My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Mediocre
F2P score
Mediocre

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Ice Golem

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Ice Golem Goblin Demolisher Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Ice Golem Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Firecracker Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Goblin Demolisher
Giant Snowball
Hog Rider
Zap
Firecracker
Barbarian Barrel
Electro Spirit Firecracker
The Log
Electro Spirit Firecracker Hog Rider Goblin Demolisher
Earthquake
Firecracker Hog Rider
Arrows
Electro Spirit Firecracker
Royal Delivery
Electro Spirit Firecracker Hog Rider Goblin Demolisher
Fireball
Firecracker Hog Rider
Poison
Firecracker
Lightning
Ice Golem
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Firecracker Ice Golem Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Firecracker Ice Golem Fireball Goblin Demolisher The Log Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Ice Golem Goblin Demolisher Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Ice Golem The Log Firecracker Fireball Hog Rider Goblin Demolisher Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Electro Spirit Ice Golem The Log Firecracker

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Fireball Hog Rider
Firecracker
Hog Rider Ice Golem Mega Knight
Ice Golem
Hog Rider Firecracker Goblin Demolisher
Fireball
Hog Rider Electro Spirit The Log Mega Knight
Hog Rider
Firecracker Ice Golem Fireball The Log Electro Spirit Goblin Demolisher Mega Knight
Goblin Demolisher
Ice Golem Hog Rider
The Log
Hog Rider Fireball Mega Knight
Mega Knight
Firecracker Fireball Hog Rider The Log

Defense Synergies 3 9

Electro Spirit
The Log
Firecracker
Ice Golem The Log Mega Knight
Ice Golem
Firecracker Fireball Goblin Demolisher The Log Mega Knight
Fireball
The Log Ice Golem Mega Knight
Hog Rider
Goblin Demolisher
Ice Golem The Log
The Log
Firecracker Fireball Electro Spirit Ice Golem Goblin Demolisher Mega Knight
Mega Knight
Firecracker Ice Golem Fireball The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Ice Golem Fireball Goblin Demolisher The Log
Firecracker The Log Mega Knight
Mega Knight
Firecracker Mega Knight
Firecracker Fireball Goblin Demolisher The Log Mega Knight
Fireball The Log Electro Spirit Firecracker Goblin Demolisher Mega Knight
Electro Spirit Firecracker Fireball
Electro Spirit Ice Golem Fireball The Log Mega Knight
Firecracker Ice Golem Mega Knight
Electro Spirit Firecracker Ice Golem Fireball Goblin Demolisher The Log Mega Knight
Firecracker Fireball
Mega Knight Fireball The Log
Fireball Mega Knight Electro Spirit Firecracker Goblin Demolisher The Log
Mega Knight
Fireball The Log Mega Knight
Mega Knight Firecracker Fireball
Fireball Mega Knight Electro Spirit Firecracker Goblin Demolisher The Log
The Log Electro Spirit Firecracker Ice Golem Fireball Goblin Demolisher Mega Knight
Goblin Demolisher Mega Knight Electro Spirit Firecracker Fireball The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Ice Golem Fireball
Fireball Firecracker Ice Golem The Log Mega Knight
Mega Knight Ice Golem The Log
Mega Knight Ice Golem Fireball The Log
Mega Knight
Firecracker Fireball Electro Spirit Ice Golem Goblin Demolisher
Ice Golem Fireball
Mega Knight
Mega Knight Electro Spirit Firecracker Ice Golem Fireball The Log
Mega Knight
Mega Knight Fireball The Log
Mega Knight Ice Golem Fireball
Firecracker Fireball Goblin Demolisher Mega Knight
Electro Spirit Firecracker Ice Golem Fireball The Log
Mega Knight Electro Spirit Firecracker Ice Golem Fireball The Log
Electro Spirit Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Ice Golem The Log
Firecracker Fireball The Log
Fireball The Log
Firecracker Ice Golem Fireball The Log
Fireball Firecracker Goblin Demolisher The Log Mega Knight
Firecracker Fireball Electro Spirit Ice Golem
Firecracker Goblin Demolisher The Log
Fireball The Log Firecracker Ice Golem Goblin Demolisher
Fireball The Log Firecracker
Fireball
Firecracker Fireball The Log
Fireball Firecracker
Firecracker Ice Golem Fireball The Log
Firecracker Fireball
Firecracker Ice Golem Fireball The Log
Firecracker Fireball Goblin Demolisher The Log
Firecracker Fireball Goblin Demolisher The Log Mega Knight
Fireball
Firecracker Fireball Goblin Demolisher The Log Mega Knight
Firecracker Fireball Goblin Demolisher The Log Mega Knight
Fireball The Log Mega Knight
Fireball
The Log
Fireball The Log
Firecracker Ice Golem Goblin Demolisher The Log Electro Spirit Fireball Mega Knight
Firecracker Fireball The Log
Fireball The Log Mega Knight
Fireball Firecracker The Log
Firecracker Ice Golem Fireball
Electro Spirit Firecracker Fireball
Fireball
Fireball The Log Mega Knight
Electro Spirit Firecracker Fireball
Mega Knight
Firecracker Fireball The Log
Electro Spirit Fireball
Fireball Firecracker
The Log Fireball
Fireball Firecracker Mega Knight
The Log Firecracker Ice Golem Fireball
Fireball
Firecracker Mega Knight
Electro Spirit Firecracker Fireball The Log
Firecracker Fireball
Firecracker Fireball The Log Mega Knight
Fireball Firecracker Mega Knight

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