My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Elixir Collector Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Miner Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Elite Barbarians Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Elite Barbarians Skeleton Army Miner
Giant Snowball
Minion Horde Skeleton Army Miner
Zap
Minion Horde Skeleton Army
Barbarian Barrel
Elite Barbarians Wizard Skeleton Army
The Log
Elite Barbarians Skeleton Army
Earthquake
Elixir Collector Skeleton Army
Arrows
Minion Horde Skeleton Army
Royal Delivery
Minion Horde Elite Barbarians Wizard Skeleton Army Miner
Fireball
Minion Horde Elite Barbarians Wizard Elixir Collector Skeleton Army
Poison
Minion Horde Wizard Elixir Collector Skeleton Army
Lightning
Elite Barbarians Wizard Elixir Collector
Rocket
Minion Horde Elite Barbarians Wizard Elixir Collector

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Collector Rage Skeleton Army Miner Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Skeleton Army Miner Minion Horde Wizard Elite Barbarians Elixir Collector Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Rage Skeleton Army Miner Minion Horde

Attack Synergies 4 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Rage Miner Mega Knight
Elite Barbarians
Rage Wizard Mega Knight
Wizard
Elite Barbarians Rage Miner Mega Knight
Elixir Collector
Rage
Minion Horde Elite Barbarians Wizard
Skeleton Army
Miner
Minion Horde Wizard Mega Knight
Mega Knight
Minion Horde Elite Barbarians Wizard Miner

Defense Synergies 0 5

Minion Horde
Elite Barbarians
Wizard Mega Knight
Wizard
Elite Barbarians Skeleton Army Mega Knight
Elixir Collector
Rage
Skeleton Army
Wizard
Miner
Mega Knight
Mega Knight
Elite Barbarians Wizard Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Wizard
Minion Horde Elite Barbarians Skeleton Army Mega Knight
Minion Horde Skeleton Army Mega Knight Elite Barbarians
Minion Horde Elite Barbarians Skeleton Army Mega Knight
Elite Barbarians Skeleton Army Mega Knight
Skeleton Army Mega Knight
Minion Horde Wizard
Mega Knight
Minion Horde Elite Barbarians Skeleton Army
Elite Barbarians Skeleton Army Minion Horde Miner Mega Knight
Minion Horde Skeleton Army Wizard Mega Knight
Minion Horde Wizard
Minion Horde Skeleton Army Mega Knight Elite Barbarians Wizard
Wizard Skeleton Army Mega Knight Minion Horde
Elite Barbarians Skeleton Army Minion Horde Mega Knight
Minion Horde Skeleton Army Elite Barbarians Mega Knight
Minion Horde Wizard Mega Knight Elite Barbarians Skeleton Army
Mega Knight Minion Horde Elite Barbarians Wizard Skeleton Army
Wizard Mega Knight
Elite Barbarians
Wizard Skeleton Army Mega Knight Minion Horde Elite Barbarians

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Mega Knight Elite Barbarians
Elite Barbarians Wizard Miner Mega Knight
Skeleton Army Mega Knight Minion Horde Elite Barbarians
Skeleton Army Mega Knight Minion Horde Elite Barbarians
Minion Horde Elite Barbarians Skeleton Army Mega Knight
Wizard Minion Horde
Skeleton Army Minion Horde Elite Barbarians
Mega Knight Minion Horde Elite Barbarians Skeleton Army
Minion Horde Mega Knight Elite Barbarians Skeleton Army
Minion Horde Skeleton Army
Mega Knight Minion Horde Elite Barbarians
Skeleton Army Mega Knight Elite Barbarians
Elite Barbarians Skeleton Army Mega Knight Minion Horde Wizard
Wizard Minion Horde Skeleton Army Mega Knight
Elite Barbarians Skeleton Army Minion Horde
Mega Knight Minion Horde Elite Barbarians Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde
Miner
Minion Horde Miner
Wizard Minion Horde Mega Knight
Wizard Minion Horde
Minion Horde Wizard
Wizard
Miner Wizard
Minion Horde Elite Barbarians
Miner Minion Horde Wizard
Wizard
Elite Barbarians Miner
Minion Horde
Elite Barbarians
Minion Horde Wizard
Minion Horde Wizard Mega Knight
Minion Horde
Wizard Mega Knight
Wizard Miner Mega Knight
Minion Horde Mega Knight
Wizard
Minion Horde
Wizard Mega Knight
Minion Horde
Miner Wizard
Wizard Miner Mega Knight
Miner
Elite Barbarians Minion Horde Wizard
Minion Horde Wizard
Minion Horde Elite Barbarians
Minion Horde Wizard Miner Mega Knight
Minion Horde
Minion Horde Mega Knight
Wizard
Minion Horde Skeleton Army
Wizard
Miner Minion Horde Wizard Mega Knight
Wizard
Minion Horde Elite Barbarians Mega Knight
Minion Horde Elite Barbarians
Miner Mega Knight
Wizard Mega Knight

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