My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Goblin Hut Wizard Baby Dragon Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Goblin Hut Wizard Baby Dragon Prince Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Valkyrie Baby Dragon Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Goblin Barrel Prince
Giant Snowball
Minion Horde Goblin Hut Goblin Barrel Baby Dragon
Zap
Minion Horde Goblin Hut Goblin Barrel Prince
Barbarian Barrel
Valkyrie Goblin Hut Wizard Goblin Barrel Executioner
The Log
Goblin Hut Goblin Barrel Prince
Earthquake
Goblin Hut Goblin Barrel
Arrows
Minion Horde Goblin Hut Goblin Barrel
Royal Delivery
Minion Horde Valkyrie Goblin Hut Wizard Goblin Barrel Baby Dragon Prince Executioner
Fireball
Minion Horde Goblin Hut Wizard Goblin Barrel Baby Dragon Executioner
Poison
Minion Horde Goblin Hut Wizard Executioner
Lightning
Valkyrie Goblin Hut Wizard Baby Dragon Prince Executioner
Rocket
Minion Horde Valkyrie Goblin Hut Wizard Prince Executioner

Against air swarms

Spells and units that can counter air swarms.

Wizard Baby Dragon Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Baby Dragon Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Baby Dragon Prince Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Barrel Valkyrie Baby Dragon Minion Horde Goblin Hut Wizard Prince Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Goblin Barrel Valkyrie Baby Dragon Minion Horde

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Prince
Valkyrie
Goblin Barrel Prince Goblin Hut Wizard Baby Dragon Executioner
Goblin Hut
Valkyrie Goblin Barrel Baby Dragon Prince
Wizard
Valkyrie Prince
Goblin Barrel
Valkyrie Prince Goblin Hut Baby Dragon
Baby Dragon
Valkyrie Goblin Hut Goblin Barrel Prince
Prince
Valkyrie Goblin Barrel Minion Horde Goblin Hut Wizard Baby Dragon
Executioner
Valkyrie

Defense Synergies 0 10

Minion Horde
Valkyrie
Goblin Hut Wizard Baby Dragon Prince Executioner
Goblin Hut
Valkyrie Wizard Baby Dragon
Wizard
Valkyrie Goblin Hut Prince
Goblin Barrel
Baby Dragon
Valkyrie Goblin Hut Prince
Prince
Valkyrie Wizard Baby Dragon Executioner
Executioner
Valkyrie Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Valkyrie Goblin Hut Wizard Baby Dragon Executioner
Minion Horde Valkyrie Goblin Hut Prince Executioner
Minion Horde Goblin Hut Prince Valkyrie Executioner
Minion Horde Goblin Hut Prince Valkyrie
Valkyrie Prince
Valkyrie Baby Dragon Executioner
Minion Horde Goblin Hut Wizard Baby Dragon Executioner
Valkyrie Baby Dragon
Minion Horde Goblin Hut Prince
Minion Horde Valkyrie Prince
Minion Horde Valkyrie Executioner Goblin Hut Wizard Baby Dragon
Minion Horde Executioner Goblin Hut Wizard Baby Dragon
Minion Horde Goblin Hut Prince Valkyrie Wizard
Valkyrie Wizard Executioner Minion Horde Goblin Hut Baby Dragon Prince
Minion Horde Goblin Hut Prince
Minion Horde Goblin Hut Prince
Minion Horde Wizard Valkyrie Goblin Hut Prince Executioner
Valkyrie Minion Horde Goblin Hut Wizard Baby Dragon Prince Executioner
Valkyrie Wizard Baby Dragon Executioner Goblin Hut
Goblin Hut Prince
Valkyrie Wizard Minion Horde Baby Dragon Prince Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Goblin Hut Prince
Valkyrie Wizard Baby Dragon Prince Executioner
Minion Horde Valkyrie Goblin Hut Prince
Valkyrie Prince Minion Horde
Minion Horde Valkyrie Goblin Hut Prince Executioner
Wizard Executioner Minion Horde Goblin Hut Baby Dragon
Prince Minion Horde Valkyrie Goblin Hut
Minion Horde Valkyrie Prince
Minion Horde Valkyrie Goblin Hut Baby Dragon Prince
Minion Horde Goblin Hut
Minion Horde Valkyrie Goblin Hut Prince
Valkyrie Prince
Prince Minion Horde Valkyrie Wizard Executioner
Wizard Minion Horde Valkyrie Baby Dragon Executioner
Goblin Hut Minion Horde Valkyrie Baby Dragon Prince Executioner
Valkyrie Executioner Minion Horde Goblin Hut Wizard Baby Dragon
Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Valkyrie Baby Dragon
Baby Dragon Executioner
Minion Horde Goblin Hut Baby Dragon
Valkyrie Prince
Wizard Executioner Minion Horde Valkyrie Baby Dragon
Wizard Executioner Minion Horde Baby Dragon
Minion Horde Wizard Baby Dragon Executioner
Wizard Baby Dragon Executioner
Wizard
Minion Horde Prince
Minion Horde Valkyrie Wizard Prince
Wizard Baby Dragon Executioner
Goblin Hut Baby Dragon Executioner
Minion Horde Baby Dragon
Goblin Hut Baby Dragon Prince
Minion Horde Goblin Hut Wizard Baby Dragon Executioner
Minion Horde Goblin Hut Wizard Baby Dragon Executioner
Minion Horde
Wizard Baby Dragon Prince Executioner
Valkyrie Wizard Baby Dragon
Minion Horde Baby Dragon Prince
Wizard
Prince
Minion Horde Baby Dragon
Valkyrie Wizard Baby Dragon Executioner
Minion Horde
Wizard Baby Dragon Executioner
Wizard Baby Dragon Prince
Baby Dragon
Minion Horde Wizard Baby Dragon Executioner
Minion Horde Goblin Hut Wizard
Minion Horde
Minion Horde Wizard
Minion Horde
Minion Horde Prince
Wizard
Minion Horde Goblin Hut Prince
Wizard Baby Dragon Executioner
Minion Horde Valkyrie Wizard Baby Dragon Prince Executioner
Wizard Baby Dragon Executioner
Minion Horde Prince Executioner
Minion Horde Baby Dragon
Executioner
Baby Dragon Prince Executioner
Prince
Wizard

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