hut Skeleton Army Prince
Skeleton Army Minion Horde Inferno Tower Prince
Minion Horde Skeleton Army Witch Tombstone Goblin Hut Baby Dragon
Minion Horde Inferno Tower Goblin Hut Baby Dragon Witch
Minion Horde Tombstone Goblin Hut Inferno Tower Skeleton Army Prince Witch
Skeleton Army Minion Horde Tombstone Goblin Hut Baby Dragon Witch Prince
Inferno Tower Skeleton Army Minion Horde Tombstone Goblin Hut Prince
Minion Horde Inferno Tower Skeleton Army Goblin Hut Prince
Minion Horde Tombstone Goblin Hut Inferno Tower Skeleton Army Witch Prince
Tombstone Minion Horde Goblin Hut Skeleton Army Baby Dragon Witch Prince
Baby Dragon Witch Tombstone Goblin Hut
Goblin Hut Inferno Tower Prince
Skeleton Army Minion Horde Baby Dragon Witch Prince
Tombstone

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Tombstone Goblin Hut Inferno Tower Witch Prince
Baby Dragon Prince
Tombstone Skeleton Army Minion Horde Goblin Hut Inferno Tower Witch Prince
Skeleton Army Prince Minion Horde Inferno Tower
Inferno Tower Minion Horde Tombstone Goblin Hut Skeleton Army Witch Prince
Minion Horde Goblin Hut Baby Dragon Witch
Skeleton Army Prince Minion Horde Tombstone Goblin Hut Inferno Tower Witch
Inferno Tower Minion Horde Skeleton Army Prince
Minion Horde Tombstone Goblin Hut Inferno Tower Skeleton Army Baby Dragon Witch Prince
Inferno Tower Witch Minion Horde Tombstone Goblin Hut Skeleton Army
Minion Horde Tombstone Goblin Hut Inferno Tower Witch Prince
Skeleton Army Prince
Skeleton Army Prince Minion Horde Tombstone Inferno Tower Witch
Minion Horde Skeleton Army Baby Dragon Witch
Tombstone Goblin Hut Inferno Tower Skeleton Army Witch Minion Horde Baby Dragon Prince
Minion Horde Goblin Hut Inferno Tower Baby Dragon Witch
Tombstone Goblin Hut Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Baby Dragon
Baby Dragon
Minion Horde Goblin Hut Baby Dragon
Prince
Minion Horde Baby Dragon
Minion Horde Baby Dragon Witch
Minion Horde Baby Dragon Witch
Baby Dragon
Minion Horde Prince
Minion Horde Prince
Baby Dragon
Goblin Hut Baby Dragon
Minion Horde Baby Dragon
Goblin Hut Baby Dragon Prince
Minion Horde Goblin Hut Baby Dragon Witch
Minion Horde Goblin Hut Baby Dragon
Minion Horde
Baby Dragon Prince
Baby Dragon Witch
Minion Horde Baby Dragon Prince
Prince
Minion Horde Baby Dragon
Baby Dragon Witch
Minion Horde Witch
Baby Dragon Witch
Baby Dragon Witch Prince
Baby Dragon
Minion Horde Baby Dragon Witch
Minion Horde Goblin Hut Witch
Minion Horde
Minion Horde
Minion Horde
Minion Horde Prince
Minion Horde Tombstone Goblin Hut Skeleton Army Witch Prince
Baby Dragon Witch
Minion Horde Baby Dragon Prince
Baby Dragon
Minion Horde Prince
Minion Horde Baby Dragon Witch
Witch
Baby Dragon Witch Prince
Prince

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