My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Golem Wizard Prince P.E.K.K.A Bandit Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Golem Prince P.E.K.K.A Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Prince Bandit Inferno Dragon
Giant Snowball
Skeleton Army Inferno Dragon
Zap
Skeleton Army Prince Bandit Inferno Dragon
Barbarian Barrel
Wizard Skeleton Army Bandit
The Log
Skeleton Army Prince Bandit
Earthquake
Skeleton Army
Arrows
Skeleton Army
Royal Delivery
Wizard Skeleton Army Prince P.E.K.K.A Bandit Inferno Dragon
Fireball
Wizard Skeleton Army Bandit Inferno Dragon
Poison
Wizard Skeleton Army
Lightning
Ice Golem Wizard Prince Bandit Inferno Dragon
Rocket
Wizard Prince Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem Wizard The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Skeleton Army Prince P.E.K.K.A Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem The Log Skeleton Army Bandit Inferno Dragon Wizard Prince P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Golem The Log Skeleton Army Bandit

Attack Synergies 1 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Golem
Prince
Wizard
Prince P.E.K.K.A Bandit
Skeleton Army
Prince
Ice Golem Wizard The Log
P.E.K.K.A
Wizard The Log
The Log
Prince P.E.K.K.A Bandit
Bandit
Wizard The Log
Inferno Dragon

Defense Synergies 2 15

Ice Golem
Wizard The Log Bandit Inferno Dragon
Wizard
Ice Golem Skeleton Army Prince P.E.K.K.A The Log Bandit
Skeleton Army
Wizard Prince The Log Bandit Inferno Dragon
Prince
The Log Wizard Skeleton Army
P.E.K.K.A
The Log Wizard
The Log
Prince P.E.K.K.A Ice Golem Wizard Skeleton Army Bandit Inferno Dragon
Bandit
Ice Golem Wizard Skeleton Army The Log
Inferno Dragon
Ice Golem Skeleton Army The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Ice Golem Wizard The Log
Skeleton Army P.E.K.K.A Inferno Dragon Prince The Log Bandit
Skeleton Army Prince P.E.K.K.A Bandit Inferno Dragon
Skeleton Army Prince P.E.K.K.A Inferno Dragon Bandit
Skeleton Army Prince P.E.K.K.A The Log
Skeleton Army The Log Bandit
Inferno Dragon Wizard
Ice Golem P.E.K.K.A The Log Bandit
P.E.K.K.A Inferno Dragon Skeleton Army Prince
Skeleton Army Ice Golem Prince Bandit
Skeleton Army Ice Golem Wizard The Log Bandit
Inferno Dragon Wizard
Skeleton Army Prince P.E.K.K.A Wizard The Log Bandit
Wizard Skeleton Army Prince P.E.K.K.A The Log
Skeleton Army P.E.K.K.A Inferno Dragon Prince Bandit
Skeleton Army Prince P.E.K.K.A The Log Bandit Inferno Dragon
Wizard Skeleton Army Prince P.E.K.K.A
Wizard Skeleton Army Prince The Log Bandit
Wizard The Log Ice Golem Bandit Inferno Dragon
P.E.K.K.A Prince Inferno Dragon
Wizard Skeleton Army Prince P.E.K.K.A The Log Bandit
P.E.K.K.A Skeleton Army Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Ice Golem Prince P.E.K.K.A Bandit
Bandit Ice Golem Wizard Prince The Log Inferno Dragon
Skeleton Army P.E.K.K.A Bandit Ice Golem Prince The Log
Skeleton Army Prince P.E.K.K.A Ice Golem The Log Bandit
P.E.K.K.A Skeleton Army Prince Bandit Inferno Dragon
Wizard Ice Golem
Skeleton Army Prince P.E.K.K.A Ice Golem Bandit
P.E.K.K.A Skeleton Army Prince Inferno Dragon
P.E.K.K.A Ice Golem Skeleton Army Prince The Log Bandit Inferno Dragon
P.E.K.K.A Skeleton Army Inferno Dragon
P.E.K.K.A Inferno Dragon Prince
Skeleton Army P.E.K.K.A Prince The Log
Skeleton Army Prince P.E.K.K.A Ice Golem Wizard Bandit
Wizard Skeleton Army
Skeleton Army Ice Golem Prince P.E.K.K.A The Log Inferno Dragon
Ice Golem Wizard P.E.K.K.A The Log Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Ice Golem The Log Bandit
The Log Bandit
The Log Bandit
Ice Golem Prince The Log
Wizard The Log
Wizard Ice Golem
Wizard The Log
The Log Ice Golem Wizard
The Log Wizard Bandit
Prince
Wizard Prince The Log Bandit
Wizard
Ice Golem The Log Bandit
Bandit
Ice Golem Prince The Log
Wizard The Log Bandit
Wizard The Log Bandit
Wizard Prince The Log Bandit
Wizard The Log
Prince The Log
Wizard
Prince The Log
The Log
Ice Golem The Log Wizard
Inferno Dragon
The Log Wizard Bandit
Wizard Prince The Log Bandit
The Log Bandit
Ice Golem Wizard
Wizard
Wizard The Log Bandit
P.E.K.K.A Prince
Wizard The Log
Skeleton Army Prince Bandit
Wizard
The Log
Wizard Prince
The Log Ice Golem Wizard
Prince P.E.K.K.A
The Log
Prince The Log Bandit
Prince P.E.K.K.A Inferno Dragon
Wizard

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