My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Bad

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Witch Prince P.E.K.K.A Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Elite Barbarians Prince P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Elite Barbarians Prince
Giant Snowball
Minion Horde Witch
Zap
Minion Horde Witch Prince
Barbarian Barrel
Elite Barbarians Witch Electro Wizard
The Log
Elite Barbarians Witch Prince
Earthquake
Witch
Arrows
Minion Horde Witch
Royal Delivery
Minion Horde Elite Barbarians Witch Prince P.E.K.K.A Electro Wizard
Fireball
Minion Horde Elite Barbarians Witch Electro Wizard
Poison
Minion Horde Witch Electro Wizard
Lightning
Elite Barbarians Witch Prince Electro Wizard
Rocket
Minion Horde Elite Barbarians Witch Prince

Against air swarms

Spells and units that can counter air swarms.

Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Prince P.E.K.K.A Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Fireball Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fireball Electro Wizard Minion Horde Witch Prince Elite Barbarians P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

18 Fireball Electro Wizard Minion Horde Witch

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Mega Knight Prince
Elite Barbarians
Fireball Mega Knight
Fireball
Elite Barbarians Electro Wizard Mega Knight
Witch
Prince P.E.K.K.A Mega Knight
Prince
Mega Knight Minion Horde Witch Electro Wizard
P.E.K.K.A
Electro Wizard Witch
Electro Wizard
P.E.K.K.A Fireball Prince Mega Knight
Mega Knight
Minion Horde Prince Elite Barbarians Fireball Witch Electro Wizard

Defense Synergies 0 9

Minion Horde
Elite Barbarians
Mega Knight
Fireball
Electro Wizard Mega Knight
Witch
Prince Electro Wizard Mega Knight
Prince
Witch Electro Wizard
P.E.K.K.A
Electro Wizard
Electro Wizard
Fireball Witch Prince P.E.K.K.A Mega Knight
Mega Knight
Elite Barbarians Fireball Witch Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Fireball Electro Wizard
Minion Horde Elite Barbarians P.E.K.K.A Witch Prince Electro Wizard Mega Knight
Minion Horde Witch Prince P.E.K.K.A Mega Knight Elite Barbarians Electro Wizard
Minion Horde Elite Barbarians Witch Prince P.E.K.K.A Electro Wizard Mega Knight
Elite Barbarians Fireball Prince P.E.K.K.A Mega Knight
Fireball Electro Wizard Mega Knight
Minion Horde Electro Wizard Fireball Witch
Fireball P.E.K.K.A Electro Wizard Mega Knight
Minion Horde Witch P.E.K.K.A Elite Barbarians Prince
Elite Barbarians Minion Horde Prince Electro Wizard Mega Knight
Minion Horde Witch Electro Wizard Fireball Mega Knight
Minion Horde Fireball Witch Electro Wizard
Minion Horde Prince P.E.K.K.A Mega Knight Elite Barbarians Fireball Witch Electro Wizard
Fireball Mega Knight Minion Horde Witch Prince P.E.K.K.A Electro Wizard
Elite Barbarians P.E.K.K.A Minion Horde Prince Electro Wizard Mega Knight
Minion Horde Elite Barbarians Fireball Prince P.E.K.K.A Electro Wizard Mega Knight
Minion Horde Mega Knight Elite Barbarians Fireball Witch Prince P.E.K.K.A Electro Wizard
Fireball Mega Knight Minion Horde Elite Barbarians Witch Prince Electro Wizard
Witch Fireball Electro Wizard Mega Knight
P.E.K.K.A Elite Barbarians Prince Electro Wizard
Mega Knight Minion Horde Elite Barbarians Fireball Witch Prince P.E.K.K.A Electro Wizard
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Elite Barbarians Fireball Witch Prince P.E.K.K.A Electro Wizard
Fireball Electro Wizard Elite Barbarians Prince Mega Knight
P.E.K.K.A Mega Knight Minion Horde Elite Barbarians Witch Prince Electro Wizard
Prince P.E.K.K.A Mega Knight Minion Horde Elite Barbarians Fireball Electro Wizard
P.E.K.K.A Minion Horde Elite Barbarians Witch Prince Mega Knight
Fireball Minion Horde Witch Electro Wizard
Prince P.E.K.K.A Minion Horde Elite Barbarians Fireball Witch Electro Wizard
P.E.K.K.A Mega Knight Minion Horde Elite Barbarians Prince
Minion Horde P.E.K.K.A Electro Wizard Mega Knight Elite Barbarians Fireball Witch Prince
Witch P.E.K.K.A Minion Horde
P.E.K.K.A Mega Knight Minion Horde Elite Barbarians Witch Prince
P.E.K.K.A Mega Knight Elite Barbarians Fireball Prince Electro Wizard
Elite Barbarians Prince P.E.K.K.A Mega Knight Minion Horde Fireball Witch
Minion Horde Fireball Witch Mega Knight
Elite Barbarians Witch Electro Wizard Minion Horde Fireball Prince P.E.K.K.A
Mega Knight Minion Horde Elite Barbarians Fireball Witch P.E.K.K.A Electro Wizard
Fireball Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde
Fireball Electro Wizard
Minion Horde Fireball
Fireball Prince
Fireball Minion Horde Mega Knight
Fireball Minion Horde Witch
Minion Horde Witch
Fireball
Fireball
Minion Horde Elite Barbarians Fireball Prince Electro Wizard
Minion Horde Fireball Prince Electro Wizard
Fireball
Elite Barbarians Fireball
Minion Horde Fireball
Elite Barbarians Fireball Prince
Minion Horde Fireball Witch
Minion Horde Fireball Mega Knight
Fireball
Minion Horde
Fireball Prince Electro Wizard Mega Knight
Fireball Witch Mega Knight
Minion Horde Fireball Prince Mega Knight
Fireball
Prince
Minion Horde Fireball
Fireball Witch Mega Knight
Minion Horde Witch
Fireball Witch Electro Wizard
Fireball Witch Prince Mega Knight
Fireball
Elite Barbarians Minion Horde Fireball Witch Electro Wizard
Electro Wizard Minion Horde Fireball Witch
Minion Horde Elite Barbarians Fireball
Minion Horde Fireball Mega Knight
Minion Horde Fireball Electro Wizard
P.E.K.K.A Minion Horde Prince Mega Knight
Fireball
Minion Horde Electro Wizard Fireball Witch Prince
Fireball Witch Electro Wizard
Fireball
Fireball Minion Horde Prince Electro Wizard Mega Knight
Fireball
Fireball
Minion Horde Elite Barbarians Prince P.E.K.K.A Mega Knight
Minion Horde Elite Barbarians Fireball Witch Electro Wizard
Fireball Witch Electro Wizard
Fireball Witch Prince Electro Wizard Mega Knight
Prince P.E.K.K.A
Fireball Mega Knight

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