My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Archers Goblin Cage Wizard Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Freeze

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Drill

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Goblin Drill Sparky
Giant Snowball
Archers Goblin Drill
Zap
Archers Goblin Drill Sparky
Barbarian Barrel
Ice Spirit Archers Goblin Cage Wizard Goblin Drill Sparky
The Log
Ice Spirit Archers Goblin Cage Goblin Drill Sparky
Earthquake
Archers Goblin Cage Goblin Drill
Arrows
Ice Spirit Archers Goblin Drill
Royal Delivery
Ice Spirit Archers Goblin Cage Wizard Goblin Drill Sparky
Fireball
Archers Goblin Cage Wizard Goblin Drill Sparky
Poison
Archers Goblin Cage Wizard Goblin Drill Sparky
Lightning
Goblin Cage Wizard Sparky
Rocket
Wizard Sparky

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Arrows Wizard Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Arrows Wizard Freeze Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Arrows Freeze Goblin Drill Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Archers Arrows Goblin Cage Freeze Goblin Drill Wizard Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Ice Spirit Archers Arrows Goblin Cage

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Goblin Cage Sparky Archers Goblin Drill
Archers
Ice Spirit Arrows Goblin Cage
Arrows
Sparky Archers Freeze Goblin Drill
Goblin Cage
Ice Spirit Archers
Wizard
Sparky
Freeze
Arrows
Goblin Drill
Ice Spirit Arrows Sparky
Sparky
Ice Spirit Arrows Wizard Goblin Drill

Defense Synergies 2 10

Ice Spirit
Goblin Cage Sparky Archers Wizard Goblin Drill
Archers
Ice Spirit Goblin Cage Goblin Drill
Arrows
Sparky
Goblin Cage
Ice Spirit Archers Wizard Sparky
Wizard
Ice Spirit Goblin Cage Freeze
Freeze
Wizard Sparky
Goblin Drill
Ice Spirit Archers
Sparky
Ice Spirit Arrows Goblin Cage Freeze

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Goblin Cage Wizard Sparky
Sparky Ice Spirit Goblin Cage Goblin Drill
Goblin Cage Sparky Archers Freeze Goblin Drill
Goblin Cage Sparky Goblin Drill
Arrows Goblin Cage Sparky
Arrows Freeze Archers
Ice Spirit Archers Arrows Goblin Cage Wizard Freeze
Arrows Goblin Cage Sparky
Sparky Goblin Cage Goblin Drill
Ice Spirit Archers Sparky
Archers Arrows Wizard Freeze Goblin Drill
Arrows Archers Wizard
Goblin Cage Goblin Drill Sparky Ice Spirit Wizard Freeze
Wizard Sparky Ice Spirit Arrows Goblin Cage Freeze Goblin Drill
Sparky Goblin Cage Goblin Drill
Ice Spirit Goblin Cage Freeze Goblin Drill Sparky
Wizard Sparky Arrows Goblin Cage Goblin Drill
Ice Spirit Arrows Goblin Cage Archers Wizard Goblin Drill
Arrows Goblin Cage Wizard Freeze Goblin Drill Ice Spirit Archers
Sparky Goblin Cage Goblin Drill
Wizard Archers Arrows Sparky
Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Archers Goblin Cage Sparky
Archers Arrows Wizard
Ice Spirit Goblin Cage Sparky
Goblin Cage Sparky
Goblin Cage Goblin Drill Sparky
Arrows Wizard Ice Spirit Archers Freeze
Sparky Archers Goblin Cage
Goblin Cage Sparky
Goblin Cage Freeze Ice Spirit Sparky
Goblin Cage Goblin Drill Sparky
Goblin Cage Sparky
Arrows Goblin Cage
Goblin Cage Wizard Sparky
Wizard Archers Goblin Cage Sparky
Sparky Ice Spirit Archers Goblin Cage Freeze Goblin Drill
Arrows Archers Goblin Cage Wizard Freeze Sparky
Arrows Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Freeze Goblin Drill Sparky
Arrows
Arrows Goblin Drill Sparky
Arrows Freeze Sparky
Wizard Arrows Sparky
Arrows Wizard Ice Spirit Freeze
Archers Arrows Wizard Sparky
Arrows Ice Spirit Wizard Freeze
Arrows Wizard
Sparky
Arrows Wizard Sparky
Archers Arrows Wizard
Sparky
Arrows Freeze
Arrows Sparky
Arrows Wizard Goblin Drill Sparky
Arrows Wizard Sparky
Arrows Freeze Sparky
Sparky
Archers Arrows Wizard Sparky
Arrows Wizard
Sparky
Arrows Wizard
Sparky
Arrows Goblin Drill
Arrows Freeze Ice Spirit Wizard Sparky
Arrows Wizard Sparky
Arrows Wizard Sparky
Arrows Sparky
Archers Arrows Wizard Sparky
Ice Spirit Wizard Freeze
Sparky
Arrows Wizard Sparky
Ice Spirit Arrows Freeze Sparky
Sparky
Arrows Wizard Sparky
Ice Spirit Archers Freeze
Archers Arrows Wizard
Freeze
Arrows
Wizard Sparky
Arrows Wizard
Arrows Sparky
Sparky
Ice Spirit Freeze Sparky
Freeze Sparky
Sparky
Wizard Sparky

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