My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Golem Lumberjack Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Lumberjack Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Golem Dart Goblin Hog Rider Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Lumberjack Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Guards
Giant Snowball
Dart Goblin Hog Rider Guards Lumberjack
Zap
Dart Goblin Guards
Barbarian Barrel
Dart Goblin Guards Lumberjack
The Log
Dart Goblin Hog Rider Guards Lumberjack
Earthquake
Hog Rider Guards
Arrows
Dart Goblin Guards
Royal Delivery
Dart Goblin Hog Rider Guards Lumberjack
Fireball
Dart Goblin Hog Rider Lumberjack
Poison
Dart Goblin Guards
Lightning
Ice Golem Lumberjack
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Ice Golem

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Rage Guards

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem Rage The Log Dart Goblin Guards Hog Rider Lumberjack Golden Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Golem Rage The Log Dart Goblin

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Golem
Hog Rider Lumberjack Dart Goblin
Dart Goblin
Ice Golem Hog Rider The Log
Hog Rider
Ice Golem Rage The Log Dart Goblin Guards Lumberjack Golden Knight
Rage
Hog Rider Golden Knight
Guards
Hog Rider The Log Lumberjack
The Log
Hog Rider Dart Goblin Guards Lumberjack
Lumberjack
Ice Golem Hog Rider Guards The Log
Golden Knight
Hog Rider Rage

Defense Synergies 0 12

Ice Golem
Dart Goblin Guards The Log Lumberjack
Dart Goblin
Ice Golem Guards The Log Lumberjack Golden Knight
Hog Rider
Rage
Guards
Ice Golem Dart Goblin The Log Lumberjack
The Log
Ice Golem Dart Goblin Guards Lumberjack Golden Knight
Lumberjack
Ice Golem Dart Goblin Guards The Log
Golden Knight
Dart Goblin The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Ice Golem Dart Goblin The Log Golden Knight
Lumberjack Dart Goblin The Log
Lumberjack Dart Goblin
Lumberjack Dart Goblin Guards
The Log Lumberjack
The Log Dart Goblin Guards Lumberjack
Dart Goblin
Ice Golem Dart Goblin The Log Golden Knight
Lumberjack
Guards Ice Golem Dart Goblin Lumberjack
Dart Goblin Guards Ice Golem The Log Lumberjack
Dart Goblin
Lumberjack Guards The Log
Dart Goblin Guards The Log Lumberjack Golden Knight
Lumberjack
The Log Lumberjack
Lumberjack
Dart Goblin Guards The Log Lumberjack Golden Knight
The Log Ice Golem Dart Goblin Guards Lumberjack
Dart Goblin Lumberjack
Dart Goblin Guards The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Lumberjack Ice Golem
Ice Golem The Log Lumberjack
Guards Lumberjack Ice Golem The Log Golden Knight
Guards Lumberjack Ice Golem The Log
Guards Lumberjack
Ice Golem Dart Goblin
Guards Ice Golem Dart Goblin Lumberjack
Lumberjack
Ice Golem The Log
Dart Goblin Guards
Dart Goblin Guards Lumberjack Golden Knight
Guards The Log
Ice Golem Guards Lumberjack Golden Knight
Dart Goblin
Guards Ice Golem Dart Goblin The Log Lumberjack Golden Knight
Ice Golem Dart Goblin The Log Golden Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Ice Golem Dart Goblin Guards The Log Golden Knight
Dart Goblin The Log Golden Knight
Dart Goblin The Log
Ice Golem Dart Goblin Guards The Log
The Log
Ice Golem Dart Goblin
Dart Goblin The Log
The Log Ice Golem Dart Goblin
The Log Dart Goblin Golden Knight
Guards Lumberjack
Dart Goblin The Log Golden Knight
Dart Goblin
Ice Golem Dart Goblin The Log Golden Knight
Dart Goblin
Ice Golem Dart Goblin The Log
Dart Goblin The Log Golden Knight
Dart Goblin The Log
Dart Goblin The Log
Dart Goblin The Log Golden Knight
The Log
The Log
The Log
Ice Golem The Log
The Log Dart Goblin Golden Knight
The Log Golden Knight
Dart Goblin The Log Golden Knight
Ice Golem Dart Goblin
Dart Goblin Guards
Dart Goblin The Log
The Log
Dart Goblin Guards
Dart Goblin
The Log
Dart Goblin Lumberjack
The Log Ice Golem Dart Goblin
Dart Goblin
Dart Goblin Guards The Log Golden Knight
Dart Goblin
Dart Goblin The Log Golden Knight
Dart Goblin

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