My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Bad
Versatility
Great!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Ice Wizard Inferno Dragon Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Golem Elixir Collector Ice Wizard Bandit Inferno Dragon Night Witch Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Golem Bandit Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bandit Inferno Dragon Night Witch Lava Hound
Giant Snowball
Inferno Dragon Night Witch Lava Hound
Zap
Bandit Inferno Dragon Night Witch Lava Hound
Barbarian Barrel
Ice Wizard Bandit Night Witch
The Log
Bandit
Earthquake
Elixir Collector
Arrows
Night Witch Lava Hound
Royal Delivery
Ice Wizard Bandit Inferno Dragon Night Witch Lava Hound
Fireball
Elixir Collector Ice Wizard Bandit Inferno Dragon Night Witch Lava Hound
Poison
Elixir Collector Ice Wizard Night Witch Lava Hound
Lightning
Ice Golem Elixir Collector Ice Wizard Bandit Inferno Dragon Night Witch
Rocket
Elixir Collector Inferno Dragon Night Witch

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem The Log Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Elixir Collector Ice Wizard Inferno Dragon Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Ice Wizard Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem The Log Ice Wizard Bandit Inferno Dragon Night Witch Elixir Collector Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Golem The Log Ice Wizard Bandit

Attack Synergies 1 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Golem
Elixir Collector
The Log
Bandit
Ice Wizard
Bandit
Bandit
The Log Ice Wizard
Inferno Dragon
Lava Hound
Night Witch
Lava Hound
Lava Hound
Inferno Dragon Night Witch

Defense Synergies 1 11

Ice Golem
Night Witch The Log Ice Wizard Bandit Inferno Dragon
Elixir Collector
The Log
Ice Golem Ice Wizard Bandit Inferno Dragon Night Witch
Ice Wizard
Ice Golem The Log Bandit Inferno Dragon Night Witch
Bandit
Ice Golem The Log Ice Wizard
Inferno Dragon
Ice Golem The Log Ice Wizard
Night Witch
Ice Golem The Log Ice Wizard
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Ice Golem The Log
Inferno Dragon The Log Ice Wizard Bandit Night Witch
Ice Wizard Bandit Inferno Dragon Night Witch
Inferno Dragon Night Witch Ice Wizard Bandit
The Log
The Log Ice Wizard Bandit Night Witch
Inferno Dragon Ice Wizard Night Witch
Ice Golem The Log Bandit
Inferno Dragon Ice Wizard Night Witch
Ice Golem Ice Wizard Bandit Night Witch
Ice Wizard Ice Golem The Log Bandit Night Witch
Inferno Dragon Ice Wizard Night Witch
Night Witch The Log Ice Wizard Bandit
The Log Night Witch
Inferno Dragon Bandit
The Log Bandit Inferno Dragon
Night Witch
The Log Ice Wizard Bandit Night Witch
The Log Ice Golem Ice Wizard Bandit Inferno Dragon
Inferno Dragon
The Log Bandit Night Witch
Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Ice Golem Bandit
Bandit Ice Golem The Log Inferno Dragon
Bandit Ice Golem The Log
Ice Golem The Log Bandit Night Witch
Bandit Inferno Dragon Night Witch
Ice Golem Ice Wizard
Ice Golem Ice Wizard Bandit Night Witch
Inferno Dragon
Ice Golem The Log Bandit Inferno Dragon
Inferno Dragon
Inferno Dragon
The Log
Ice Golem Bandit Night Witch
Ice Golem The Log Inferno Dragon Night Witch
Ice Golem The Log Ice Wizard Inferno Dragon
Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Ice Golem The Log Bandit
The Log Ice Wizard Bandit
The Log Bandit
Ice Golem The Log
The Log
Ice Golem Ice Wizard
The Log
The Log Ice Golem Ice Wizard
The Log Bandit
Night Witch
The Log Bandit
Ice Golem The Log Bandit
Bandit
Ice Golem The Log
The Log Bandit
The Log Bandit
Night Witch
The Log Bandit
The Log
The Log Night Witch
The Log
The Log
Ice Golem The Log Ice Wizard
Inferno Dragon
The Log Ice Wizard Bandit
The Log Bandit
The Log Bandit
Ice Golem Ice Wizard Night Witch
Night Witch
The Log Bandit Night Witch
The Log
Bandit Night Witch
Ice Wizard
The Log
The Log Ice Golem
The Log
The Log Bandit
Inferno Dragon

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