My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Balloon Executioner Electro Giant Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Balloon Electro Giant Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Elite Barbarians Balloon Electro Giant Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Elite Barbarians Clone Balloon
Giant Snowball
Minion Horde Clone Balloon
Zap
Minion Horde Clone Balloon
Barbarian Barrel
Elite Barbarians Clone Executioner
The Log
Elite Barbarians Clone
Earthquake
Clone
Arrows
Minion Horde Clone
Royal Delivery
Minion Horde Elite Barbarians Clone Balloon Executioner
Fireball
Minion Horde Elite Barbarians Clone Balloon Executioner
Poison
Minion Horde Clone Balloon Executioner
Lightning
Elite Barbarians Balloon Executioner
Rocket
Minion Horde Elite Barbarians Balloon Executioner

Against air swarms

Spells and units that can counter air swarms.

Tornado Executioner Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Tornado Executioner Electro Giant Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Clone Tornado Executioner Electro Giant Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Clone Tornado Minion Horde Balloon Executioner Elite Barbarians Electro Giant Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Clone Tornado Minion Horde Balloon

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Mega Knight Clone
Elite Barbarians
Mega Knight
Clone
Balloon Minion Horde
Tornado
Executioner Electro Giant Balloon Mega Knight
Balloon
Clone Tornado Executioner Mega Knight
Executioner
Tornado Balloon Mega Knight
Electro Giant
Tornado
Mega Knight
Minion Horde Elite Barbarians Tornado Balloon Executioner

Defense Synergies 1 5

Minion Horde
Tornado
Elite Barbarians
Mega Knight
Clone
Tornado
Executioner Minion Horde Electro Giant Mega Knight
Balloon
Executioner
Tornado Mega Knight
Electro Giant
Tornado
Mega Knight
Elite Barbarians Tornado Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Executioner
Minion Horde Elite Barbarians Executioner Mega Knight
Minion Horde Tornado Mega Knight Elite Barbarians Executioner
Minion Horde Elite Barbarians Mega Knight
Elite Barbarians Tornado Mega Knight
Tornado Executioner Mega Knight
Minion Horde Tornado Executioner
Electro Giant Mega Knight
Minion Horde Elite Barbarians Tornado
Elite Barbarians Tornado Minion Horde Mega Knight
Minion Horde Executioner Tornado Electro Giant Mega Knight
Minion Horde Executioner Tornado
Minion Horde Mega Knight Elite Barbarians
Executioner Mega Knight Minion Horde Tornado
Elite Barbarians Minion Horde Mega Knight
Minion Horde Tornado Elite Barbarians Electro Giant Mega Knight
Minion Horde Mega Knight Elite Barbarians Tornado Executioner
Mega Knight Minion Horde Elite Barbarians Tornado Executioner
Tornado Executioner Mega Knight
Elite Barbarians Tornado
Mega Knight Minion Horde Elite Barbarians Executioner Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Elite Barbarians Electro Giant
Elite Barbarians Executioner Mega Knight
Mega Knight Minion Horde Elite Barbarians
Mega Knight Minion Horde Elite Barbarians Tornado
Minion Horde Elite Barbarians Executioner Mega Knight
Executioner Electro Giant Minion Horde Tornado
Minion Horde Elite Barbarians
Mega Knight Minion Horde Elite Barbarians
Minion Horde Mega Knight Elite Barbarians Tornado
Minion Horde
Mega Knight Minion Horde Elite Barbarians
Mega Knight Elite Barbarians Tornado Electro Giant
Elite Barbarians Mega Knight Minion Horde Executioner
Minion Horde Executioner Electro Giant Mega Knight
Elite Barbarians Electro Giant Minion Horde Tornado Executioner
Executioner Mega Knight Minion Horde Elite Barbarians Electro Giant

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde
Tornado Executioner
Minion Horde
Executioner Minion Horde Mega Knight
Executioner Electro Giant Minion Horde Tornado
Minion Horde Tornado Executioner
Tornado Executioner
Tornado
Minion Horde Elite Barbarians Tornado
Minion Horde Tornado
Tornado Executioner
Elite Barbarians Executioner
Minion Horde
Elite Barbarians
Minion Horde Executioner
Minion Horde Executioner Mega Knight
Tornado
Minion Horde
Executioner Mega Knight
Tornado Electro Giant Mega Knight
Minion Horde Mega Knight
Tornado
Tornado
Minion Horde
Tornado Electro Giant Executioner Mega Knight
Minion Horde
Tornado Executioner
Tornado Mega Knight
Tornado
Elite Barbarians Minion Horde Tornado Executioner Electro Giant
Minion Horde Electro Giant
Minion Horde Elite Barbarians
Minion Horde Mega Knight
Minion Horde
Minion Horde Mega Knight
Minion Horde
Tornado Executioner
Minion Horde Executioner Mega Knight
Executioner
Tornado Electro Giant
Minion Horde Elite Barbarians Executioner Mega Knight
Electro Giant Minion Horde Elite Barbarians Tornado
Tornado Executioner
Tornado Executioner Electro Giant Mega Knight
Mega Knight

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