My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Minion Horde Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Rage Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Minion Horde Elite Barbarians Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Minion Horde Elite Barbarians Hog Rider
Giant Snowball
Goblin Gang Minion Horde Hog Rider
Zap
Goblin Gang Minion Horde
Barbarian Barrel
Goblin Gang Elite Barbarians Wizard
The Log
Goblin Gang Elite Barbarians Hog Rider
Earthquake
Goblin Gang Hog Rider
Arrows
Goblin Gang Minion Horde
Royal Delivery
Goblin Gang Minion Horde Elite Barbarians Hog Rider Wizard
Fireball
Goblin Gang Minion Horde Elite Barbarians Hog Rider Wizard
Poison
Goblin Gang Minion Horde Wizard
Lightning
Elite Barbarians Wizard
Rocket
Minion Horde Elite Barbarians Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard Rocket Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Rocket Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Rage Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Minion Horde Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Goblin Gang Hog Rider Freeze Minion Horde Wizard Elite Barbarians Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Rage Goblin Gang Hog Rider Freeze

Attack Synergies 5 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Hog Rider
Minion Horde
Rage Hog Rider Freeze
Elite Barbarians
Rage Hog Rider Wizard
Hog Rider
Goblin Gang Rage Freeze Minion Horde Elite Barbarians Wizard Rocket
Wizard
Elite Barbarians Hog Rider Rage
Rocket
Hog Rider
Rage
Minion Horde Elite Barbarians Hog Rider Wizard
Freeze
Hog Rider Minion Horde

Defense Synergies 0 3

Goblin Gang
Minion Horde
Freeze
Elite Barbarians
Wizard
Hog Rider
Wizard
Elite Barbarians Freeze
Rocket
Rage
Freeze
Minion Horde Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Minion Horde Wizard
Minion Horde Elite Barbarians Goblin Gang
Goblin Gang Minion Horde Rocket Elite Barbarians Freeze
Minion Horde Elite Barbarians Goblin Gang
Elite Barbarians Rocket
Goblin Gang Freeze
Minion Horde Rocket Goblin Gang Wizard Freeze
Rocket
Minion Horde Goblin Gang Elite Barbarians
Goblin Gang Elite Barbarians Minion Horde
Goblin Gang Minion Horde Wizard Freeze
Minion Horde Goblin Gang Wizard
Minion Horde Goblin Gang Elite Barbarians Wizard Rocket Freeze
Wizard Rocket Goblin Gang Minion Horde Freeze
Elite Barbarians Goblin Gang Minion Horde
Minion Horde Rocket Goblin Gang Elite Barbarians Freeze
Minion Horde Wizard Goblin Gang Elite Barbarians
Goblin Gang Minion Horde Elite Barbarians Wizard
Wizard Freeze
Elite Barbarians
Goblin Gang Wizard Minion Horde Elite Barbarians

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Elite Barbarians
Goblin Gang Elite Barbarians Wizard Rocket
Goblin Gang Minion Horde Elite Barbarians Rocket
Goblin Gang Rocket Minion Horde Elite Barbarians
Goblin Gang Minion Horde Elite Barbarians
Wizard Rocket Goblin Gang Minion Horde Freeze
Goblin Gang Rocket Minion Horde Elite Barbarians
Minion Horde Elite Barbarians
Minion Horde Rocket Freeze Elite Barbarians
Goblin Gang Minion Horde
Minion Horde Elite Barbarians
Rocket Elite Barbarians
Elite Barbarians Rocket Goblin Gang Minion Horde Wizard
Wizard Minion Horde
Goblin Gang Elite Barbarians Minion Horde Rocket Freeze
Minion Horde Elite Barbarians Wizard Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Rocket Freeze
Rocket Minion Horde
Rocket Freeze
Wizard Rocket Minion Horde
Wizard Minion Horde Rocket Freeze
Minion Horde Wizard
Wizard Freeze
Wizard
Rocket Goblin Gang Minion Horde Elite Barbarians
Rocket Minion Horde Wizard
Wizard Rocket
Rocket Elite Barbarians
Minion Horde Rocket Freeze
Elite Barbarians
Rocket Minion Horde Wizard
Minion Horde Wizard Rocket
Rocket Freeze
Minion Horde Rocket
Rocket Wizard
Rocket Wizard
Rocket Minion Horde
Rocket Wizard
Rocket
Rocket Minion Horde
Freeze Wizard
Minion Horde
Wizard
Wizard
Rocket
Elite Barbarians Minion Horde Wizard
Rocket Minion Horde Wizard Freeze
Minion Horde Elite Barbarians
Minion Horde Wizard Rocket
Rocket Minion Horde Freeze
Minion Horde
Rocket Wizard
Minion Horde Goblin Gang Rocket Freeze
Rocket Wizard
Freeze
Goblin Gang Minion Horde Wizard Rocket
Wizard
Rocket
Minion Horde Elite Barbarians
Goblin Gang Minion Horde Elite Barbarians Rocket Freeze
Rocket
Rocket Freeze
Wizard Rocket

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