My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Inferno Dragon Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Golem Royal Ghost Fisherman Inferno Dragon Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Golem Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Fisherman Inferno Dragon
Giant Snowball
Minion Horde Fisherman Inferno Dragon
Zap
Minion Horde Fisherman Inferno Dragon
Barbarian Barrel
Royal Ghost
The Log
Fisherman
Earthquake
Arrows
Minion Horde
Royal Delivery
Minion Horde Royal Ghost Fisherman Inferno Dragon Mother Witch
Fireball
Minion Horde Fisherman Inferno Dragon Mother Witch
Poison
Minion Horde Fisherman Mother Witch
Lightning
Fisherman Inferno Dragon Mother Witch
Rocket
Minion Horde Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Tornado Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Golem Royal Ghost Inferno Dragon Mother Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Tornado Void Royal Ghost Fisherman Inferno Dragon Mother Witch Minion Horde Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Tornado Void Royal Ghost Fisherman

Attack Synergies 0 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Golem
Tornado
Golem
Void
Golem
Minion Horde Tornado Mother Witch
Royal Ghost
Fisherman Mother Witch
Fisherman
Royal Ghost
Inferno Dragon
Mother Witch
Golem Royal Ghost

Defense Synergies 0 5

Minion Horde
Tornado
Tornado
Minion Horde Inferno Dragon Mother Witch
Void
Golem
Royal Ghost
Mother Witch
Fisherman
Mother Witch
Inferno Dragon
Tornado
Mother Witch
Tornado Royal Ghost Fisherman

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Void
Minion Horde Inferno Dragon Fisherman
Minion Horde Tornado Fisherman Void Inferno Dragon
Minion Horde Inferno Dragon Fisherman
Tornado
Tornado Royal Ghost Mother Witch
Minion Horde Tornado Inferno Dragon Void
Void
Minion Horde Inferno Dragon Tornado Fisherman
Tornado Minion Horde Royal Ghost Fisherman
Minion Horde Mother Witch Tornado Royal Ghost Fisherman
Minion Horde Inferno Dragon Tornado
Minion Horde
Minion Horde Tornado Royal Ghost
Inferno Dragon Minion Horde
Minion Horde Tornado Fisherman Inferno Dragon
Minion Horde Tornado Fisherman
Minion Horde Tornado Royal Ghost Fisherman
Tornado Royal Ghost Fisherman Inferno Dragon Mother Witch
Tornado Fisherman Inferno Dragon
Royal Ghost Minion Horde Fisherman Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Void Royal Ghost Fisherman
Void Royal Ghost Fisherman Inferno Dragon
Minion Horde Fisherman
Minion Horde Tornado Fisherman
Minion Horde Fisherman Inferno Dragon
Mother Witch Minion Horde Tornado
Minion Horde Void
Minion Horde Fisherman Inferno Dragon
Minion Horde Void Tornado Inferno Dragon
Minion Horde Inferno Dragon
Inferno Dragon Minion Horde
Tornado Void
Minion Horde
Minion Horde
Minion Horde Tornado Fisherman Inferno Dragon
Minion Horde Royal Ghost Inferno Dragon Mother Witch
Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Minion Horde Royal Ghost
Void Tornado Royal Ghost Fisherman
Minion Horde Void
Void
Minion Horde
Mother Witch Minion Horde Tornado
Minion Horde Tornado
Tornado
Void Tornado Fisherman
Minion Horde Tornado Void Fisherman
Void Minion Horde Tornado Fisherman
Void Tornado
Void Fisherman
Minion Horde Void Fisherman
Fisherman
Minion Horde
Minion Horde
Tornado
Minion Horde Fisherman
Void Fisherman
Tornado Mother Witch
Minion Horde Void
Tornado Void
Void Tornado Fisherman
Minion Horde Void
Tornado Mother Witch
Minion Horde Fisherman Inferno Dragon
Void Tornado Royal Ghost Fisherman
Void Tornado Fisherman
Void Tornado Fisherman
Minion Horde Tornado Mother Witch
Minion Horde Void
Minion Horde Void
Void Minion Horde
Void Minion Horde
Minion Horde
Minion Horde Void
Tornado
Void Minion Horde
Void Tornado
Minion Horde
Minion Horde Tornado
Tornado Void
Void Tornado Royal Ghost

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: