My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Elixir Collector Electro Giant Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Electro Giant Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Valkyrie Electro Giant Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde
Giant Snowball
Minion Horde Lumberjack
Zap
Minion Horde
Barbarian Barrel
Valkyrie Wizard Lumberjack
The Log
Lumberjack
Earthquake
Elixir Collector
Arrows
Minion Horde
Royal Delivery
Minion Horde Valkyrie Wizard Lumberjack
Fireball
Minion Horde Wizard Elixir Collector Lumberjack
Poison
Minion Horde Wizard Elixir Collector
Lightning
Valkyrie Wizard Elixir Collector Lumberjack
Rocket
Minion Horde Valkyrie Wizard Elixir Collector

Against air swarms

Spells and units that can counter air swarms.

Wizard Rocket Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Rocket Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Rocket Elixir Collector Electro Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Valkyrie Lumberjack Minion Horde Wizard Rocket Elixir Collector Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Mirror Valkyrie Lumberjack Minion Horde

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Mirror Lumberjack
Valkyrie
Lumberjack Wizard
Wizard
Valkyrie Lumberjack
Rocket
Mirror Electro Giant
Elixir Collector
Mirror
Electro Giant Minion Horde Rocket Lumberjack
Electro Giant
Mirror Rocket Lumberjack
Lumberjack
Valkyrie Minion Horde Wizard Mirror Electro Giant

Defense Synergies 1 5

Minion Horde
Mirror
Valkyrie
Wizard Mirror Lumberjack
Wizard
Valkyrie Lumberjack
Rocket
Elixir Collector
Mirror
Minion Horde Valkyrie Lumberjack
Electro Giant
Lumberjack
Valkyrie Wizard Mirror

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Minion Horde Valkyrie Wizard
Minion Horde Lumberjack Valkyrie
Minion Horde Rocket Lumberjack Valkyrie
Minion Horde Lumberjack Valkyrie
Valkyrie Rocket Lumberjack
Valkyrie Lumberjack
Minion Horde Rocket Wizard
Rocket Valkyrie Electro Giant
Minion Horde Lumberjack
Minion Horde Valkyrie Lumberjack
Minion Horde Valkyrie Wizard Electro Giant Lumberjack
Minion Horde Wizard
Minion Horde Lumberjack Valkyrie Wizard Rocket
Valkyrie Wizard Rocket Minion Horde Lumberjack
Minion Horde Lumberjack
Minion Horde Rocket Electro Giant Lumberjack
Minion Horde Wizard Valkyrie Lumberjack
Valkyrie Minion Horde Wizard Lumberjack
Valkyrie Wizard Lumberjack
Lumberjack
Valkyrie Wizard Minion Horde Electro Giant Lumberjack
Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Lumberjack Electro Giant
Valkyrie Wizard Rocket Lumberjack
Lumberjack Minion Horde Valkyrie Rocket
Valkyrie Rocket Lumberjack Minion Horde
Minion Horde Valkyrie Lumberjack
Wizard Rocket Electro Giant Minion Horde
Rocket Minion Horde Valkyrie Lumberjack
Minion Horde Valkyrie Lumberjack
Minion Horde Rocket Valkyrie
Minion Horde
Minion Horde Valkyrie Lumberjack
Rocket Valkyrie Electro Giant
Rocket Minion Horde Valkyrie Wizard Lumberjack
Wizard Minion Horde Valkyrie Electro Giant
Electro Giant Minion Horde Valkyrie Rocket Lumberjack
Valkyrie Minion Horde Wizard Electro Giant

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Valkyrie Rocket
Rocket Minion Horde
Valkyrie Rocket
Wizard Rocket Minion Horde Valkyrie
Wizard Electro Giant Minion Horde Rocket
Minion Horde Wizard
Wizard
Wizard
Rocket Minion Horde Lumberjack
Rocket Minion Horde Valkyrie Wizard
Wizard Rocket
Rocket
Minion Horde Rocket
Rocket Minion Horde Wizard
Minion Horde Wizard Rocket
Rocket
Minion Horde Rocket
Rocket Wizard
Rocket Valkyrie Wizard Electro Giant
Rocket Minion Horde
Rocket Wizard
Rocket
Rocket Minion Horde
Electro Giant Valkyrie Wizard
Minion Horde
Wizard
Wizard
Rocket
Minion Horde Wizard Electro Giant
Rocket Minion Horde Wizard Electro Giant
Minion Horde
Minion Horde Wizard Rocket
Rocket Minion Horde
Minion Horde
Rocket Wizard
Minion Horde Rocket
Rocket Wizard
Minion Horde Valkyrie Wizard Rocket Lumberjack
Wizard
Rocket Electro Giant
Minion Horde
Electro Giant Minion Horde Rocket
Rocket
Rocket Electro Giant
Wizard Rocket

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