My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Dart Goblin Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Bandit Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Goblin Barrel Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Elite Barbarians Dart Goblin Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Goblin Barrel Bandit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Elite Barbarians Goblin Barrel Skeleton Army Bandit
Giant Snowball
Minion Horde Dart Goblin Goblin Barrel Skeleton Army
Zap
Minion Horde Dart Goblin Goblin Barrel Skeleton Army Bandit
Barbarian Barrel
Elite Barbarians Dart Goblin Wizard Goblin Barrel Skeleton Army Bandit Electro Wizard
The Log
Elite Barbarians Dart Goblin Goblin Barrel Skeleton Army Bandit
Earthquake
Goblin Barrel Skeleton Army
Arrows
Minion Horde Dart Goblin Goblin Barrel Skeleton Army
Royal Delivery
Minion Horde Elite Barbarians Dart Goblin Wizard Goblin Barrel Skeleton Army Bandit Electro Wizard
Fireball
Minion Horde Elite Barbarians Dart Goblin Wizard Goblin Barrel Skeleton Army Bandit Electro Wizard
Poison
Minion Horde Dart Goblin Wizard Skeleton Army Electro Wizard
Lightning
Elite Barbarians Wizard Bandit Electro Wizard
Rocket
Minion Horde Elite Barbarians Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Dart Goblin Wizard Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Dart Goblin Goblin Barrel Skeleton Army Bandit Electro Wizard Minion Horde Wizard Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Dart Goblin Goblin Barrel Skeleton Army Bandit

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Elite Barbarians
Dart Goblin Wizard Bandit
Dart Goblin
Goblin Barrel Elite Barbarians Bandit
Wizard
Elite Barbarians Bandit
Goblin Barrel
Dart Goblin Skeleton Army Bandit
Skeleton Army
Goblin Barrel
Bandit
Elite Barbarians Dart Goblin Wizard Goblin Barrel Electro Wizard
Electro Wizard
Bandit

Defense Synergies 0 11

Minion Horde
Elite Barbarians
Dart Goblin Wizard
Dart Goblin
Elite Barbarians Skeleton Army Bandit Electro Wizard
Wizard
Elite Barbarians Skeleton Army Bandit Electro Wizard
Goblin Barrel
Skeleton Army
Dart Goblin Wizard Bandit Electro Wizard
Bandit
Dart Goblin Wizard Skeleton Army Electro Wizard
Electro Wizard
Dart Goblin Wizard Skeleton Army Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Dart Goblin Wizard Electro Wizard
Minion Horde Elite Barbarians Skeleton Army Dart Goblin Bandit Electro Wizard
Minion Horde Skeleton Army Elite Barbarians Dart Goblin Bandit Electro Wizard
Minion Horde Elite Barbarians Skeleton Army Dart Goblin Bandit Electro Wizard
Elite Barbarians Skeleton Army
Skeleton Army Dart Goblin Bandit Electro Wizard
Minion Horde Dart Goblin Electro Wizard Wizard
Dart Goblin Bandit Electro Wizard
Minion Horde Elite Barbarians Skeleton Army
Elite Barbarians Skeleton Army Minion Horde Dart Goblin Bandit Electro Wizard
Minion Horde Dart Goblin Skeleton Army Electro Wizard Wizard Bandit
Minion Horde Dart Goblin Wizard Electro Wizard
Minion Horde Skeleton Army Elite Barbarians Wizard Bandit Electro Wizard
Wizard Skeleton Army Minion Horde Dart Goblin Electro Wizard
Elite Barbarians Skeleton Army Minion Horde Bandit Electro Wizard
Minion Horde Skeleton Army Elite Barbarians Bandit Electro Wizard
Minion Horde Wizard Elite Barbarians Skeleton Army Electro Wizard
Minion Horde Elite Barbarians Dart Goblin Wizard Skeleton Army Bandit Electro Wizard
Wizard Dart Goblin Bandit Electro Wizard
Elite Barbarians Dart Goblin Electro Wizard
Wizard Skeleton Army Minion Horde Elite Barbarians Dart Goblin Bandit Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Elite Barbarians Bandit Electro Wizard
Bandit Electro Wizard Elite Barbarians Wizard
Skeleton Army Bandit Minion Horde Elite Barbarians Electro Wizard
Skeleton Army Minion Horde Elite Barbarians Bandit Electro Wizard
Minion Horde Elite Barbarians Skeleton Army Bandit
Wizard Minion Horde Dart Goblin Electro Wizard
Skeleton Army Minion Horde Elite Barbarians Dart Goblin Bandit Electro Wizard
Minion Horde Elite Barbarians Skeleton Army
Minion Horde Electro Wizard Elite Barbarians Skeleton Army Bandit
Minion Horde Dart Goblin Skeleton Army
Minion Horde Elite Barbarians Dart Goblin
Skeleton Army Elite Barbarians Electro Wizard
Elite Barbarians Skeleton Army Minion Horde Wizard Bandit
Wizard Minion Horde Dart Goblin Skeleton Army
Elite Barbarians Skeleton Army Electro Wizard Minion Horde Dart Goblin
Minion Horde Elite Barbarians Dart Goblin Wizard Electro Wizard
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Dart Goblin Bandit
Dart Goblin Bandit Electro Wizard
Minion Horde Dart Goblin Bandit
Dart Goblin
Wizard Minion Horde
Wizard Minion Horde Dart Goblin
Minion Horde Dart Goblin Wizard
Dart Goblin Wizard
Dart Goblin Wizard Bandit
Minion Horde Elite Barbarians Electro Wizard
Minion Horde Dart Goblin Wizard Bandit Electro Wizard
Dart Goblin Wizard
Elite Barbarians Dart Goblin Bandit
Minion Horde Dart Goblin Bandit
Elite Barbarians Dart Goblin
Minion Horde Dart Goblin Wizard Bandit
Minion Horde Dart Goblin Wizard Bandit
Minion Horde
Dart Goblin Wizard Bandit Electro Wizard
Dart Goblin Wizard
Minion Horde
Wizard
Minion Horde
Wizard
Minion Horde
Dart Goblin Wizard Bandit Electro Wizard
Wizard Bandit
Dart Goblin Bandit
Elite Barbarians Minion Horde Dart Goblin Wizard Electro Wizard
Electro Wizard Minion Horde Dart Goblin Wizard
Minion Horde Elite Barbarians
Minion Horde Dart Goblin Wizard Bandit
Minion Horde Electro Wizard
Minion Horde
Wizard
Minion Horde Electro Wizard Dart Goblin Skeleton Army Bandit
Dart Goblin Wizard Electro Wizard
Minion Horde Dart Goblin Wizard Electro Wizard
Dart Goblin Wizard
Minion Horde Elite Barbarians Dart Goblin
Minion Horde Elite Barbarians Dart Goblin Electro Wizard
Dart Goblin Electro Wizard
Dart Goblin Bandit Electro Wizard
Dart Goblin Wizard

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