My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Hunter Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Hunter Balloon Electro Wizard Inferno Dragon Lumberjack Sparky Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Balloon Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon Inferno Dragon Sparky
Giant Snowball
Balloon Inferno Dragon Lumberjack
Zap
Balloon Inferno Dragon Sparky
Barbarian Barrel
Hunter Electro Wizard Lumberjack Sparky
The Log
Hunter Lumberjack Sparky
Earthquake
Arrows
Royal Delivery
Hunter Balloon Electro Wizard Inferno Dragon Lumberjack Sparky
Fireball
Hunter Balloon Electro Wizard Inferno Dragon Lumberjack Sparky
Poison
Hunter Balloon Electro Wizard Sparky
Lightning
Hunter Balloon Electro Wizard Inferno Dragon Lumberjack Sparky
Rocket
Hunter Balloon Inferno Dragon Sparky

Against air swarms

Spells and units that can counter air swarms.

Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Hunter The Log Sparky Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Dragon Sparky Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Hunter Electro Wizard Inferno Dragon Lumberjack Balloon Sparky Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 The Log Hunter Electro Wizard Inferno Dragon

Attack Synergies 2 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Hunter
Balloon Lumberjack Sparky Mega Knight
Balloon
Lumberjack Hunter The Log Electro Wizard Sparky Mega Knight
The Log
Balloon Lumberjack Sparky Mega Knight
Electro Wizard
Balloon Lumberjack Sparky Mega Knight
Inferno Dragon
Mega Knight
Lumberjack
Balloon Hunter The Log Electro Wizard Sparky Mega Knight
Sparky
Hunter Balloon The Log Electro Wizard Lumberjack
Mega Knight
Inferno Dragon Hunter Balloon The Log Electro Wizard Lumberjack

Defense Synergies 0 13

Hunter
The Log Electro Wizard Lumberjack Mega Knight
Balloon
The Log
Hunter Electro Wizard Inferno Dragon Lumberjack Sparky Mega Knight
Electro Wizard
Hunter The Log Inferno Dragon Lumberjack Mega Knight
Inferno Dragon
The Log Electro Wizard Mega Knight
Lumberjack
Hunter The Log Electro Wizard
Sparky
The Log
Mega Knight
Hunter The Log Electro Wizard Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

The Log Electro Wizard Sparky
Hunter Inferno Dragon Lumberjack Sparky The Log Electro Wizard Mega Knight
Hunter Lumberjack Sparky Mega Knight Electro Wizard Inferno Dragon
Hunter Inferno Dragon Lumberjack Sparky Electro Wizard Mega Knight
The Log Lumberjack Sparky Mega Knight
The Log Hunter Electro Wizard Lumberjack Mega Knight
Hunter Electro Wizard Inferno Dragon
The Log Electro Wizard Sparky Mega Knight
Hunter Inferno Dragon Sparky Lumberjack
Hunter Electro Wizard Lumberjack Sparky Mega Knight
Electro Wizard Hunter The Log Lumberjack Mega Knight
Hunter Inferno Dragon Electro Wizard
Hunter Lumberjack Sparky Mega Knight The Log Electro Wizard
Sparky Mega Knight Hunter The Log Electro Wizard Lumberjack
Inferno Dragon Sparky Hunter Electro Wizard Lumberjack Mega Knight
Hunter The Log Electro Wizard Inferno Dragon Lumberjack Sparky Mega Knight
Sparky Mega Knight Hunter Electro Wizard Lumberjack
Mega Knight Hunter The Log Electro Wizard Lumberjack
Hunter The Log Electro Wizard Inferno Dragon Lumberjack Mega Knight
Sparky Hunter Electro Wizard Inferno Dragon Lumberjack
Mega Knight Hunter The Log Electro Wizard Lumberjack Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Mega Knight Electro Wizard Sparky
Electro Wizard Hunter The Log Inferno Dragon Lumberjack Mega Knight
Lumberjack Mega Knight Hunter The Log Electro Wizard Sparky
Hunter Lumberjack Mega Knight The Log Electro Wizard Sparky
Hunter Inferno Dragon Lumberjack Sparky Mega Knight
Hunter Electro Wizard
Sparky Hunter Electro Wizard Lumberjack
Mega Knight Hunter Inferno Dragon Lumberjack Sparky
Electro Wizard Mega Knight The Log Inferno Dragon Sparky
Inferno Dragon Sparky
Inferno Dragon Mega Knight Hunter Lumberjack Sparky
Mega Knight The Log Electro Wizard
Mega Knight Hunter Lumberjack Sparky
Sparky Mega Knight
Electro Wizard Sparky Hunter The Log Inferno Dragon Lumberjack
Mega Knight Hunter The Log Electro Wizard Inferno Dragon Sparky
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log Sparky
The Log Electro Wizard
The Log Sparky
The Log Sparky
The Log Sparky Mega Knight
Hunter
The Log Sparky
The Log Hunter
The Log
Electro Wizard Lumberjack Sparky
The Log Electro Wizard Sparky
Hunter The Log Sparky
The Log Sparky
Hunter The Log Sparky
The Log Sparky Mega Knight
Sparky
Sparky
Hunter The Log Electro Wizard Sparky Mega Knight
The Log Mega Knight
The Log Sparky Mega Knight
The Log Sparky
The Log
The Log Hunter Sparky Mega Knight
Inferno Dragon
The Log Hunter Electro Wizard Sparky
The Log Sparky Mega Knight
The Log Sparky
Hunter Electro Wizard Sparky
Electro Wizard
Sparky
Hunter The Log Sparky Mega Knight
Electro Wizard Sparky
Sparky Mega Knight
The Log Sparky
Electro Wizard
Hunter Electro Wizard
The Log
Hunter Electro Wizard Lumberjack Sparky Mega Knight
The Log
Sparky
Sparky Mega Knight
The Log Electro Wizard Sparky
Electro Wizard
The Log Electro Wizard Sparky Mega Knight
Inferno Dragon Sparky
Sparky Mega Knight

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