My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Musketeer Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Golem Tombstone Musketeer Valkyrie Prince Electro Dragon Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Golem Valkyrie Prince Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Prince Skeleton King
Giant Snowball
Tombstone Musketeer Guards Electro Dragon Skeleton King
Zap
Tombstone Guards Prince Skeleton King
Barbarian Barrel
Tombstone Musketeer Valkyrie Guards Skeleton King
The Log
Tombstone Musketeer Guards Prince Skeleton King
Earthquake
Tombstone Guards Skeleton King
Arrows
Tombstone Guards Skeleton King
Royal Delivery
Musketeer Valkyrie Guards Prince Electro Dragon Skeleton King
Fireball
Tombstone Musketeer Electro Dragon Skeleton King
Poison
Tombstone Musketeer Guards Electro Dragon Skeleton King
Lightning
Ice Golem Tombstone Musketeer Valkyrie Prince Electro Dragon Skeleton King
Rocket
Musketeer Valkyrie Prince Electro Dragon Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem Valkyrie Electro Dragon Skeleton King

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Tombstone Valkyrie Guards Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem Tombstone Guards Musketeer Valkyrie Skeleton King Prince Electro Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Ice Golem Tombstone Guards Musketeer

Attack Synergies 4 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Golem
Musketeer Prince Electro Dragon
Tombstone
Musketeer
Ice Golem Valkyrie Prince Electro Dragon
Valkyrie
Musketeer Prince Electro Dragon
Guards
Prince
Ice Golem Valkyrie Musketeer
Electro Dragon
Ice Golem Musketeer Valkyrie
Skeleton King

Defense Synergies 5 10

Ice Golem
Musketeer Guards Electro Dragon
Tombstone
Musketeer Skeleton King Guards Prince Electro Dragon
Musketeer
Ice Golem Tombstone Valkyrie Guards Skeleton King
Valkyrie
Musketeer Prince Electro Dragon
Guards
Musketeer Ice Golem Tombstone Prince Electro Dragon
Prince
Tombstone Valkyrie Guards
Electro Dragon
Ice Golem Tombstone Valkyrie Guards
Skeleton King
Tombstone Musketeer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Ice Golem Tombstone Musketeer Valkyrie Electro Dragon
Tombstone Musketeer Valkyrie Prince Electro Dragon
Prince Tombstone Musketeer Valkyrie Electro Dragon
Prince Tombstone Musketeer Valkyrie Guards Electro Dragon Skeleton King
Tombstone Valkyrie Prince
Musketeer Valkyrie Guards Electro Dragon
Musketeer Tombstone Electro Dragon
Ice Golem Musketeer Valkyrie Electro Dragon
Tombstone Musketeer Prince Skeleton King
Guards Ice Golem Musketeer Valkyrie Prince
Valkyrie Guards Ice Golem Tombstone Musketeer Electro Dragon Skeleton King
Musketeer Electro Dragon
Tombstone Prince Musketeer Valkyrie Guards Electro Dragon
Valkyrie Tombstone Guards Prince Electro Dragon Skeleton King
Tombstone Prince Skeleton King
Prince
Tombstone Musketeer Valkyrie Prince Electro Dragon
Tombstone Valkyrie Musketeer Guards Prince Electro Dragon
Valkyrie Ice Golem Tombstone Musketeer Guards Electro Dragon
Musketeer Prince
Valkyrie Musketeer Guards Prince Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Guards Ice Golem Tombstone Prince
Ice Golem Musketeer Valkyrie Prince Electro Dragon
Tombstone Guards Ice Golem Musketeer Valkyrie Prince Electro Dragon
Valkyrie Guards Prince Ice Golem Musketeer
Tombstone Musketeer Valkyrie Guards Prince
Ice Golem Musketeer Electro Dragon
Guards Prince Ice Golem Tombstone Musketeer Valkyrie
Valkyrie Prince
Electro Dragon Ice Golem Tombstone Valkyrie Prince
Tombstone Musketeer Guards
Tombstone Musketeer Valkyrie Guards Prince Electro Dragon
Valkyrie Guards Prince
Prince Ice Golem Tombstone Valkyrie Guards Skeleton King
Musketeer Valkyrie Electro Dragon
Tombstone Guards Electro Dragon Ice Golem Musketeer Valkyrie Prince Skeleton King
Valkyrie Ice Golem Musketeer Electro Dragon Skeleton King
Tombstone

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Ice Golem Musketeer Valkyrie Guards Electro Dragon
Musketeer Electro Dragon
Electro Dragon
Ice Golem Musketeer Valkyrie Guards Prince
Valkyrie
Ice Golem Musketeer Electro Dragon
Musketeer
Ice Golem Electro Dragon
Electro Dragon
Musketeer Guards Prince Electro Dragon
Musketeer Valkyrie Prince Electro Dragon
Musketeer Electro Dragon
Ice Golem Musketeer
Musketeer Electro Dragon
Ice Golem Musketeer Prince
Musketeer Electro Dragon
Musketeer Electro Dragon
Musketeer Prince Electro Dragon
Valkyrie Electro Dragon
Musketeer Prince
Musketeer Prince
Musketeer Electro Dragon
Ice Golem Valkyrie Electro Dragon
Musketeer Electro Dragon
Musketeer Prince Electro Dragon
Musketeer
Ice Golem Musketeer Electro Dragon
Electro Dragon Musketeer Guards
Musketeer Electro Dragon
Electro Dragon
Prince
Tombstone Musketeer Guards Prince Electro Dragon
Musketeer Electro Dragon
Musketeer Valkyrie Prince Electro Dragon
Ice Golem Musketeer Electro Dragon Skeleton King
Musketeer Prince Electro Dragon
Electro Dragon Musketeer Guards Skeleton King
Musketeer Electro Dragon
Electro Dragon Musketeer Prince
Prince
Electro Dragon

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