My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Witch Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Golem Dark Prince Witch Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Dark Prince Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Golem Wall Breakers Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Wall Breakers Dark Prince Miner
Giant Snowball
Wall Breakers Witch Miner Little Prince
Zap
Wall Breakers Dark Prince Witch Little Prince
Barbarian Barrel
Bomb Tower Wall Breakers Dark Prince Witch Little Prince
The Log
Wall Breakers Dark Prince Witch Little Prince
Earthquake
Bomb Tower Witch
Arrows
Wall Breakers Witch Little Prince
Royal Delivery
Wall Breakers Dark Prince Witch Miner Little Prince
Fireball
Bomb Tower Wall Breakers Witch Little Prince
Poison
Bomb Tower Witch Little Prince
Lightning
Ice Golem Bomb Tower Dark Prince Witch Little Prince
Rocket
Bomb Tower Witch Little Prince

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Witch

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem Bomb Tower Dark Prince

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Rage Dark Prince Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem Wall Breakers Rage Miner Little Prince Bomb Tower Dark Prince Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Golem Wall Breakers Rage Miner

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Golem
Wall Breakers Witch Miner
Bomb Tower
Wall Breakers
Ice Golem Miner
Rage
Witch Dark Prince
Dark Prince
Rage Witch Miner Little Prince
Witch
Rage Ice Golem Dark Prince Miner
Miner
Wall Breakers Ice Golem Dark Prince Witch
Little Prince
Dark Prince

Defense Synergies 1 4

Ice Golem
Bomb Tower Witch Little Prince
Bomb Tower
Ice Golem
Wall Breakers
Rage
Dark Prince
Witch Little Prince
Witch
Ice Golem Dark Prince
Miner
Little Prince
Ice Golem Dark Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Ice Golem
Bomb Tower Dark Prince Witch
Bomb Tower Witch Dark Prince
Bomb Tower Witch Dark Prince
Bomb Tower Dark Prince
Bomb Tower Dark Prince
Bomb Tower Witch Little Prince
Ice Golem Bomb Tower
Witch Bomb Tower
Ice Golem Dark Prince Miner Little Prince
Witch Ice Golem Bomb Tower Dark Prince
Witch
Bomb Tower Dark Prince Witch
Bomb Tower Dark Prince Witch
Bomb Tower
Bomb Tower
Bomb Tower Dark Prince Witch
Bomb Tower Dark Prince Witch Little Prince
Bomb Tower Witch Ice Golem Dark Prince Little Prince
Bomb Tower
Dark Prince Bomb Tower Witch Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Ice Golem Dark Prince Witch
Ice Golem Bomb Tower Miner
Ice Golem Bomb Tower Dark Prince Witch
Dark Prince Ice Golem
Dark Prince Witch
Ice Golem Bomb Tower Witch
Dark Prince Ice Golem Bomb Tower Witch
Bomb Tower Dark Prince
Ice Golem Bomb Tower Dark Prince Witch
Witch
Bomb Tower Dark Prince Witch
Dark Prince
Dark Prince Ice Golem Bomb Tower Witch
Bomb Tower Witch
Witch Ice Golem Bomb Tower Dark Prince Little Prince
Ice Golem Bomb Tower Dark Prince Witch
Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Ice Golem
Miner
Miner
Ice Golem Dark Prince
Dark Prince
Ice Golem Witch
Witch
Ice Golem
Miner
Miner Dark Prince
Ice Golem Miner
Ice Golem
Witch
Dark Prince
Witch Miner Little Prince
Ice Golem Dark Prince Witch Little Prince
Witch
Miner Witch
Witch Miner
Miner
Ice Golem Witch Little Prince
Witch
Miner
Dark Prince Witch
Witch
Miner Dark Prince
Ice Golem
Dark Prince
Witch
Witch
Dark Prince Witch Miner Little Prince

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