My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Dart Goblin Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Archers Wizard Witch Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Dart Goblin Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Hog Rider Sparky
Giant Snowball
Archers Dart Goblin Hog Rider Witch
Zap
Archers Dart Goblin Witch Sparky
Barbarian Barrel
Ice Spirit Archers Dart Goblin Wizard Witch Sparky
The Log
Ice Spirit Archers Dart Goblin Hog Rider Witch Sparky
Earthquake
Archers Hog Rider Witch
Arrows
Ice Spirit Archers Dart Goblin Witch
Royal Delivery
Ice Spirit Archers Dart Goblin Hog Rider Wizard Witch Sparky
Fireball
Archers Dart Goblin Hog Rider Wizard Witch Sparky
Poison
Archers Dart Goblin Wizard Witch Sparky
Lightning
Wizard Witch Sparky
Rocket
Hog Rider Wizard Witch Sparky

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Wizard The Log Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Dart Goblin Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit The Log Archers Dart Goblin Hog Rider Wizard Witch Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit The Log Archers Dart Goblin

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Hog Rider Sparky Archers Dart Goblin Witch
Archers
Ice Spirit Hog Rider
Dart Goblin
Ice Spirit Hog Rider The Log Sparky
Hog Rider
Ice Spirit The Log Archers Dart Goblin Wizard Witch
Wizard
Hog Rider Sparky
Witch
Ice Spirit Hog Rider
The Log
Hog Rider Dart Goblin Sparky
Sparky
Ice Spirit Dart Goblin Wizard The Log

Defense Synergies 1 12

Ice Spirit
Sparky Archers Dart Goblin Wizard Witch The Log
Archers
Ice Spirit Dart Goblin Witch The Log
Dart Goblin
Ice Spirit Archers The Log
Hog Rider
Wizard
Ice Spirit The Log
Witch
Ice Spirit Archers The Log
The Log
Ice Spirit Archers Dart Goblin Wizard Witch Sparky
Sparky
Ice Spirit The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Wizard The Log Sparky
Sparky Ice Spirit Dart Goblin Witch The Log
Witch Sparky Archers Dart Goblin
Witch Sparky Dart Goblin
The Log Sparky
The Log Archers Dart Goblin
Dart Goblin Ice Spirit Archers Wizard Witch
Dart Goblin The Log Sparky
Witch Sparky
Ice Spirit Archers Dart Goblin Sparky
Archers Dart Goblin Witch Wizard The Log
Archers Dart Goblin Wizard Witch
Sparky Ice Spirit Wizard Witch The Log
Wizard Sparky Ice Spirit Dart Goblin Witch The Log
Sparky
Ice Spirit The Log Sparky
Wizard Sparky Witch
Ice Spirit Archers Dart Goblin Wizard Witch The Log
Wizard Witch The Log Ice Spirit Archers Dart Goblin
Sparky Dart Goblin
Wizard Archers Dart Goblin Witch The Log Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Archers Witch Sparky
Archers Wizard The Log
Ice Spirit Witch The Log Sparky
The Log Sparky
Witch Sparky
Wizard Ice Spirit Archers Dart Goblin Witch
Sparky Archers Dart Goblin Witch
Sparky
Ice Spirit Witch The Log Sparky
Witch Dart Goblin Sparky
Dart Goblin Witch Sparky
The Log
Wizard Witch Sparky
Wizard Archers Dart Goblin Witch Sparky
Witch Sparky Ice Spirit Archers Dart Goblin The Log
Archers Dart Goblin Wizard Witch The Log Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin The Log Sparky
Dart Goblin The Log
Dart Goblin The Log Sparky
Dart Goblin The Log Sparky
Wizard The Log Sparky
Wizard Ice Spirit Dart Goblin Witch
Archers Dart Goblin Wizard Witch The Log Sparky
The Log Ice Spirit Dart Goblin Wizard
The Log Dart Goblin Wizard
Sparky
Dart Goblin Wizard The Log Sparky
Archers Dart Goblin Wizard
Dart Goblin The Log Sparky
Dart Goblin
Dart Goblin The Log Sparky
Dart Goblin Wizard Witch The Log Sparky
Dart Goblin Wizard The Log Sparky
Sparky
Sparky
Archers Dart Goblin Wizard The Log Sparky
Dart Goblin Wizard Witch The Log
The Log Sparky
Wizard
The Log Sparky
The Log
The Log Ice Spirit Wizard Witch Sparky
Witch
The Log Dart Goblin Wizard Witch Sparky
Wizard Witch The Log Sparky
Dart Goblin The Log Sparky
Archers Dart Goblin Wizard Witch Sparky
Ice Spirit Dart Goblin Wizard Witch
Sparky
Dart Goblin Wizard The Log Sparky
Ice Spirit Sparky
Sparky
Wizard The Log Sparky
Ice Spirit Archers Dart Goblin Witch
Archers Dart Goblin Wizard Witch
The Log
Dart Goblin Wizard Sparky
The Log Dart Goblin Wizard
Sparky
Dart Goblin Sparky
Ice Spirit Dart Goblin Witch The Log Sparky
Dart Goblin Witch
Dart Goblin Witch The Log Sparky
Sparky
Dart Goblin Wizard Sparky

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