My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Electro Dragon Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Golem Electro Dragon Cannon Cart Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Cannon Cart Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Golem Cannon Cart

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Cannon Cart Miner
Giant Snowball
Guards Electro Dragon Miner
Zap
Guards Cannon Cart
Barbarian Barrel
Guards Cannon Cart Ice Wizard
The Log
Guards Cannon Cart
Earthquake
Guards
Arrows
Guards
Royal Delivery
Guards Electro Dragon Cannon Cart Miner Ice Wizard
Fireball
Electro Dragon Cannon Cart Ice Wizard
Poison
Guards Electro Dragon Ice Wizard
Lightning
Ice Golem Electro Dragon Cannon Cart Ice Wizard
Rocket
Electro Dragon Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Tornado Poison Electro Dragon Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem Tornado Poison Electro Dragon Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Guards Tornado Poison Miner Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem Guards Tornado Miner Ice Wizard Poison Electro Dragon Cannon Cart

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Ice Golem Guards Tornado Miner

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Golem
Electro Dragon Cannon Cart Miner
Guards
Miner
Tornado
Poison Electro Dragon Cannon Cart Ice Wizard
Poison
Miner Tornado Electro Dragon Cannon Cart
Electro Dragon
Ice Golem Tornado Poison Cannon Cart Miner Ice Wizard
Cannon Cart
Ice Golem Tornado Poison Electro Dragon Miner
Miner
Guards Poison Ice Golem Electro Dragon Cannon Cart
Ice Wizard
Tornado Electro Dragon

Defense Synergies 1 17

Ice Golem
Guards Tornado Poison Electro Dragon Cannon Cart Ice Wizard
Guards
Ice Golem Poison Electro Dragon Cannon Cart Ice Wizard
Tornado
Ice Wizard Ice Golem Poison Electro Dragon Cannon Cart
Poison
Ice Golem Guards Tornado Ice Wizard
Electro Dragon
Ice Golem Guards Tornado Cannon Cart Ice Wizard
Cannon Cart
Ice Golem Guards Tornado Electro Dragon Ice Wizard
Miner
Ice Wizard
Tornado Ice Golem Guards Poison Electro Dragon Cannon Cart

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Ice Golem Electro Dragon
Electro Dragon Cannon Cart Ice Wizard
Tornado Electro Dragon Cannon Cart Ice Wizard
Guards Electro Dragon Cannon Cart Ice Wizard
Tornado Poison
Tornado Guards Electro Dragon Cannon Cart Ice Wizard
Tornado Poison Electro Dragon Ice Wizard
Ice Golem Poison Electro Dragon Cannon Cart
Tornado Ice Wizard
Guards Tornado Ice Golem Cannon Cart Miner Ice Wizard
Guards Poison Ice Wizard Ice Golem Tornado Electro Dragon Cannon Cart
Tornado Poison Electro Dragon Ice Wizard
Guards Electro Dragon Cannon Cart Ice Wizard
Guards Tornado Poison Electro Dragon Cannon Cart
Cannon Cart
Tornado
Tornado Poison Electro Dragon Cannon Cart
Guards Tornado Electro Dragon Cannon Cart Ice Wizard
Tornado Poison Ice Golem Guards Electro Dragon Cannon Cart Ice Wizard
Tornado Cannon Cart
Guards Poison Electro Dragon Cannon Cart
Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Ice Golem Cannon Cart
Poison Ice Golem Electro Dragon Cannon Cart Miner
Guards Ice Golem Electro Dragon Cannon Cart
Guards Ice Golem Tornado Cannon Cart
Guards Cannon Cart
Poison Ice Golem Tornado Electro Dragon Ice Wizard
Guards Ice Golem Cannon Cart Ice Wizard
Cannon Cart
Electro Dragon Ice Golem Tornado Poison Cannon Cart
Guards
Guards Electro Dragon Cannon Cart
Guards Tornado Poison
Cannon Cart Ice Golem Guards
Electro Dragon Cannon Cart
Guards Electro Dragon Ice Golem Tornado Poison Cannon Cart
Poison Ice Golem Electro Dragon Cannon Cart Ice Wizard
Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Ice Golem Guards Electro Dragon
Poison Tornado Electro Dragon Miner Ice Wizard
Poison Electro Dragon Cannon Cart Miner
Cannon Cart Ice Golem Guards Poison
Poison
Poison Ice Golem Tornado Electro Dragon Ice Wizard
Tornado Poison
Poison Ice Golem Tornado Electro Dragon Ice Wizard
Poison Miner Tornado Electro Dragon
Guards Tornado Poison Electro Dragon
Poison Miner Tornado Electro Dragon Cannon Cart
Poison Tornado Electro Dragon
Poison Ice Golem Cannon Cart Miner
Poison Electro Dragon Cannon Cart
Ice Golem Poison Cannon Cart
Poison Electro Dragon Cannon Cart
Poison Electro Dragon Cannon Cart
Tornado Poison
Poison Electro Dragon
Tornado Poison Electro Dragon Miner
Poison
Tornado Poison
Tornado
Poison Electro Dragon Cannon Cart
Ice Golem Tornado Poison Electro Dragon Ice Wizard
Poison Miner Tornado Electro Dragon Ice Wizard
Tornado Poison Electro Dragon Miner
Poison Miner Tornado
Poison Ice Golem Tornado Electro Dragon Ice Wizard
Electro Dragon Guards Poison
Poison Electro Dragon Miner
Poison Electro Dragon
Poison
Guards Electro Dragon Cannon Cart
Poison Tornado Electro Dragon Ice Wizard
Poison Miner Electro Dragon Cannon Cart
Ice Golem Poison Electro Dragon
Tornado Poison
Electro Dragon Cannon Cart
Electro Dragon Guards Tornado Poison
Tornado Poison Electro Dragon
Poison Electro Dragon Tornado Cannon Cart Miner
Cannon Cart
Electro Dragon
Poison

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